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		<id>http://wiki.mystcraft.xcompwiz.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Veovis+Muad%27dib</id>
		<title>Mystcraft - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.mystcraft.xcompwiz.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Veovis+Muad%27dib"/>
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		<updated>2026-05-12T03:59:31Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=Main_Page&amp;diff=10608</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=Main_Page&amp;diff=10608"/>
				<updated>2019-01-31T04:10:43Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Add link to addons page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: none; border-collapse: separate; text-align: center; width: 100%;&amp;quot; cellpadding=10 cellspacing=10&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;100%&amp;quot; colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; id=&amp;quot;mf-welcome&amp;quot;| &amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 200%; padding-bottom: 5px;&amp;quot;&amp;gt;Welcome to {{SITENAME}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;articlecount&amp;quot; style=&amp;quot;font-size:85%; padding-left:2px;&amp;quot;&amp;gt;{{NUMBEROFARTICLES}} articles about '''v{{current/version}}'''&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot;  style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; id=&amp;quot;mf-links&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;Quick Reference Pages&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; display: inline-block; margin: 8px auto&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Getting Started|Getting Started with Mystcraft]]&lt;br /&gt;
&lt;br /&gt;
=== Game Mechanics === __NOTOC__&lt;br /&gt;
&lt;br /&gt;
* [[Ages|What is an Age?]]&lt;br /&gt;
* [[Writing|Writing Ages]]&lt;br /&gt;
* [[Symbols]]&lt;br /&gt;
* [[Linking|Linking to Ages]]&lt;br /&gt;
* [[Instability|Instability Effects in an Age]]&lt;br /&gt;
* [[Items|Mystcraft added Items]]&lt;br /&gt;
&lt;br /&gt;
=== Administration ===&lt;br /&gt;
&lt;br /&gt;
* [[Commands|Op/Console commands]]&lt;br /&gt;
&lt;br /&gt;
=== Extending Mystcraft ===&lt;br /&gt;
&lt;br /&gt;
* [[Add-ons|Add-ons for Mystcraft]]&lt;br /&gt;
* [[API|Mystcraft API]]&lt;br /&gt;
* [[CraftTweaker|CraftTweaker Integration]]&lt;br /&gt;
&lt;br /&gt;
=== Wiki ===&lt;br /&gt;
&lt;br /&gt;
* [[help:wiki structure|Having trouble following the wiki?]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; | &lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;{{SITENAME}}&amp;lt;/div&amp;gt;&lt;br /&gt;
'''ABOUT'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Mystcraft is a mod for Minecraft, inspired by the computer games and lore of the Myst series.  In Myst canon, special books could be written which allowed travel to new worlds called Ages, chosen according to the written contents of the books. Many such worlds are beautiful, but not all of them are safe.&amp;lt;br /&amp;gt;&lt;br /&gt;
The mod is written and maintained by [http://xcompwiz.com XCompWiz] and HellFirePvP.&lt;br /&gt;
&lt;br /&gt;
'''JOINING IN'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Special:UserLogin/signup|Register]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Project:Community portal|Community / How to help]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;Want to contribute?&amp;lt;/div&amp;gt; You can create new pages using the search box. Just type a new title, click &amp;quot;Go&amp;quot;, and near the top of the results page, there will be a link to create the new page.&lt;br /&gt;
'''HELP'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[help:Getting started|Getting started]] {{*}} [https://www.mediawiki.org/wiki/Help:Editing_pages Editing pages] {{*}} [[help:Starting a new page|Starting a new page]] {{*}}  [[help:Useful Templates|Useful Templates]] {{*}} [https://www.mediawiki.org/wiki/Category:Help More help...]&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{SITENAME}}| ]]&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=Main_Page&amp;diff=3385</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=Main_Page&amp;diff=3385"/>
				<updated>2018-09-08T20:34:21Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Split links into sections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: none; border-collapse: separate; text-align: center; width: 100%;&amp;quot; cellpadding=10 cellspacing=10&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;100%&amp;quot; colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; id=&amp;quot;mf-welcome&amp;quot;| &amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 200%; padding-bottom: 5px;&amp;quot;&amp;gt;Welcome to {{SITENAME}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;articlecount&amp;quot; style=&amp;quot;font-size:85%; padding-left:2px;&amp;quot;&amp;gt;{{NUMBEROFARTICLES}} articles about '''v{{current/version}}'''&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot;  style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; id=&amp;quot;mf-links&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;Quick Reference Pages&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; display: inline-block; margin: 8px auto&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Getting Started|Getting Started with Mystcraft]]&lt;br /&gt;
&lt;br /&gt;
=== Game Mechanics === __NOTOC__&lt;br /&gt;
&lt;br /&gt;
* [[Ages|What is an Age?]]&lt;br /&gt;
* [[Writing|Writing Ages]]&lt;br /&gt;
* [[Symbols]]&lt;br /&gt;
* [[Linking|Linking to Ages]]&lt;br /&gt;
* [[Instability|Instability Effects in an Age]]&lt;br /&gt;
* [[Items|Mystcraft added Items]]&lt;br /&gt;
&lt;br /&gt;
=== Administration ===&lt;br /&gt;
&lt;br /&gt;
* [[Commands|Op/Console commands]]&lt;br /&gt;
&lt;br /&gt;
=== Extending Mystcraft ===&lt;br /&gt;
&lt;br /&gt;
* [[API|Mystcraft API]]&lt;br /&gt;
* [[CraftTweaker|CraftTweaker Integration]]&lt;br /&gt;
&lt;br /&gt;
=== Wiki ===&lt;br /&gt;
&lt;br /&gt;
* [[help:wiki structure|Having trouble following the wiki?]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; | &lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;{{SITENAME}}&amp;lt;/div&amp;gt;&lt;br /&gt;
'''ABOUT'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Mystcraft is a mod for Minecraft, inspired by the computer games and lore of the Myst series.  In Myst canon, special books could be written which allowed travel to new worlds called Ages, chosen according to the written contents of the books. Many such worlds are beautiful, but not all of them are safe.&amp;lt;br /&amp;gt;&lt;br /&gt;
The mod is written and maintained by [http://xcompwiz.com XCompWiz] and HellFirePvP.&lt;br /&gt;
&lt;br /&gt;
'''JOINING IN'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Special:UserLogin/signup|Register]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Project:Community portal|Community / How to help]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;Want to contribute?&amp;lt;/div&amp;gt; You can create new pages using the search box. Just type a new title, click &amp;quot;Go&amp;quot;, and near the top of the results page, there will be a link to create the new page.&lt;br /&gt;
'''HELP'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[help:Getting started|Getting started]] {{*}} [https://www.mediawiki.org/wiki/Help:Editing_pages Editing pages] {{*}} [[help:Starting a new page|Starting a new page]] {{*}}  [[help:Useful Templates|Useful Templates]] {{*}} [https://www.mediawiki.org/wiki/Category:Help More help...]&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{SITENAME}}| ]]&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=Main_Page&amp;diff=1679</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=Main_Page&amp;diff=1679"/>
				<updated>2018-08-24T23:35:49Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Add CraftTweaker integration link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: none; border-collapse: separate; text-align: center; width: 100%;&amp;quot; cellpadding=10 cellspacing=10&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;100%&amp;quot; colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; id=&amp;quot;mf-welcome&amp;quot;| &amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 200%; padding-bottom: 5px;&amp;quot;&amp;gt;Welcome to {{SITENAME}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;articlecount&amp;quot; style=&amp;quot;font-size:85%; padding-left:2px;&amp;quot;&amp;gt;{{NUMBEROFARTICLES}} articles about '''v{{current/version}}'''&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot;  style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; id=&amp;quot;mf-links&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;Quick Reference Pages&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; display: inline-block; margin: 8px auto&amp;quot;&amp;gt;&lt;br /&gt;
* [[Getting Started|Getting Started with Mystcraft]]&lt;br /&gt;
* [[Ages|What is an Age?]]&lt;br /&gt;
* [[Writing|Writing Ages]]&lt;br /&gt;
* [[Symbols]]&lt;br /&gt;
* [[Linking|Linking to Ages]]&lt;br /&gt;
* [[Instability|Instability Effects in an Age]]&lt;br /&gt;
* [[Items|Mystcraft added Items]]&lt;br /&gt;
* [[API|Mystcraft API]]&lt;br /&gt;
* [[CraftTweaker|CraftTweaker Integration]]&lt;br /&gt;
* [[help:wiki structure|Having trouble following the wiki?]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; | &lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;{{SITENAME}}&amp;lt;/div&amp;gt;&lt;br /&gt;
'''ABOUT'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Mystcraft is a mod for Minecraft, inspired by the computer games and lore of the Myst series.  In Myst canon, special books could be written which allowed travel to new worlds called Ages, chosen according to the written contents of the books. Many such worlds are beautiful, but not all of them are safe.&amp;lt;br /&amp;gt;&lt;br /&gt;
The mod is written and maintained by [http://xcompwiz.com XCompWiz] and HellFirePvP.&lt;br /&gt;
&lt;br /&gt;
'''JOINING IN'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Special:UserLogin/signup|Register]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Project:Community portal|Community / How to help]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;Want to contribute?&amp;lt;/div&amp;gt; You can create new pages using the search box. Just type a new title, click &amp;quot;Go&amp;quot;, and near the top of the results page, there will be a link to create the new page.&lt;br /&gt;
'''HELP'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[help:Getting started|Getting started]] {{*}} [https://www.mediawiki.org/wiki/Help:Editing_pages Editing pages] {{*}} [[help:Starting a new page|Starting a new page]] {{*}}  [[help:Useful Templates|Useful Templates]] {{*}} [https://www.mediawiki.org/wiki/Category:Help More help...]&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{SITENAME}}| ]]&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:CraftTweaker&amp;diff=1677</id>
		<title>v0.13:CraftTweaker</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:CraftTweaker&amp;diff=1677"/>
				<updated>2018-08-24T23:35:13Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Veovis Muad'dib moved page v0.13:CraftTweaker integration to v0.13:CraftTweaker&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''CraftTweaker'' is a mod that allows certain aspects of specific mods to be edited through the use of scripts. ''Mystcraft'' includes ''CraftTweaker'' integration for the creation of custom Pages, but there are also other uses. ''CraftTweaker'' scripts are files with a &amp;quot;.zs&amp;quot; extension that are placed in the &amp;quot;scripts&amp;quot; folder of a ''Minecraft'' instance. The same file must also be present on a server if playing online. The scripts are only loaded during startup, so ''Minecraft'' must be restarted to see changes made to a script.&lt;br /&gt;
&lt;br /&gt;
== Bottling Machine (''Immersive Engineering'') ==&lt;br /&gt;
''Immersive Engineering'' includes a Bottling Machine that can bottle liquids automatically so long as fluid is inputted to the machine. To add support for bottling Black Ink into Ink Vials, use this script:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
import mods.immersiveengineering.BottlingMachine;&lt;br /&gt;
&lt;br /&gt;
BottlingMachine.addRecipe(&amp;lt;mystcraft:vial&amp;gt;, &amp;lt;minecraft:glass_bottle&amp;gt;, &amp;lt;liquid:myst.ink.black&amp;gt; * 250);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;250&amp;quot; will yield four Ink Vials for every 1000mb of Black Ink (or four Ink Vials for every Black Ink Block). It may be changed to any positive integer for different yields.&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:CraftTweaker_integration&amp;diff=1678</id>
		<title>v0.13:CraftTweaker integration</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:CraftTweaker_integration&amp;diff=1678"/>
				<updated>2018-08-24T23:35:13Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Veovis Muad'dib moved page v0.13:CraftTweaker integration to v0.13:CraftTweaker&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[v0.13:CraftTweaker]]&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=Help:Wiki_structure&amp;diff=1603</id>
		<title>Help:Wiki structure</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=Help:Wiki_structure&amp;diff=1603"/>
				<updated>2018-08-20T15:07:25Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Link to dwarf fortress&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When structuring this wiki, we've borrowed a number of concepts from the [http://dwarffortresswiki.org/ Dwarf Fortress] wiki.  Most importantly, all content pages exist within a mod version namespace.&lt;br /&gt;
&lt;br /&gt;
See [[v0.13:Test]] for a small sandbox test example.&lt;br /&gt;
&lt;br /&gt;
== Concept ==&lt;br /&gt;
You can think of each content page (say [[Getting Started]]) as having multiple versions of that page.  Each &amp;quot;important&amp;quot; version of the mod gets its own version of every page.&lt;br /&gt;
&lt;br /&gt;
Whenever a version has significant enough changes, a new namespace version will be created.&lt;br /&gt;
&lt;br /&gt;
== Browsing a version ==&lt;br /&gt;
Whenever you first enter the mod content pages, the wiki will try to put you on the most recent version's page.  Failing that, it will put you on the page of the newest version that exists for that page.&lt;br /&gt;
&lt;br /&gt;
Once you are looking at a page, you can quickly switch between mod versions using the header box at the top of the page.  This will display the version you are currently looking at and provide links to the other versions of the page. It visually indicates if they exist, as well.&lt;br /&gt;
&lt;br /&gt;
When clicking on content links in a page, you will be taken to the page for the current version (namespace) you are in. If it doesn't exist, the wiki will try to find a version which does.&lt;br /&gt;
&lt;br /&gt;
== Adding Links when editing ==&lt;br /&gt;
When adding links to other content pages, don't include the namespace (in most cases).  Otherwise you will break the magical redirects.&amp;lt;br/&amp;gt;&lt;br /&gt;
Only include the namespace if you really want to specifically reference a particular version, which you should not normally do in content pages.&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=Help:Wiki_structure&amp;diff=1602</id>
		<title>Help:Wiki structure</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=Help:Wiki_structure&amp;diff=1602"/>
				<updated>2018-08-20T15:00:17Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Update namespace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When structuring this wiki, we've borrowed a number of concepts from the Dwarf Fortress wiki.  Most importantly, all content pages exist within a mod version namespace.&lt;br /&gt;
&lt;br /&gt;
See [[v0.13:Test]] for a small sandbox test example.&lt;br /&gt;
&lt;br /&gt;
== Concept ==&lt;br /&gt;
You can think of each content page (say [[Getting Started]]) as having multiple versions of that page.  Each &amp;quot;important&amp;quot; version of the mod gets its own version of every page.&lt;br /&gt;
&lt;br /&gt;
Whenever a version has significant enough changes, a new namespace version will be created.&lt;br /&gt;
&lt;br /&gt;
== Browsing a version ==&lt;br /&gt;
Whenever you first enter the mod content pages, the wiki will try to put you on the most recent version's page.  Failing that, it will put you on the page of the newest version that exists for that page.&lt;br /&gt;
&lt;br /&gt;
Once you are looking at a page, you can quickly switch between mod versions using the header box at the top of the page.  This will display the version you are currently looking at and provide links to the other versions of the page. It visually indicates if they exist, as well.&lt;br /&gt;
&lt;br /&gt;
When clicking on content links in a page, you will be taken to the page for the current version (namespace) you are in. If it doesn't exist, the wiki will try to find a version which does.&lt;br /&gt;
&lt;br /&gt;
== Adding Links when editing ==&lt;br /&gt;
When adding links to other content pages, don't include the namespace (in most cases).  Otherwise you will break the magical redirects.&amp;lt;br/&amp;gt;&lt;br /&gt;
Only include the namespace if you really want to specifically reference a particular version, which you should not normally do in content pages.&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Items&amp;diff=1504</id>
		<title>v0.13:Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Items&amp;diff=1504"/>
				<updated>2018-08-17T15:30:00Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Space required at end of crafting recipe to display final item correctly?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
Mystcraft adds several [https://minecraft.gamepedia.com/Item Items], mostly related to [[Writing]] and [[Linking]] to [[Ages]].&lt;br /&gt;
&lt;br /&gt;
== Crafting ==&lt;br /&gt;
&lt;br /&gt;
=== Workstations ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; data-description=&amp;quot;Functional Blocks of Mystcraft&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Ingredients&lt;br /&gt;
!Example recipe&lt;br /&gt;
|-&lt;br /&gt;
!Writing Table&lt;br /&gt;
|Any Planks +&amp;lt;br&amp;gt;Feather +&amp;lt;br&amp;gt;Glass Bottle&lt;br /&gt;
|{{Crafting&lt;br /&gt;
|A1=Glass Bottle |B1= |C1=Feather &lt;br /&gt;
|A2=Wood Planks |B2=Wood Planks |C2=Wood Planks &lt;br /&gt;
|A3=Wood Planks |B3= |C3=Wood Planks&lt;br /&gt;
|Output=Writing Desk}}&lt;br /&gt;
|-&lt;br /&gt;
!Writing Table Backboard&lt;br /&gt;
|Any Planks +&amp;lt;br&amp;gt;Item Frame&lt;br /&gt;
|{{Crafting&lt;br /&gt;
|A1= |B1= |C1= &lt;br /&gt;
|A2=Wood Planks |B2=Wood Planks |C2=Wood Planks &lt;br /&gt;
|A3=Wood Planks |B3=Item Frame |C3=Wood Planks&lt;br /&gt;
|Output=Writing Table Backboard}}&lt;br /&gt;
|-&lt;br /&gt;
!Ink Mixer&lt;br /&gt;
|Any Planks +&amp;lt;br&amp;gt;Glass Bottle +&amp;lt;br&amp;gt;Stone&lt;br /&gt;
|{{Crafting&lt;br /&gt;
|A1=Stone |B1= |C1=Stone &lt;br /&gt;
|A2=Stone |B2=Glass Bottle |C2=Stone &lt;br /&gt;
|A3=Wood Planks |B3=Stone |C3=Wood Planks&lt;br /&gt;
|Output=Ink Mixer}}&lt;br /&gt;
|-&lt;br /&gt;
!Book Binder&lt;br /&gt;
|Any Planks +&amp;lt;br&amp;gt;Iron Ingot&lt;br /&gt;
|{{Crafting&lt;br /&gt;
|A1=Iron Ingot |B1=Iron Ingot |C1=Iron Ingot &lt;br /&gt;
|A2=Wood Planks |B2=Wood Planks |C2=Wood Planks &lt;br /&gt;
|A3=Wood Planks |B3= |C3=Wood Planks&lt;br /&gt;
|Output=Book Binder}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ink and Symbol Pages ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; data-description=&amp;quot;Ink and Page Writing&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Ingredients&lt;br /&gt;
!Example recipe&lt;br /&gt;
|-&lt;br /&gt;
!Ink Vial&lt;br /&gt;
|Ink Sack +&amp;lt;br&amp;gt;Glass Bottle&lt;br /&gt;
|{{Crafting&lt;br /&gt;
|A1=Ink Sack |B1=Ink Sack |C1=&lt;br /&gt;
|A2=Glass Bottle |B2= |C2= &lt;br /&gt;
|A3= |B3= |C3=&lt;br /&gt;
|Output=Ink Vial}}&lt;br /&gt;
|-&lt;br /&gt;
!Link Panel Page&lt;br /&gt;
|Ink +&amp;lt;br&amp;gt;Paper&lt;br /&gt;
||{{MixerCrafting&lt;br /&gt;
|A1=Ink Vial |B1=Glass Bottle&lt;br /&gt;
|A2=Paper |B2=Link Panel Page&lt;br /&gt;
|Modifier=}}&lt;br /&gt;
|-&lt;br /&gt;
!Symbol Page&lt;br /&gt;
|Ink +&amp;lt;br&amp;gt;Paper&lt;br /&gt;
|Symbol Pages must be copied&amp;lt;br&amp;gt;from a collection in a Writing Desk&amp;lt;br&amp;gt;that has been supplied with ink.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Books and Folders ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; data-description=&amp;quot;Working Books and Symbol Collections&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Ingredients&lt;br /&gt;
!Example recipe&lt;br /&gt;
|-&lt;br /&gt;
!Descriptive Book&lt;br /&gt;
|Leather +&amp;lt;br&amp;gt;Link Panel Page +&amp;lt;br&amp;gt;Any Symbol Pages&lt;br /&gt;
|To make a Descriptive book,&amp;lt;br&amp;gt;Add 1 leather into the Book Binder,&amp;lt;br&amp;gt;1 Link Panel Page,&amp;lt;br&amp;gt;and any amount of symbol pages.&lt;br /&gt;
|-&lt;br /&gt;
!Linking Book&lt;br /&gt;
|Leather +&amp;lt;br&amp;gt;Link Panel Page&lt;br /&gt;
|{{Crafting&lt;br /&gt;
|A1=Leather |B1=Link Panel Page |C1=&lt;br /&gt;
|A2= |B2= |C2= &lt;br /&gt;
|A3= |B3= |C3=&lt;br /&gt;
|Output=Unlinked Linking Book}}&lt;br /&gt;
|-&lt;br /&gt;
!Collation Folder&lt;br /&gt;
|Leather +&amp;lt;br&amp;gt;String&lt;br /&gt;
|{{Crafting&lt;br /&gt;
|A1= |B1=Leather |C1=&lt;br /&gt;
|A2=String |B2= |C2= &lt;br /&gt;
|A3= |B3=Leather |C3=&lt;br /&gt;
|Output=Collation Folder}}&lt;br /&gt;
|-&lt;br /&gt;
!Symbol Portfolio&lt;br /&gt;
|Leather +&amp;lt;br&amp;gt;String&lt;br /&gt;
|{{Crafting&lt;br /&gt;
|A1=Leather |B1=Leather |C1=Leather &lt;br /&gt;
|A2=String |B2= |C2= &lt;br /&gt;
|A3=Leather |B3=Leather |C3=Leather&lt;br /&gt;
|Output=Symbol Portfolio}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Book Containers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; data-description=&amp;quot;Blocks to hold your books&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Ingredients&lt;br /&gt;
!Example recipe&lt;br /&gt;
|-&lt;br /&gt;
!Book Stand&lt;br /&gt;
|Any Planks +&amp;lt;br&amp;gt;Stick&lt;br /&gt;
|{{Crafting&lt;br /&gt;
|A1= |B1= |C1=&lt;br /&gt;
|A2=Stick |B2= |C2=Stick &lt;br /&gt;
|A3= |B3=Wood Planks |C3=&lt;br /&gt;
|Output=Book Stand}}&lt;br /&gt;
|-&lt;br /&gt;
!Lectern&lt;br /&gt;
|Any Planks +&amp;lt;br&amp;gt;Stick&lt;br /&gt;
|{{Crafting&lt;br /&gt;
|A1=Wood Planks |B1= |C1=&lt;br /&gt;
|A2=Wood Planks |B2=Wood Planks |C2=Stick &lt;br /&gt;
|A3=Wood Planks |B3=Wood Planks |C3=Wood Planks&lt;br /&gt;
|Output=Lectern|OA=2}}&lt;br /&gt;
|-&lt;br /&gt;
!Book Receptacle&lt;br /&gt;
|Mystcraft&amp;lt;br&amp;gt;Crystal &lt;br /&gt;
|{{Crafting&lt;br /&gt;
|A1=Crystal |B1=Crystal |C1=Crystal&lt;br /&gt;
|A2=Crystal |B2= |C2=Crystal &lt;br /&gt;
|A3=Crystal |B3=Crystal |C3=Crystal&lt;br /&gt;
|Output=Book Receptacle}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Natural Resources ==&lt;br /&gt;
&lt;br /&gt;
=== Mystcraft Crystal ===&lt;br /&gt;
&lt;br /&gt;
Mystcraft adds only one new resource, the Mystcraft Crystal. This resource can be found in many ages randomly in large clusters, and can also be selected for with its own Symbol Page. It can be crafted into a Book Receptacle, and be used to create an Age Portal.&lt;br /&gt;
&lt;br /&gt;
== Crafting Stations ==&lt;br /&gt;
&lt;br /&gt;
Mystcraft includes several new workstations for the creation, management, and manipulation of Linking Books and Symbols.&lt;br /&gt;
&lt;br /&gt;
=== Writing Desk ===&lt;br /&gt;
The writing desk is used to copy symbol pages as well as organize portfolios and collation folders. Do note that this workstation takes up a 2x1x1 blocks of space. A Backboard addition can be added to the Writing Desk, although this does not add any extra functionality.&lt;br /&gt;
&lt;br /&gt;
=== Book Binder ===&lt;br /&gt;
An item used to make [[#Descriptive_Books|Descriptive Books]] by binding a [[Link Panel Page]] and potential [[Pages]] using a piece of leather.&lt;br /&gt;
&lt;br /&gt;
=== Ink Mixer ===&lt;br /&gt;
The ink mixer is used to make [[Link Panel Page]]s by adding an [[#Ink_Vial|Ink Vial]] and paper. &lt;br /&gt;
&lt;br /&gt;
=== Link Modifier ===&lt;br /&gt;
This workstation is a creative-only tool. It allows you to change the properties of a Descriptive or Linking book by giving them special linking properties, or taking them away.&lt;br /&gt;
&lt;br /&gt;
== Ink ==&lt;br /&gt;
Ink is a key element of mystcraft that allows for the duplication of discovered [[Pages]] and the creation of [[Link Panel Page]]s for usage in descriptive books and linking books. &lt;br /&gt;
&lt;br /&gt;
=== Black Ink ===&lt;br /&gt;
The liquid form of ink that can be created through the use of other mods or cleaver age writing to be bottled into [[#Ink_Vial|ink vials]] for use.&lt;br /&gt;
&lt;br /&gt;
=== Ink Vial ===&lt;br /&gt;
Ink vials are used in both the [[#Ink_Mixer|Ink Mixer]] and [[#Writing_Desk|Writing Desk]].&lt;br /&gt;
&lt;br /&gt;
== Books ==&lt;br /&gt;
&lt;br /&gt;
[[#Linking_Book|Linking Books]] and [[#Descriptive_Book|Descriptive Books]] allow for transport across (and sometimes within) dimensions (( see talk page )). They will take damage if dropped on the ground, can be protected from this damage with a [[#Book_Stand|Book Stand]] or [[#Lectern|Lectern]], and does not follow the user linking with it.&lt;br /&gt;
&lt;br /&gt;
Linking and Descriptive Books can be opened by right-clicking while holding one in the Player's hand. The [[Ages|Age]] the book links to can be entered by clicking on the [[Linking#Linking_Panel|Linking Panel]] inside the book, however, the book will drop from the Player's inventory when they teleport. As a book lays on the ground, it will slowly accumulate damage that cannot be repaired. This can be avoided by placing the book inside a Book Stand. The Book Stand can be right-clicked with a book to place the book inside, and an occupied Book Stand can be right-clicked to open the book to click the Linking Panel.&lt;br /&gt;
&lt;br /&gt;
=== Descriptive Books ===&lt;br /&gt;
Descriptive books are created by binding a [[Link Panel Page]], a piece of leather and any [[Pages]] the player chooses to add in if any. These items may be bound together using the [[#Book_Binder|Book Binder]]. When used the player will be sent into the [[Ages|Age]] and if not previously used by another player, the [[Ages|Age]] will generate. Information on creating [[Ages]] according to the player's specifications can be found [[Writing|here]].&lt;br /&gt;
&lt;br /&gt;
=== Linking Book ===&lt;br /&gt;
Linking books are created by holding an Unlinked Link Book in the hand and right-clicking with it.  The link created permanently captures both the link location and the direction the user is facing when the link is created.&lt;br /&gt;
&lt;br /&gt;
== Folders ==&lt;br /&gt;
Folders are items that hold and organize [[Pages]]. Pages stored in any type of folder can be searched using the search bar and sorted alphabetically. Folders can be stored in a writing desk for convenience. &lt;br /&gt;
&lt;br /&gt;
=== Collation Folder ===&lt;br /&gt;
The basic folder that can hold pages. These folders can be naturally generated in dungeon chests and stronghold chests; Naturally generated Collation Folders have between 5-10 random Symbol Pages inside.&lt;br /&gt;
&lt;br /&gt;
=== Symbol Portfolio ===&lt;br /&gt;
A slightly more expensive version of the Collation Folder, however unlike the Collation Folder, duplicate [[Pages]] inside a symbol portfolio will stack, and Symbol Portfolios cannot be naturally generated.&lt;br /&gt;
&lt;br /&gt;
=== Sealed Notebook ===&lt;br /&gt;
Rare Items that cannot be crafted. They can be found in dungeon chests, and purchased from Mystcraft Villagers. Once used, they turn into a single Collation Folder with a larger than usual amount of random symbols inside.&lt;br /&gt;
&lt;br /&gt;
== Stands and Displays==&lt;br /&gt;
&lt;br /&gt;
=== Active Displays ===&lt;br /&gt;
Book Stands and Lecterns are blocks used to hold [[#Linking_Book|Linking Books]] and [[#Descriptive_Book|Descriptive Books]] to display them and keep them from taking damage. Putting a book in either of these displays allows you to use the books without removing them from the stands. Books used while in displays do not fall to the ground after use.&lt;br /&gt;
&lt;br /&gt;
=== Book Receptacles ===&lt;br /&gt;
Book Receptacles are used for more technical purposes. When creating a Crystal Portal to make a physical connection between ages, a Book Receptacle must be placed on the portal frame and a book must be inserted into the receptacle for the portal to activate. Portal frames that have no Book Receptacle, or whose Book Receptacle is empty, will not activate.&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=Main_Page&amp;diff=1477</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=Main_Page&amp;diff=1477"/>
				<updated>2018-08-17T01:45:59Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Add Mystcraft API link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: none; border-collapse: separate; text-align: center; width: 100%;&amp;quot; cellpadding=10 cellspacing=10&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;100%&amp;quot; colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; id=&amp;quot;mf-welcome&amp;quot;| &amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 200%; padding-bottom: 5px;&amp;quot;&amp;gt;Welcome to {{SITENAME}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;articlecount&amp;quot; style=&amp;quot;font-size:85%; padding-left:2px;&amp;quot;&amp;gt;{{NUMBEROFARTICLES}} articles about '''v{{current/version}}'''&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot;  style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; id=&amp;quot;mf-links&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;Quick Reference Pages&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; display: inline-block; margin: 8px auto&amp;quot;&amp;gt;&lt;br /&gt;
* [[Getting Started|Getting Started with Mystcraft]]&lt;br /&gt;
* [[Ages|What is an Age?]]&lt;br /&gt;
* [[Writing|Writing Ages]]&lt;br /&gt;
* [[Symbols]]&lt;br /&gt;
* [[Linking|Linking to Ages]]&lt;br /&gt;
* [[Instability|Instability Effects in an Age]]&lt;br /&gt;
* [[Items|Mystcraft added Items]]&lt;br /&gt;
* [[API|Mystcraft API]]&lt;br /&gt;
* [[help:wiki structure|Having trouble following the wiki?]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; | &lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;{{SITENAME}}&amp;lt;/div&amp;gt;&lt;br /&gt;
'''ABOUT'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Mystcraft is a mod for Minecraft, inspired by the computer games and lore of the Myst series.  In Myst canon, special books could be written which allowed travel to new worlds called Ages, chosen according to the written contents of the books. Many such worlds are beautiful, but not all of them are safe.&amp;lt;br /&amp;gt;&lt;br /&gt;
The mod is written and maintained by [http://xcompwiz.com XCompWiz] and HellFirePvP.&lt;br /&gt;
&lt;br /&gt;
'''JOINING IN'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Special:UserLogin/signup|Register]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Project:Community portal|Community / How to help]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;Want to contribute?&amp;lt;/div&amp;gt; You can create new pages using the search box. Just type a new title, click &amp;quot;Go&amp;quot;, and near the top of the results page, there will be a link to create the new page.&lt;br /&gt;
'''HELP'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[help:Getting started|Getting started]] {{*}} [https://www.mediawiki.org/wiki/Help:Editing_pages Editing pages] {{*}} [[help:Starting a new page|Starting a new page]] {{*}}  [[help:Useful Templates|Useful Templates]] {{*}} [https://www.mediawiki.org/wiki/Category:Help More help...]&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{SITENAME}}| ]]&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:API&amp;diff=1476</id>
		<title>v0.13:API</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:API&amp;diff=1476"/>
				<updated>2018-08-17T01:44:15Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Show how to include the Mystcraft API via build.gradle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mystcraft provides an API to allow other mods to add interactions with Mystcraft mechanics to their own mods.  Using the API directly requires some basic knowledge of Java-based mod development, search for Forge modding tutorials for more information.&lt;br /&gt;
&lt;br /&gt;
=Setup=&lt;br /&gt;
&lt;br /&gt;
==Getting the API==&lt;br /&gt;
&lt;br /&gt;
The Mystcraft API file is available in a [https://maven.apache.org/ Maven] repository, which makes it very convenient to manage in your [https://gradle.org/ Gradle] [https://forgegradle.readthedocs.io/en/latest/ build script].&lt;br /&gt;
&lt;br /&gt;
 NOTE: Only edit your &amp;lt;code&amp;gt;build.gradle&amp;lt;/code&amp;gt; file below the following line:&lt;br /&gt;
 &lt;br /&gt;
 //Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.&lt;br /&gt;
&lt;br /&gt;
The following snippet will allow you to compile against the Mystcraft API, and will automatically include the full Mystcraft mod when debugging.&lt;br /&gt;
&lt;br /&gt;
 def mystcraft_version = &amp;quot;0.13.6.00&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
 repositories {&lt;br /&gt;
     maven {&lt;br /&gt;
         name &amp;quot;xcompwiz&amp;quot;&lt;br /&gt;
         url &amp;quot;http://maven.xcompwiz.com&amp;quot;&lt;br /&gt;
     }&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 dependencies {&lt;br /&gt;
     compileOnly &amp;quot;com.xcompwiz.mystcraft:mystcraft-api:${mystcraft_version}&amp;quot;&lt;br /&gt;
     runtime &amp;quot;com.xcompwiz.mystcraft:mystcraft:${mystcraft_version}&amp;quot;&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
If you would prefer to manage the &amp;lt;code&amp;gt;.jar&amp;lt;/code&amp;gt; yourself, the API is available for [https://minecraft.curseforge.com/projects/mystcraft download on Curseforge] under the &amp;quot;Additional Files&amp;quot; section for a given Mystcraft release.&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Symbols&amp;diff=1216</id>
		<title>v0.13:Symbols</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Symbols&amp;diff=1216"/>
				<updated>2018-07-29T01:11:34Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Verify template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
Symbols are key to creating [[Ages]] with a [[Descriptive Book]] in Mystcraft. Symbol define aspects of the Age created, allowing for customization and eliminating randomly decided aspects of the book's Age.&lt;br /&gt;
&lt;br /&gt;
See [[Writing]] for how to use these symbols effectively.&lt;br /&gt;
&lt;br /&gt;
== Finding Symbols ==&lt;br /&gt;
&lt;br /&gt;
Symbols can be discovered a couple ways. The first and most basic way is finding a village containing a [[Archivist]]; The [[Archivist]]'s house will also contain a couple pages. The second and most common way to find Symbols would be to explore an age. Ages will have randomly spawning temples made of cobblestone that will contain several pages and possibly some [[Sealed Notebook]]s. The third and final way would be to explore dungeons. Dungeons have a chance to contain symbols and sealed notebooks. {{Verify}}&lt;br /&gt;
&lt;br /&gt;
=Pages=&lt;br /&gt;
&lt;br /&gt;
Symbols come on sheets of paper, called pages. As of 0.12.3.00 pages do not vary in quality or condition. Symbols can be written to paper or pages using a [[Writing Desk]].&lt;br /&gt;
&lt;br /&gt;
=Kinds of Symbols=&lt;br /&gt;
==Biome Distributions==&lt;br /&gt;
==Celestials==&lt;br /&gt;
==Effects==&lt;br /&gt;
==Lighting==&lt;br /&gt;
==Visuals==&lt;br /&gt;
==Weather==&lt;br /&gt;
==World Feature==&lt;br /&gt;
==World Landscape==&lt;br /&gt;
&lt;br /&gt;
== Modifiers ==&lt;br /&gt;
&lt;br /&gt;
Modifiers allow for customizing other symbols by specifying things like colors or block types.&lt;br /&gt;
&lt;br /&gt;
Modifiers are written before the symbol they modify, for instance &amp;lt;code&amp;gt;Cyan Color ➡ Sky Color&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Angle Modifiers===&lt;br /&gt;
&lt;br /&gt;
Angle Modifiers are used for [[#Celestials|Celestial]] positioning.  They define where on the horizon the celestial will rise.&lt;br /&gt;
&lt;br /&gt;
Angles will consume other Angles and produce a point halfway between the two.  &amp;lt;code&amp;gt;North&amp;lt;/code&amp;gt; followed by &amp;lt;code&amp;gt;West&amp;lt;/code&amp;gt; will produce a northwest angle.  When more than two angles are blended, a rolling average will be used such as &amp;lt;code&amp;gt;((W + X) + Y) + Z&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In cases where there are two possible averages, the average will be clockwise from the first angle.  For example, &amp;lt;code&amp;gt;North ➡ South&amp;lt;/code&amp;gt; will result in &amp;lt;code&amp;gt;East&amp;lt;/code&amp;gt;, while &amp;lt;code&amp;gt;South ➡ North&amp;lt;/code&amp;gt; will result in &amp;lt;code&amp;gt;West&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Symbol&lt;br /&gt;
! Name&lt;br /&gt;
! Angle&lt;br /&gt;
|-&lt;br /&gt;
| [[File:North%20Direction.png]]&lt;br /&gt;
| North Direction&lt;br /&gt;
| 0/360&lt;br /&gt;
|-&lt;br /&gt;
| [[File:East%20Direction.png]]&lt;br /&gt;
| East Direction&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| [[File:South%20Direction.png]]&lt;br /&gt;
| South Direction&lt;br /&gt;
| 180&lt;br /&gt;
|-&lt;br /&gt;
| [[File:West%20Direction.png]]&lt;br /&gt;
| West Direction&lt;br /&gt;
| 270&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Biome Modifiers===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Block Modifiers===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Color Modifiers===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Gradients====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Length Modifiers===&lt;br /&gt;
&lt;br /&gt;
Length Modifiers are used for [[#Celestials|Celestial]] movement, as well as [[#Gradients|Gradients]].  They define how quickly the celestial will orbit or how quickly colors will last.  Lower values are faster, higher values are slower.  Note that daytime is ½ of an orbit.&lt;br /&gt;
&lt;br /&gt;
Lengths will consume other Lengths and produce a point halfway between the two.  When more than two Lengths are blended, a rolling average will be used such as &amp;lt;code&amp;gt;((W + X) + Y) + Z&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Symbol&lt;br /&gt;
! Name&lt;br /&gt;
! Value&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zero%20Length.png]]&lt;br /&gt;
| Zero Length&lt;br /&gt;
| 0.0&lt;br /&gt;
| When used alone, will result in a fixed position.  When blended with other values, will cause the length to grow shorter.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Half%20Length.png]]&lt;br /&gt;
| Half Length&lt;br /&gt;
| 0.5&lt;br /&gt;
| For suns and moons, this will cause an orbit to last ½ the length of a Minecraft day, or approximately 10 minutes.  Suns will provide approximately 5 minutes worth of full daylight per orbit.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Full%20Length.png]]&lt;br /&gt;
| Full Length&lt;br /&gt;
| 1.0&lt;br /&gt;
| For suns and moons, this will cause an orbit to last the length of a Minecraft day, or approximately 20 minutes.  Suns will provide approximately 10 minutes worth of full daylight per orbit.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Double%20Length.png]]&lt;br /&gt;
| Double Length&lt;br /&gt;
| 2.0&lt;br /&gt;
| For suns and moons, this will cause an orbit to last twice the length of a Minecraft day, or approximately 40 minutes.  Suns will provide approximately 20 minutes worth of full daylight per orbit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Phase Modifiers===&lt;br /&gt;
&lt;br /&gt;
Phase Modifiers are used for [[#Celestials|Celestial]] positioning.  They define where in the sky the celestial will start.  This is especially relevant for celestials with fixed positions, but can also be used to have multiple celestials that rise at different times of the day.&lt;br /&gt;
&lt;br /&gt;
Phases will consume other Phases and produce a point halfway between the two.  When more than two Phases are blended, a rolling average will be used such as &amp;lt;code&amp;gt;((W + X) + Y) + Z&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In cases where there are two possible averages, the average will be forward in the cycle from the first angle.  For example, &amp;lt;code&amp;gt;Rising ➡ Setting&amp;lt;/code&amp;gt; will result in &amp;lt;code&amp;gt;Zenith&amp;lt;/code&amp;gt;, while &amp;lt;code&amp;gt;Setting ➡ Rising&amp;lt;/code&amp;gt; will result in &amp;lt;code&amp;gt;Nadir&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Symbol&lt;br /&gt;
! Name&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rising%20Phase.png]]&lt;br /&gt;
| Rising Phase&lt;br /&gt;
| On the horizon and about to rise.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zenith%20Phase.png]]&lt;br /&gt;
| Zenith Phase&lt;br /&gt;
| Directly above the player.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Setting%20Phase.png]]&lt;br /&gt;
| Setting Phase&lt;br /&gt;
| On the horizon and about to set.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Nadir%20Phase.png]]&lt;br /&gt;
| Nadir Phase&lt;br /&gt;
| Directly below the player, view will likely be blocked by the world.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=Main_Page&amp;diff=890</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=Main_Page&amp;diff=890"/>
				<updated>2018-07-16T19:32:24Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Add Symbols page link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: none; border-collapse: separate; text-align: center; width: 100%;&amp;quot; cellpadding=10 cellspacing=10&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;100%&amp;quot; colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; id=&amp;quot;mf-welcome&amp;quot;| &amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 200%; padding-bottom: 5px;&amp;quot;&amp;gt;Welcome to {{SITENAME}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;articlecount&amp;quot; style=&amp;quot;font-size:85%; padding-left:2px;&amp;quot;&amp;gt;{{NUMBEROFARTICLES}} articles about '''v{{current/version}}'''&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot;  style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; id=&amp;quot;mf-links&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;Quick Reference Pages&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; display: inline-block; margin: 8px auto&amp;quot;&amp;gt;&lt;br /&gt;
* [[Getting Started|Getting Started with Mystcraft]]&lt;br /&gt;
* [[Ages|What is an Age?]]&lt;br /&gt;
* [[Writing|Writing Ages]]&lt;br /&gt;
* [[Symbols]]&lt;br /&gt;
* [[Linking|Linking to Ages]]&lt;br /&gt;
* [[Instability|Instability Effects in an Age]]&lt;br /&gt;
* [[Items|Mystcraft added Items]]&lt;br /&gt;
* [[help:wiki structure|Having trouble following the wiki?]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; | &lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;{{SITENAME}}&amp;lt;/div&amp;gt;&lt;br /&gt;
'''ABOUT'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Mystcraft is a mod for Minecraft, inspired by the computer games and lore of the Myst series.  In Myst canon, special books could be written which allowed travel to new worlds called Ages, chosen according to the written contents of the books. Many such worlds are beautiful, but not all of them are safe.&amp;lt;br /&amp;gt;&lt;br /&gt;
The mod is written and maintained by [http://xcompwiz.com XCompWiz] and HellFirePvP.&lt;br /&gt;
&lt;br /&gt;
'''JOINING IN'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Special:UserLogin/signup|Register]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Project:Community portal|Community / How to help]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; style=&amp;quot;background: rgba(0, 100, 0, 0.2); border: 1px solid rgba(0, 100, 0, 0.5); border-radius: 5px;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;Want to contribute?&amp;lt;/div&amp;gt; You can create new pages using the search box. Just type a new title, click &amp;quot;Go&amp;quot;, and near the top of the results page, there will be a link to create the new page.&lt;br /&gt;
'''HELP'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[help:Getting started|Getting started]] {{*}} [https://www.mediawiki.org/wiki/Help:Editing_pages Editing pages] {{*}} [[help:Starting a new page|Starting a new page]] {{*}}  [[help:Useful Templates|Useful Templates]] {{*}} [https://www.mediawiki.org/wiki/Category:Help More help...]&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{SITENAME}}| ]]&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Symbols&amp;diff=881</id>
		<title>v0.13:Symbols</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Symbols&amp;diff=881"/>
				<updated>2018-07-11T02:22:14Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Fix phase names&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
Symbols are key to creating [[Ages]] with a [[Descriptive Book]] in Mystcraft. Symbol define aspects of the Age created, allowing for customization and eliminating randomly decided aspects of the book's Age.&lt;br /&gt;
&lt;br /&gt;
See [[Writing]] for how to use these symbols effectively.&lt;br /&gt;
&lt;br /&gt;
=Pages=&lt;br /&gt;
&lt;br /&gt;
Symbols come on sheets of paper, called pages. As of 0.12.3.00 pages do not vary in quality or condition. Symbols can be written to paper or pages using a [[Writing Desk]].&lt;br /&gt;
&lt;br /&gt;
=Kinds of Symbols=&lt;br /&gt;
==Biome Distributions==&lt;br /&gt;
==Celestials==&lt;br /&gt;
==Effects==&lt;br /&gt;
==Lighting==&lt;br /&gt;
==Visuals==&lt;br /&gt;
==Weather==&lt;br /&gt;
==World Feature==&lt;br /&gt;
==World Landscape==&lt;br /&gt;
&lt;br /&gt;
== Modifiers ==&lt;br /&gt;
&lt;br /&gt;
Modifiers allow for customizing other symbols by specifying things like colors or block types.&lt;br /&gt;
&lt;br /&gt;
Modifiers are written before the symbol they modify, for instance &amp;lt;code&amp;gt;Cyan Color ➡ Sky Color&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Angle Modifiers===&lt;br /&gt;
&lt;br /&gt;
Angle Modifiers are used for [[#Celestials|Celestial]] positioning.  They define where on the horizon the celestial will rise.&lt;br /&gt;
&lt;br /&gt;
Angles will consume other Angles and produce a point halfway between the two.  &amp;lt;code&amp;gt;North&amp;lt;/code&amp;gt; followed by &amp;lt;code&amp;gt;West&amp;lt;/code&amp;gt; will produce a northwest angle.  When more than two angles are blended, a rolling average will be used such as &amp;lt;code&amp;gt;((W + X) + Y) + Z&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In cases where there are two possible averages, the average will be clockwise from the first angle.  For example, &amp;lt;code&amp;gt;North ➡ South&amp;lt;/code&amp;gt; will result in &amp;lt;code&amp;gt;East&amp;lt;/code&amp;gt;, while &amp;lt;code&amp;gt;South ➡ North&amp;lt;/code&amp;gt; will result in &amp;lt;code&amp;gt;West&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Symbol&lt;br /&gt;
! Name&lt;br /&gt;
! Angle&lt;br /&gt;
|-&lt;br /&gt;
| [[File:North%20Direction.png]]&lt;br /&gt;
| North Direction&lt;br /&gt;
| 0/360&lt;br /&gt;
|-&lt;br /&gt;
| [[File:East%20Direction.png]]&lt;br /&gt;
| East Direction&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| [[File:South%20Direction.png]]&lt;br /&gt;
| South Direction&lt;br /&gt;
| 180&lt;br /&gt;
|-&lt;br /&gt;
| [[File:West%20Direction.png]]&lt;br /&gt;
| West Direction&lt;br /&gt;
| 270&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Biome Modifiers===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Block Modifiers===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Color Modifiers===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Gradients====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Length Modifiers===&lt;br /&gt;
&lt;br /&gt;
Length Modifiers are used for [[#Celestials|Celestial]] movement, as well as [[#Gradients|Gradients]].  They define how quickly the celestial will orbit or how quickly colors will last.  Lower values are faster, higher values are slower.  Note that daytime is ½ of an orbit.&lt;br /&gt;
&lt;br /&gt;
Lengths will consume other Lengths and produce a point halfway between the two.  When more than two Lengths are blended, a rolling average will be used such as &amp;lt;code&amp;gt;((W + X) + Y) + Z&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Symbol&lt;br /&gt;
! Name&lt;br /&gt;
! Value&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zero%20Length.png]]&lt;br /&gt;
| Zero Length&lt;br /&gt;
| 0.0&lt;br /&gt;
| When used alone, will result in a fixed position.  When blended with other values, will cause the length to grow shorter.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Half%20Length.png]]&lt;br /&gt;
| Half Length&lt;br /&gt;
| 0.5&lt;br /&gt;
| For suns and moons, this will cause an orbit to last ½ the length of a Minecraft day, or approximately 10 minutes.  Suns will provide approximately 5 minutes worth of full daylight per orbit.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Full%20Length.png]]&lt;br /&gt;
| Full Length&lt;br /&gt;
| 1.0&lt;br /&gt;
| For suns and moons, this will cause an orbit to last the length of a Minecraft day, or approximately 20 minutes.  Suns will provide approximately 10 minutes worth of full daylight per orbit.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Double%20Length.png]]&lt;br /&gt;
| Double Length&lt;br /&gt;
| 2.0&lt;br /&gt;
| For suns and moons, this will cause an orbit to last twice the length of a Minecraft day, or approximately 40 minutes.  Suns will provide approximately 20 minutes worth of full daylight per orbit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Phase Modifiers===&lt;br /&gt;
&lt;br /&gt;
Phase Modifiers are used for [[#Celestials|Celestial]] positioning.  They define where in the sky the celestial will start.  This is especially relevant for celestials with fixed positions, but can also be used to have multiple celestials that rise at different times of the day.&lt;br /&gt;
&lt;br /&gt;
Phases will consume other Phases and produce a point halfway between the two.  When more than two Phases are blended, a rolling average will be used such as &amp;lt;code&amp;gt;((W + X) + Y) + Z&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In cases where there are two possible averages, the average will be forward in the cycle from the first angle.  For example, &amp;lt;code&amp;gt;Rising ➡ Setting&amp;lt;/code&amp;gt; will result in &amp;lt;code&amp;gt;Zenith&amp;lt;/code&amp;gt;, while &amp;lt;code&amp;gt;Setting ➡ Rising&amp;lt;/code&amp;gt; will result in &amp;lt;code&amp;gt;Nadir&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Symbol&lt;br /&gt;
! Name&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rising%20Phase.png]]&lt;br /&gt;
| Rising Phase&lt;br /&gt;
| On the horizon and about to rise.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zenith%20Phase.png]]&lt;br /&gt;
| Zenith Phase&lt;br /&gt;
| Directly above the player.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Setting%20Phase.png]]&lt;br /&gt;
| Setting Phase&lt;br /&gt;
| On the horizon and about to set.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Nadir%20Phase.png]]&lt;br /&gt;
| Nadir Phase&lt;br /&gt;
| Directly below the player, view will likely be blocked by the world.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Symbols&amp;diff=880</id>
		<title>v0.13:Symbols</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Symbols&amp;diff=880"/>
				<updated>2018-07-11T02:21:50Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Fix angle names&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
Symbols are key to creating [[Ages]] with a [[Descriptive Book]] in Mystcraft. Symbol define aspects of the Age created, allowing for customization and eliminating randomly decided aspects of the book's Age.&lt;br /&gt;
&lt;br /&gt;
See [[Writing]] for how to use these symbols effectively.&lt;br /&gt;
&lt;br /&gt;
=Pages=&lt;br /&gt;
&lt;br /&gt;
Symbols come on sheets of paper, called pages. As of 0.12.3.00 pages do not vary in quality or condition. Symbols can be written to paper or pages using a [[Writing Desk]].&lt;br /&gt;
&lt;br /&gt;
=Kinds of Symbols=&lt;br /&gt;
==Biome Distributions==&lt;br /&gt;
==Celestials==&lt;br /&gt;
==Effects==&lt;br /&gt;
==Lighting==&lt;br /&gt;
==Visuals==&lt;br /&gt;
==Weather==&lt;br /&gt;
==World Feature==&lt;br /&gt;
==World Landscape==&lt;br /&gt;
&lt;br /&gt;
== Modifiers ==&lt;br /&gt;
&lt;br /&gt;
Modifiers allow for customizing other symbols by specifying things like colors or block types.&lt;br /&gt;
&lt;br /&gt;
Modifiers are written before the symbol they modify, for instance &amp;lt;code&amp;gt;Cyan Color ➡ Sky Color&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Angle Modifiers===&lt;br /&gt;
&lt;br /&gt;
Angle Modifiers are used for [[#Celestials|Celestial]] positioning.  They define where on the horizon the celestial will rise.&lt;br /&gt;
&lt;br /&gt;
Angles will consume other Angles and produce a point halfway between the two.  &amp;lt;code&amp;gt;North&amp;lt;/code&amp;gt; followed by &amp;lt;code&amp;gt;West&amp;lt;/code&amp;gt; will produce a northwest angle.  When more than two angles are blended, a rolling average will be used such as &amp;lt;code&amp;gt;((W + X) + Y) + Z&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In cases where there are two possible averages, the average will be clockwise from the first angle.  For example, &amp;lt;code&amp;gt;North ➡ South&amp;lt;/code&amp;gt; will result in &amp;lt;code&amp;gt;East&amp;lt;/code&amp;gt;, while &amp;lt;code&amp;gt;South ➡ North&amp;lt;/code&amp;gt; will result in &amp;lt;code&amp;gt;West&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Symbol&lt;br /&gt;
! Name&lt;br /&gt;
! Angle&lt;br /&gt;
|-&lt;br /&gt;
| [[File:North%20Direction.png]]&lt;br /&gt;
| North Direction&lt;br /&gt;
| 0/360&lt;br /&gt;
|-&lt;br /&gt;
| [[File:East%20Direction.png]]&lt;br /&gt;
| East Direction&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| [[File:South%20Direction.png]]&lt;br /&gt;
| South Direction&lt;br /&gt;
| 180&lt;br /&gt;
|-&lt;br /&gt;
| [[File:West%20Direction.png]]&lt;br /&gt;
| West Direction&lt;br /&gt;
| 270&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Biome Modifiers===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Block Modifiers===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Color Modifiers===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Gradients====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Length Modifiers===&lt;br /&gt;
&lt;br /&gt;
Length Modifiers are used for [[#Celestials|Celestial]] movement, as well as [[#Gradients|Gradients]].  They define how quickly the celestial will orbit or how quickly colors will last.  Lower values are faster, higher values are slower.  Note that daytime is ½ of an orbit.&lt;br /&gt;
&lt;br /&gt;
Lengths will consume other Lengths and produce a point halfway between the two.  When more than two Lengths are blended, a rolling average will be used such as &amp;lt;code&amp;gt;((W + X) + Y) + Z&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Symbol&lt;br /&gt;
! Name&lt;br /&gt;
! Value&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zero%20Length.png]]&lt;br /&gt;
| Zero Length&lt;br /&gt;
| 0.0&lt;br /&gt;
| When used alone, will result in a fixed position.  When blended with other values, will cause the length to grow shorter.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Half%20Length.png]]&lt;br /&gt;
| Half Length&lt;br /&gt;
| 0.5&lt;br /&gt;
| For suns and moons, this will cause an orbit to last ½ the length of a Minecraft day, or approximately 10 minutes.  Suns will provide approximately 5 minutes worth of full daylight per orbit.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Full%20Length.png]]&lt;br /&gt;
| Full Length&lt;br /&gt;
| 1.0&lt;br /&gt;
| For suns and moons, this will cause an orbit to last the length of a Minecraft day, or approximately 20 minutes.  Suns will provide approximately 10 minutes worth of full daylight per orbit.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Double%20Length.png]]&lt;br /&gt;
| Double Length&lt;br /&gt;
| 2.0&lt;br /&gt;
| For suns and moons, this will cause an orbit to last twice the length of a Minecraft day, or approximately 40 minutes.  Suns will provide approximately 20 minutes worth of full daylight per orbit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Phase Modifiers===&lt;br /&gt;
&lt;br /&gt;
Phase Modifiers are used for [[#Celestials|Celestial]] positioning.  They define where in the sky the celestial will start.  This is especially relevant for celestials with fixed positions, but can also be used to have multiple celestials that rise at different times of the day.&lt;br /&gt;
&lt;br /&gt;
Phases will consume other Phases and produce a point halfway between the two.  When more than two Phases are blended, a rolling average will be used such as &amp;lt;code&amp;gt;((W + X) + Y) + Z&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In cases where there are two possible averages, the average will be forward in the cycle from the first angle.  For example, &amp;lt;code&amp;gt;Rising ➡ Setting&amp;lt;/code&amp;gt; will result in &amp;lt;code&amp;gt;Zenith&amp;lt;/code&amp;gt;, while &amp;lt;code&amp;gt;Setting ➡ Rising&amp;lt;/code&amp;gt; will result in &amp;lt;code&amp;gt;Nadir&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Symbol&lt;br /&gt;
! Name&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rising%20Phase.png]]&lt;br /&gt;
| Rising&lt;br /&gt;
| On the horizon and about to rise.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zenith%20Phase.png]]&lt;br /&gt;
| Zenith&lt;br /&gt;
| Directly above the player.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Setting%20Phase.png]]&lt;br /&gt;
| Setting&lt;br /&gt;
| On the horizon and about to set.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Nadir%20Phase.png]]&lt;br /&gt;
| Nadir&lt;br /&gt;
| Directly below the player, view will likely be blocked by the world.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Symbols&amp;diff=879</id>
		<title>v0.13:Symbols</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Symbols&amp;diff=879"/>
				<updated>2018-07-11T02:03:49Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Reorganize and add basic modifiers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
Symbols are key to creating [[Ages]] with a [[Descriptive Book]] in Mystcraft. Symbol define aspects of the Age created, allowing for customization and eliminating randomly decided aspects of the book's Age.&lt;br /&gt;
&lt;br /&gt;
See [[Writing]] for how to use these symbols effectively.&lt;br /&gt;
&lt;br /&gt;
=Pages=&lt;br /&gt;
&lt;br /&gt;
Symbols come on sheets of paper, called pages. As of 0.12.3.00 pages do not vary in quality or condition. Symbols can be written to paper or pages using a [[Writing Desk]].&lt;br /&gt;
&lt;br /&gt;
=Kinds of Symbols=&lt;br /&gt;
==Biome Distributions==&lt;br /&gt;
==Celestials==&lt;br /&gt;
==Effects==&lt;br /&gt;
==Lighting==&lt;br /&gt;
==Visuals==&lt;br /&gt;
==Weather==&lt;br /&gt;
==World Feature==&lt;br /&gt;
==World Landscape==&lt;br /&gt;
&lt;br /&gt;
== Modifiers ==&lt;br /&gt;
&lt;br /&gt;
Modifiers allow for customizing other symbols by specifying things like colors or block types.&lt;br /&gt;
&lt;br /&gt;
Modifiers are written before the symbol they modify, for instance &amp;lt;code&amp;gt;Cyan Color ➡ Sky Color&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Angle Modifiers===&lt;br /&gt;
&lt;br /&gt;
Angle Modifiers are used for [[#Celestials|Celestial]] positioning.  They define where on the horizon the celestial will rise.&lt;br /&gt;
&lt;br /&gt;
Angles will consume other Angles and produce a point halfway between the two.  &amp;lt;code&amp;gt;North&amp;lt;/code&amp;gt; followed by &amp;lt;code&amp;gt;West&amp;lt;/code&amp;gt; will produce a northwest angle.  When more than two angles are blended, a rolling average will be used such as &amp;lt;code&amp;gt;((W + X) + Y) + Z&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In cases where there are two possible averages, the average will be clockwise from the first angle.  For example, &amp;lt;code&amp;gt;North ➡ South&amp;lt;/code&amp;gt; will result in &amp;lt;code&amp;gt;East&amp;lt;/code&amp;gt;, while &amp;lt;code&amp;gt;South ➡ North&amp;lt;/code&amp;gt; will result in &amp;lt;code&amp;gt;West&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Symbol&lt;br /&gt;
! Name&lt;br /&gt;
! Angle&lt;br /&gt;
|-&lt;br /&gt;
| [[File:North%20Direction.png]]&lt;br /&gt;
| North&lt;br /&gt;
| 0/360&lt;br /&gt;
|-&lt;br /&gt;
| [[File:East%20Direction.png]]&lt;br /&gt;
| East&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| [[File:South%20Direction.png]]&lt;br /&gt;
| South&lt;br /&gt;
| 180&lt;br /&gt;
|-&lt;br /&gt;
| [[File:West%20Direction.png]]&lt;br /&gt;
| West&lt;br /&gt;
| 270&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Biome Modifiers===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Block Modifiers===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Color Modifiers===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Gradients====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Length Modifiers===&lt;br /&gt;
&lt;br /&gt;
Length Modifiers are used for [[#Celestials|Celestial]] movement, as well as [[#Gradients|Gradients]].  They define how quickly the celestial will orbit or how quickly colors will last.  Lower values are faster, higher values are slower.  Note that daytime is ½ of an orbit.&lt;br /&gt;
&lt;br /&gt;
Lengths will consume other Lengths and produce a point halfway between the two.  When more than two Lengths are blended, a rolling average will be used such as &amp;lt;code&amp;gt;((W + X) + Y) + Z&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Symbol&lt;br /&gt;
! Name&lt;br /&gt;
! Value&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zero%20Length.png]]&lt;br /&gt;
| Zero Length&lt;br /&gt;
| 0.0&lt;br /&gt;
| When used alone, will result in a fixed position.  When blended with other values, will cause the length to grow shorter.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Half%20Length.png]]&lt;br /&gt;
| Half Length&lt;br /&gt;
| 0.5&lt;br /&gt;
| For suns and moons, this will cause an orbit to last ½ the length of a Minecraft day, or approximately 10 minutes.  Suns will provide approximately 5 minutes worth of full daylight per orbit.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Full%20Length.png]]&lt;br /&gt;
| Full Length&lt;br /&gt;
| 1.0&lt;br /&gt;
| For suns and moons, this will cause an orbit to last the length of a Minecraft day, or approximately 20 minutes.  Suns will provide approximately 10 minutes worth of full daylight per orbit.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Double%20Length.png]]&lt;br /&gt;
| Double Length&lt;br /&gt;
| 2.0&lt;br /&gt;
| For suns and moons, this will cause an orbit to last twice the length of a Minecraft day, or approximately 40 minutes.  Suns will provide approximately 20 minutes worth of full daylight per orbit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Phase Modifiers===&lt;br /&gt;
&lt;br /&gt;
Phase Modifiers are used for [[#Celestials|Celestial]] positioning.  They define where in the sky the celestial will start.  This is especially relevant for celestials with fixed positions, but can also be used to have multiple celestials that rise at different times of the day.&lt;br /&gt;
&lt;br /&gt;
Phases will consume other Phases and produce a point halfway between the two.  When more than two Phases are blended, a rolling average will be used such as &amp;lt;code&amp;gt;((W + X) + Y) + Z&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
In cases where there are two possible averages, the average will be forward in the cycle from the first angle.  For example, &amp;lt;code&amp;gt;Rising ➡ Setting&amp;lt;/code&amp;gt; will result in &amp;lt;code&amp;gt;Zenith&amp;lt;/code&amp;gt;, while &amp;lt;code&amp;gt;Setting ➡ Rising&amp;lt;/code&amp;gt; will result in &amp;lt;code&amp;gt;Nadir&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Symbol&lt;br /&gt;
! Name&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rising%20Phase.png]]&lt;br /&gt;
| Rising&lt;br /&gt;
| On the horizon and about to rise.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zenith%20Phase.png]]&lt;br /&gt;
| Zenith&lt;br /&gt;
| Directly above the player.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Setting%20Phase.png]]&lt;br /&gt;
| Setting&lt;br /&gt;
| On the horizon and about to set.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Nadir%20Phase.png]]&lt;br /&gt;
| Nadir&lt;br /&gt;
| Directly below the player, view will likely be blocked by the world.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Nadir_Phase.png&amp;diff=878</id>
		<title>File:Nadir Phase.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Nadir_Phase.png&amp;diff=878"/>
				<updated>2018-07-11T02:03:07Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Setting_Phase.png&amp;diff=877</id>
		<title>File:Setting Phase.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Setting_Phase.png&amp;diff=877"/>
				<updated>2018-07-11T02:03:01Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Zenith_Phase.png&amp;diff=876</id>
		<title>File:Zenith Phase.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Zenith_Phase.png&amp;diff=876"/>
				<updated>2018-07-11T02:02:53Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Rising_Phase.png&amp;diff=875</id>
		<title>File:Rising Phase.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Rising_Phase.png&amp;diff=875"/>
				<updated>2018-07-11T02:02:46Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Double_Length.png&amp;diff=874</id>
		<title>File:Double Length.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Double_Length.png&amp;diff=874"/>
				<updated>2018-07-11T02:02:38Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Full_Length.png&amp;diff=873</id>
		<title>File:Full Length.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Full_Length.png&amp;diff=873"/>
				<updated>2018-07-11T02:02:31Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Half_Length.png&amp;diff=872</id>
		<title>File:Half Length.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Half_Length.png&amp;diff=872"/>
				<updated>2018-07-11T02:02:24Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Zero_Length.png&amp;diff=871</id>
		<title>File:Zero Length.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Zero_Length.png&amp;diff=871"/>
				<updated>2018-07-11T02:02:17Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=File:West_Direction.png&amp;diff=870</id>
		<title>File:West Direction.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=File:West_Direction.png&amp;diff=870"/>
				<updated>2018-07-11T01:04:15Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=File:South_Direction.png&amp;diff=869</id>
		<title>File:South Direction.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=File:South_Direction.png&amp;diff=869"/>
				<updated>2018-07-11T01:04:09Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=File:East_Direction.png&amp;diff=868</id>
		<title>File:East Direction.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=File:East_Direction.png&amp;diff=868"/>
				<updated>2018-07-11T01:03:54Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=File:North_Direction.png&amp;diff=867</id>
		<title>File:North Direction.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=File:North_Direction.png&amp;diff=867"/>
				<updated>2018-07-11T01:03:44Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Writing&amp;diff=853</id>
		<title>v0.13:Writing</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Writing&amp;diff=853"/>
				<updated>2018-07-10T22:12:00Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Make a &amp;quot;Standard Age&amp;quot; header and bump all headers inside it down a level&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
== Grammar and Stable Writing ==&lt;br /&gt;
&lt;br /&gt;
In order to write a stable age you will need to satisfy the Grammar when writing an Age. It’s best to plan out what kind of world you want in advance and make sure you satisfy as much of the grammar as possible.&lt;br /&gt;
&lt;br /&gt;
Failing to satisfy the grammar, making mistakes, including conflicting or paradoxical passages, or attempting to write an Age with overabundant resources or advantages will result in an Age with [[Instability]]. &lt;br /&gt;
&lt;br /&gt;
The simplest explanation of the grammar is simply: ''Modifier Pages'' come before the '''Modified Page''' in the page order; similar to ''Adjectives'' and '''Nouns''' in English.&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;''Red'' '''Ball'''&amp;quot; is correct, whereas &amp;quot;'''Ball''' ''Red''&amp;quot; would be grammatically incorrect.&lt;br /&gt;
&lt;br /&gt;
== Standard Age ==&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Standard Age&amp;quot; layout and recommend page order example is given below. For ease of identifying which pages modify others, ''Modifier Pages will be in Italics'', '''Modified Pages shown in Bold''' and finally pages that both ''Modify'' and can be '''Modified''' will be in both '''''Bold and Italics''''':&lt;br /&gt;
&lt;br /&gt;
=== Link Panel ===&lt;br /&gt;
&lt;br /&gt;
Link Panel Page, &lt;br /&gt;
*(May have additional properties added via the [[Ink Mixer]])&lt;br /&gt;
&lt;br /&gt;
=== Terrain and World Type ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Biome Pages'', '''Biome Distribution Page'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Block Page'' &lt;br /&gt;
*(Generates Terrain, replaces Stone/Dirt),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Block Page or No Seas Page'' &lt;br /&gt;
*(Generates Seas, replaces Water),&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''World Type Page'''&lt;br /&gt;
&lt;br /&gt;
=== Weather Type and Light Level ===&lt;br /&gt;
&lt;br /&gt;
Weather Page, &lt;br /&gt;
*(or replace with &amp;quot;No Weather&amp;quot; Page)&lt;br /&gt;
&lt;br /&gt;
Lighting Page&lt;br /&gt;
&lt;br /&gt;
=== Celestials ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Optional: Color Pages, Sunset Color Page)&lt;br /&gt;
'''''Length Pages, Direction Pages, Phase Pages,''''' '''Normal Sun''', &lt;br /&gt;
*(If no Sun, replace entire with Dark Sun)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Optional: '''''Color Pages''''', '''''Sunset Color Page''''')&lt;br /&gt;
Length Pages, Direction Pages, Phase Pages, Normal Moon, &lt;br /&gt;
*(If no Moon, replace line with Dark Moon)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Optional: '''''Length''''' and '''''Direction Pages''''')&lt;br /&gt;
'''''Color Pages''''', '''Star Page''' &lt;br /&gt;
*(If no stars, replace line with Dark Stars)&lt;br /&gt;
&lt;br /&gt;
=== Visuals ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Color Pages''''', '''Sky Color''' &lt;br /&gt;
*(Or replace line with Natural Sky Color)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Color Pages''''', '''Night Sky Color''' &lt;br /&gt;
*(For Default Night Sky, use Black Color)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Color Pages''''', '''Fog Color''' &lt;br /&gt;
*(Or replace line with Natural Fog Color)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Color Pages''''', '''Cloud Color''' &lt;br /&gt;
*(Or replace line with Natural Cloud Color)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Color Pages''''', '''Water Color''' &lt;br /&gt;
*(Or replace line with Natural Water Color)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Color Pages''''', '''Foliage Color''' &lt;br /&gt;
*(Or replace line with Natural Foliage Color)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Color Pages''''', '''Grass Color''' &lt;br /&gt;
*(Or replace line with Natural Grass Color)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Optional: Boundless Sky and/or Rainbow Pages)&lt;br /&gt;
&lt;br /&gt;
=== World Features and Structures ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Large Feature, Medium Feature, Small Feature,''' &lt;br /&gt;
*(Or replace with Lacking X Feature, however Lacking Small/Meduim Features will result in some instability)&lt;br /&gt;
**(Features will sometimes accept ''Block Pages'' to generate the material, '''Floating Islands''' also accepts a ''Biome Page'')&lt;br /&gt;
&lt;br /&gt;
=== Effects ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(Optional: Effects Pages)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Clear Modifiers Page''' &lt;br /&gt;
*('''Clear Modifiers''' is optional but reduces the chances of the age being violently unstable due to grammar errors, it generates a small amount of instability for every “dangling” or “unused” ''Modifier'' page it accepts, can also be used as a “safety net” at the end of complex passages if you’re unsure of your grammar.)&lt;br /&gt;
&lt;br /&gt;
=== Additional Notes ===&lt;br /&gt;
&lt;br /&gt;
* '''&amp;quot;Replace line&amp;quot;''' in the above example means '''&amp;quot;Remove that page and all its modifier pages, the replacement page accepts 0 modifiers&amp;quot;'''&lt;br /&gt;
&lt;br /&gt;
* Additional Celestials, Features and Effects can be added, as long as they remain in the correct format.&lt;br /&gt;
&lt;br /&gt;
* Native Biome Distribution, Natural X Color pages, and Dark Celestials accept no modifiers.&lt;br /&gt;
&lt;br /&gt;
* Any optional sections you decide to leave out may be randomized for you, the Grammar will not be satisfied for those sections, the more specific you are the less is left to chance.&lt;br /&gt;
** For an age to be “stable” it must have all grammar elements satisfied, and use no pages that generate base instability. &lt;br /&gt;
*** It is possible to have “pseudo-stable” ages with some instability, but not enough for decay, usually by balancing the “unstable” pages with ones that reduce instability..&lt;br /&gt;
&lt;br /&gt;
Effects will not be added randomly unless the age is unstable due to either greedy pages like Dense Ores or grammar errors.&lt;br /&gt;
&lt;br /&gt;
There are pages that will add instability, anything that adds ores or other rare resources, or give some form of advantage to the player will generally cause instability.&lt;br /&gt;
&lt;br /&gt;
Pages like Dense Ores, Diamond Ore Block, Accelerated, etc. will create a lot of instability.  When Mystcraft first loads, a dimension that is similar to the Overworld is created and is profiled to calculate a baseline for how much resources an “Overworld-Like” Age should contain. &lt;br /&gt;
&lt;br /&gt;
Ages with Acceleration will cause instability, because it makes farms more efficient. &lt;br /&gt;
Ages with Bright Lighting will cause instability, because they are easier to mine in. &lt;br /&gt;
Ages with Dense Ores will cause instability, because they have more abundant ore generation.&lt;br /&gt;
&lt;br /&gt;
All of these things will cause [[Instability]] (via Greed), and possibly lead to Decay.&lt;br /&gt;
However, pages that intentionally make the age more dangerous actually add some base stability to the Age. Examples of these pages are “Lightning” “Scorched Surface” or “Random Explosions”, some mods will even add materials that are dangerous enough to qualify for this effect.&lt;br /&gt;
&lt;br /&gt;
== XComp's Facts ==&lt;br /&gt;
* &amp;quot;Some symbols function as modifiers for other modifiers&amp;quot; (ex. Red Color can mix with other colors, Half Length with other lengths, North Direction with other directions, etc).&lt;br /&gt;
* &amp;quot;Modifiers come before the symbol they modify&amp;quot;&lt;br /&gt;
* &amp;quot;Incomplete age descriptions will be parsed by the universe (following the grammar) and then further expanded&amp;quot;&lt;br /&gt;
** &amp;quot;This is similar to if you provided the words &amp;quot;red&amp;quot; &amp;quot;dog&amp;quot; &amp;quot;ball&amp;quot; and the universe expanded it to &amp;quot;The red dog plays with the ball&amp;quot;.  The grammar expansion is random, and may take different expansions: &amp;quot;The red car narrowly missed the dog chasing the green ball&amp;quot; is an equally valid expansion.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=Main_Page&amp;diff=840</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=Main_Page&amp;diff=840"/>
				<updated>2018-07-06T16:38:00Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Shuffle column order&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: none; border-collapse: separate; text-align: center; width: 100%;&amp;quot; cellpadding=10 cellspacing=10&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;100%&amp;quot; colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: rgba(0, 0, 0, 0.2); border: 1px solid rgba(0, 0, 0, 0.5); border-radius: 5px;&amp;quot; id=&amp;quot;mf-welcome&amp;quot;| &amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 200%; padding-bottom: 5px;&amp;quot;&amp;gt;Welcome to {{SITENAME}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;articlecount&amp;quot; style=&amp;quot;font-size:85%; padding-left:2px;&amp;quot;&amp;gt;{{NUMBEROFARTICLES}} articles about '''v{{current/version}}'''&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot;  style=&amp;quot;background: rgba(0, 0, 0, 0.2); border: 1px solid rgba(0, 0, 0, 0.5); border-radius: 5px;&amp;quot; id=&amp;quot;mf-links&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;Quick Reference Pages&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; display: inline-block; margin: 8px auto&amp;quot;&amp;gt;&lt;br /&gt;
* [[Getting Started|Getting Started with Mystcraft]]&lt;br /&gt;
* [[Ages|What is an Age?]]&lt;br /&gt;
* [[Writing|Writing Ages]]&lt;br /&gt;
* [[Linking|Linking to Ages]]&lt;br /&gt;
* [[Instability|Instability Effects in an Age]]&lt;br /&gt;
* [[Items|Mystcraft added Items]]&lt;br /&gt;
* [[help:wiki structure|Having trouble following the wiki?]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background: rgba(0, 0, 0, 0.2); border: 1px solid rgba(0, 0, 0, 0.5); border-radius: 5px;&amp;quot; | &lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;{{SITENAME}}&amp;lt;/div&amp;gt;&lt;br /&gt;
'''ABOUT'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Mystcraft is a mod for Minecraft, inspired by the computer games and lore of the Myst series.  In Myst canon, special books could be written which allowed travel to new worlds called Ages, chosen according to the written contents of the books. Many such worlds are beautiful, but not all of them are safe. TODO: Link to more info.&amp;lt;br /&amp;gt;&lt;br /&gt;
The mod is written and maintained by [http://xcompwiz.com XCompWiz] and HellFirePvP.&lt;br /&gt;
&lt;br /&gt;
'''JOINING IN'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Special:UserLogin/signup|Register]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Project:Community portal|Community / How to help]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; style=&amp;quot;background: rgba(0, 0, 0, 0.2); border: 1px solid rgba(0, 0, 0, 0.5); border-radius: 5px;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;Want to contribute?&amp;lt;/div&amp;gt; You can create new pages using the search box. Just type a new title, click &amp;quot;Go&amp;quot;, and near the top of the results page, there will be a link to create the new page.&lt;br /&gt;
'''HELP'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[help:Getting started|Getting started]] {{*}} [https://www.mediawiki.org/wiki/Help:Editing_pages Editing pages] {{*}} [[help:Starting a new page|Starting a new page]] {{*}}  [[help:Useful Templates|Useful Templates]] {{*}} [https://www.mediawiki.org/wiki/Category:Help More help...]&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{SITENAME}}| ]]&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=Main_Page&amp;diff=839</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=Main_Page&amp;diff=839"/>
				<updated>2018-07-06T16:36:58Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Add more links to Quick Reference Pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;border: none; border-collapse: separate; text-align: center; width: 100%;&amp;quot; cellpadding=10 cellspacing=10&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;100%&amp;quot; colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: rgba(0, 0, 0, 0.2); border: 1px solid rgba(0, 0, 0, 0.5); border-radius: 5px;&amp;quot; id=&amp;quot;mf-welcome&amp;quot;| &amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 200%; padding-bottom: 5px;&amp;quot;&amp;gt;Welcome to {{SITENAME}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;articlecount&amp;quot; style=&amp;quot;font-size:85%; padding-left:2px;&amp;quot;&amp;gt;{{NUMBEROFARTICLES}} articles about '''v{{current/version}}'''&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot;  style=&amp;quot;background: rgba(0, 0, 0, 0.2); border: 1px solid rgba(0, 0, 0, 0.5); border-radius: 5px;&amp;quot; id=&amp;quot;mf-links&amp;quot;|&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;{{SITENAME}}&amp;lt;/div&amp;gt;&lt;br /&gt;
'''ABOUT'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Mystcraft is a mod for Minecraft, inspired by the computer games and lore of the Myst series.  In Myst canon, special books could be written which allowed travel to new worlds called Ages, chosen according to the written contents of the books. Many such worlds are beautiful, but not all of them are safe. TODO: Link to more info.&amp;lt;br /&amp;gt;&lt;br /&gt;
The mod is written and maintained by [http://xcompwiz.com XCompWiz] and HellFirePvP.&lt;br /&gt;
&lt;br /&gt;
'''JOINING IN'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Special:UserLogin/signup|Register]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Project:Community portal|Community / How to help]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background: rgba(0, 0, 0, 0.2); border: 1px solid rgba(0, 0, 0, 0.5); border-radius: 5px;&amp;quot; | &lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;Quick Reference Pages&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: left; display: inline-block; margin: 8px auto&amp;quot;&amp;gt;&lt;br /&gt;
* [[Getting Started|Getting Started with Mystcraft]]&lt;br /&gt;
* [[Ages|What is an Age?]]&lt;br /&gt;
* [[Writing|Writing Ages]]&lt;br /&gt;
* [[Linking|Linking to Ages]]&lt;br /&gt;
* [[Instability|Instability Effects in an Age]]&lt;br /&gt;
* [[Items|Mystcraft added Items]]&lt;br /&gt;
* [[help:wiki structure|Having trouble following the wiki?]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; style=&amp;quot;background: rgba(0, 0, 0, 0.2); border: 1px solid rgba(0, 0, 0, 0.5); border-radius: 5px;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-variant: small-caps; font-size: 150%;&amp;quot;&amp;gt;Want to contribute?&amp;lt;/div&amp;gt; You can create new pages using the search box. Just type a new title, click &amp;quot;Go&amp;quot;, and near the top of the results page, there will be a link to create the new page.&lt;br /&gt;
'''HELP'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[help:Getting started|Getting started]] {{*}} [https://www.mediawiki.org/wiki/Help:Editing_pages Editing pages] {{*}} [[help:Starting a new page|Starting a new page]] {{*}}  [[help:Useful Templates|Useful Templates]] {{*}} [https://www.mediawiki.org/wiki/Category:Help More help...]&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{SITENAME}}| ]]&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=838</id>
		<title>v0.13:Linking</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=838"/>
				<updated>2018-07-06T16:26:53Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Link Type&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
Linking is a form of teleportation between [[Ages]]. (and other [https://minecraft.gamepedia.com/Dimensions dimensions])&lt;br /&gt;
&lt;br /&gt;
== Dangers ==&lt;br /&gt;
&lt;br /&gt;
=== Respawning ===&lt;br /&gt;
&lt;br /&gt;
Players respawn in the age they're currently in.  Meaning players who die with their only way out could be trapped in the age with no obvious way back to the [https://minecraft.gamepedia.com/The_Overworld Overworld].  The player will then need to start searching for a [[Star Fissure]] either in the current age or by [[writing]] links to new [[Ages]].&lt;br /&gt;
&lt;br /&gt;
=== One-Way ===&lt;br /&gt;
&lt;br /&gt;
All links are one way, taking players from one location to another with no way back.  This means players will need to ensure that they have a way back before using any form of link.  This should come as a combination of carrying a [[Items#Linking_Book|Linking Book]] as well as one or more books on [[http://wiki.mystcraft.xcompwiz.com/v0.13.4:Items#Book_Stand|Stands]] inside the age, especially around the spawn area.&lt;br /&gt;
&lt;br /&gt;
=== Book Fragility ===&lt;br /&gt;
&lt;br /&gt;
Books [[#Dropping|dropped]] after a link are vulnerable to [https://minecraft.gamepedia.com/Damage damage], including [https://minecraft.gamepedia.com/Water water] and [https://minecraft.gamepedia.com/Rain rain] damage.  [[http://wiki.mystcraft.xcompwiz.com/v0.13.4:Items#Book_Stand|Stands]] will protect from damage, but are still vulnerable to [https://minecraft.gamepedia.com/Explosion explosions].&lt;br /&gt;
&lt;br /&gt;
=== Disarm ===&lt;br /&gt;
&lt;br /&gt;
[[#Disarm|Disarm]] [[Items#Linking_Panels|Linking Panels]] can be created in the [[Ink Mixer]], whether intentionally or when attempting to gain other [[#Effects|Effects]].  Linking through a Disarm panel will cause all held items to be dropped on the ground, including Linking Books.&lt;br /&gt;
&lt;br /&gt;
When looking at a Linking Panel, it will have a tooltip showing its current Effects.  When looking at a book in world, a Disarm panel can be detected by waiting for a red lightning effect to appear over the Linking Panel.&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
&lt;br /&gt;
=== Intra-Linking ===&lt;br /&gt;
&lt;br /&gt;
By default, links will only work between two separate dimensions.  Attempting to use a link that leads to a dimension from inside that same dimension will fail.&lt;br /&gt;
&lt;br /&gt;
The [[#Intra_Linking|Intra Linking]] panel effect will allow for a link to work even if used from the same dimension it leads to.&lt;br /&gt;
&lt;br /&gt;
== Books ==&lt;br /&gt;
&lt;br /&gt;
Books are used to link to new Ages, as well as returning to already visited Ages.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
Pressing the Use button with a book in hand will open the book. When looking at an open book clicking the corners will turn pages.  Clicking on a [[Items#Linking_Panel|Linking Panel]] in the book will initiate a link, if possible.&lt;br /&gt;
&lt;br /&gt;
=== Dropping ===&lt;br /&gt;
&lt;br /&gt;
When linking from a book in the player's [https://minecraft.gamepedia.com/Inventory inventory], the book will fall to the floor and be left behind.  When laying on the floor the book can take [https://minecraft.gamepedia.com/Damage damage] and be destroyed like a normal [https://minecraft.gamepedia.com/Mob mob].  Books laying in [https://minecraft.gamepedia.com/Water Water] or caught in the [https://minecraft.gamepedia.com/Rain rain] will take additional damage.&lt;br /&gt;
&lt;br /&gt;
Using a dropped book will open the book, at which point it can be used or moved to the player's inventory.  [https://minecraft.gamepedia.com/Sneaking Sneaking] while pressing the Use button will move the book to the player's selected [https://minecraft.gamepedia.com/Heads-up_display#Hotbar hotbar] slot, if empty.&lt;br /&gt;
&lt;br /&gt;
=== Stands ===&lt;br /&gt;
&lt;br /&gt;
To display books and protect them from damage, put them in either a [[Items#Book_Stand|Book Stand]] or a [[Items#Lectern|Lectern]].&lt;br /&gt;
&lt;br /&gt;
== Crystal Portals ==&lt;br /&gt;
&lt;br /&gt;
[https://minecraft.gamepedia.com/Nether_portal Nether Portals]&lt;br /&gt;
&lt;br /&gt;
== Star Fissures ==&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
=== tpx ===&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=837</id>
		<title>v0.13:Linking</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=837"/>
				<updated>2018-07-06T16:26:38Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: /* Restrictions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
Linking is a form of teleportation between [[Ages]]. (and other [https://minecraft.gamepedia.com/Dimensions dimensions])&lt;br /&gt;
&lt;br /&gt;
== Dangers ==&lt;br /&gt;
&lt;br /&gt;
=== Respawning ===&lt;br /&gt;
&lt;br /&gt;
Players respawn in the age they're currently in.  Meaning players who die with their only way out could be trapped in the age with no obvious way back to the [https://minecraft.gamepedia.com/The_Overworld Overworld].  The player will then need to start searching for a [[Star Fissure]] either in the current age or by [[writing]] links to new [[Ages]].&lt;br /&gt;
&lt;br /&gt;
=== One-Way ===&lt;br /&gt;
&lt;br /&gt;
All links are one way, taking players from one location to another with no way back.  This means players will need to ensure that they have a way back before using any form of link.  This should come as a combination of carrying a [[Items#Linking_Book|Linking Book]] as well as one or more books on [[http://wiki.mystcraft.xcompwiz.com/v0.13.4:Items#Book_Stand|Stands]] inside the age, especially around the spawn area.&lt;br /&gt;
&lt;br /&gt;
=== Book Fragility ===&lt;br /&gt;
&lt;br /&gt;
Books [[#Dropping|dropped]] after a link are vulnerable to [https://minecraft.gamepedia.com/Damage damage], including [https://minecraft.gamepedia.com/Water water] and [https://minecraft.gamepedia.com/Rain rain] damage.  [[http://wiki.mystcraft.xcompwiz.com/v0.13.4:Items#Book_Stand|Stands]] will protect from damage, but are still vulnerable to [https://minecraft.gamepedia.com/Explosion explosions].&lt;br /&gt;
&lt;br /&gt;
=== Disarm ===&lt;br /&gt;
&lt;br /&gt;
[[#Disarm|Disarm]] [[Items#Linking_Panels|Linking Panels]] can be created in the [[Ink Mixer]], whether intentionally or when attempting to gain other [[#Effects|Effects]].  Linking through a Disarm panel will cause all held items to be dropped on the ground, including Linking Books.&lt;br /&gt;
&lt;br /&gt;
When looking at a Linking Panel, it will have a tooltip showing its current Effects.  When looking at a book in world, a Disarm panel can be detected by waiting for a red lightning effect to appear over the Linking Panel.&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
&lt;br /&gt;
=== Intra-Linking ===&lt;br /&gt;
&lt;br /&gt;
By default, links will only work between two separate dimensions.  Attempting to use a link that leads to a dimension from inside that same dimension will fail.&lt;br /&gt;
&lt;br /&gt;
The [#Intra_Linking|Intra Linking] panel effect will allow for a link to work even if used from the same dimension it leads to.&lt;br /&gt;
&lt;br /&gt;
== Books ==&lt;br /&gt;
&lt;br /&gt;
Books are used to link to new Ages, as well as returning to already visited Ages.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
Pressing the Use button with a book in hand will open the book. When looking at an open book clicking the corners will turn pages.  Clicking on a [[Items#Linking_Panel|Linking Panel]] in the book will initiate a link, if possible.&lt;br /&gt;
&lt;br /&gt;
=== Dropping ===&lt;br /&gt;
&lt;br /&gt;
When linking from a book in the player's [https://minecraft.gamepedia.com/Inventory inventory], the book will fall to the floor and be left behind.  When laying on the floor the book can take [https://minecraft.gamepedia.com/Damage damage] and be destroyed like a normal [https://minecraft.gamepedia.com/Mob mob].  Books laying in [https://minecraft.gamepedia.com/Water Water] or caught in the [https://minecraft.gamepedia.com/Rain rain] will take additional damage.&lt;br /&gt;
&lt;br /&gt;
Using a dropped book will open the book, at which point it can be used or moved to the player's inventory.  [https://minecraft.gamepedia.com/Sneaking Sneaking] while pressing the Use button will move the book to the player's selected [https://minecraft.gamepedia.com/Heads-up_display#Hotbar hotbar] slot, if empty.&lt;br /&gt;
&lt;br /&gt;
=== Stands ===&lt;br /&gt;
&lt;br /&gt;
To display books and protect them from damage, put them in either a [[Items#Book_Stand|Book Stand]] or a [[Items#Lectern|Lectern]].&lt;br /&gt;
&lt;br /&gt;
== Crystal Portals ==&lt;br /&gt;
&lt;br /&gt;
[https://minecraft.gamepedia.com/Nether_portal Nether Portals]&lt;br /&gt;
&lt;br /&gt;
== Star Fissures ==&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
=== tpx ===&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=836</id>
		<title>v0.13:Linking</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=836"/>
				<updated>2018-07-06T16:17:59Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Punctuation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
Linking is a form of teleportation between [[Ages]]. (and other [https://minecraft.gamepedia.com/Dimensions dimensions])&lt;br /&gt;
&lt;br /&gt;
== Dangers ==&lt;br /&gt;
&lt;br /&gt;
=== Respawning ===&lt;br /&gt;
&lt;br /&gt;
Players respawn in the age they're currently in.  Meaning players who die with their only way out could be trapped in the age with no obvious way back to the [https://minecraft.gamepedia.com/The_Overworld Overworld].  The player will then need to start searching for a [[Star Fissure]] either in the current age or by [[writing]] links to new [[Ages]].&lt;br /&gt;
&lt;br /&gt;
=== One-Way ===&lt;br /&gt;
&lt;br /&gt;
All links are one way, taking players from one location to another with no way back.  This means players will need to ensure that they have a way back before using any form of link.  This should come as a combination of carrying a [[Items#Linking_Book|Linking Book]] as well as one or more books on [[http://wiki.mystcraft.xcompwiz.com/v0.13.4:Items#Book_Stand|Stands]] inside the age, especially around the spawn area.&lt;br /&gt;
&lt;br /&gt;
=== Book Fragility ===&lt;br /&gt;
&lt;br /&gt;
Books [[#Dropping|dropped]] after a link are vulnerable to [https://minecraft.gamepedia.com/Damage damage], including [https://minecraft.gamepedia.com/Water water] and [https://minecraft.gamepedia.com/Rain rain] damage.  [[http://wiki.mystcraft.xcompwiz.com/v0.13.4:Items#Book_Stand|Stands]] will protect from damage, but are still vulnerable to [https://minecraft.gamepedia.com/Explosion explosions].&lt;br /&gt;
&lt;br /&gt;
=== Disarm ===&lt;br /&gt;
&lt;br /&gt;
[[#Disarm|Disarm]] [[Items#Linking_Panels|Linking Panels]] can be created in the [[Ink Mixer]], whether intentionally or when attempting to gain other [[#Effects|Effects]].  Linking through a Disarm panel will cause all held items to be dropped on the ground, including Linking Books.&lt;br /&gt;
&lt;br /&gt;
When looking at a Linking Panel, it will have a tooltip showing its current Effects.  When looking at a book in world, a Disarm panel can be detected by waiting for a red lightning effect to appear over the Linking Panel.&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
&lt;br /&gt;
== Books ==&lt;br /&gt;
&lt;br /&gt;
Books are used to link to new Ages, as well as returning to already visited Ages.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
Pressing the Use button with a book in hand will open the book. When looking at an open book clicking the corners will turn pages.  Clicking on a [[Items#Linking_Panel|Linking Panel]] in the book will initiate a link, if possible.&lt;br /&gt;
&lt;br /&gt;
=== Dropping ===&lt;br /&gt;
&lt;br /&gt;
When linking from a book in the player's [https://minecraft.gamepedia.com/Inventory inventory], the book will fall to the floor and be left behind.  When laying on the floor the book can take [https://minecraft.gamepedia.com/Damage damage] and be destroyed like a normal [https://minecraft.gamepedia.com/Mob mob].  Books laying in [https://minecraft.gamepedia.com/Water Water] or caught in the [https://minecraft.gamepedia.com/Rain rain] will take additional damage.&lt;br /&gt;
&lt;br /&gt;
Using a dropped book will open the book, at which point it can be used or moved to the player's inventory.  [https://minecraft.gamepedia.com/Sneaking Sneaking] while pressing the Use button will move the book to the player's selected [https://minecraft.gamepedia.com/Heads-up_display#Hotbar hotbar] slot, if empty.&lt;br /&gt;
&lt;br /&gt;
=== Stands ===&lt;br /&gt;
&lt;br /&gt;
To display books and protect them from damage, put them in either a [[Items#Book_Stand|Book Stand]] or a [[Items#Lectern|Lectern]].&lt;br /&gt;
&lt;br /&gt;
== Crystal Portals ==&lt;br /&gt;
&lt;br /&gt;
[https://minecraft.gamepedia.com/Nether_portal Nether Portals]&lt;br /&gt;
&lt;br /&gt;
== Star Fissures ==&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
=== tpx ===&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=835</id>
		<title>v0.13:Linking</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=835"/>
				<updated>2018-07-06T16:17:43Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Specify that Ages are a type of dimension&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
Linking is a form of teleportation between [[Ages]]. (and other [https://minecraft.gamepedia.com/Dimensions dimensions].&lt;br /&gt;
&lt;br /&gt;
== Dangers ==&lt;br /&gt;
&lt;br /&gt;
=== Respawning ===&lt;br /&gt;
&lt;br /&gt;
Players respawn in the age they're currently in.  Meaning players who die with their only way out could be trapped in the age with no obvious way back to the [https://minecraft.gamepedia.com/The_Overworld Overworld].  The player will then need to start searching for a [[Star Fissure]] either in the current age or by [[writing]] links to new [[Ages]].&lt;br /&gt;
&lt;br /&gt;
=== One-Way ===&lt;br /&gt;
&lt;br /&gt;
All links are one way, taking players from one location to another with no way back.  This means players will need to ensure that they have a way back before using any form of link.  This should come as a combination of carrying a [[Items#Linking_Book|Linking Book]] as well as one or more books on [[http://wiki.mystcraft.xcompwiz.com/v0.13.4:Items#Book_Stand|Stands]] inside the age, especially around the spawn area.&lt;br /&gt;
&lt;br /&gt;
=== Book Fragility ===&lt;br /&gt;
&lt;br /&gt;
Books [[#Dropping|dropped]] after a link are vulnerable to [https://minecraft.gamepedia.com/Damage damage], including [https://minecraft.gamepedia.com/Water water] and [https://minecraft.gamepedia.com/Rain rain] damage.  [[http://wiki.mystcraft.xcompwiz.com/v0.13.4:Items#Book_Stand|Stands]] will protect from damage, but are still vulnerable to [https://minecraft.gamepedia.com/Explosion explosions].&lt;br /&gt;
&lt;br /&gt;
=== Disarm ===&lt;br /&gt;
&lt;br /&gt;
[[#Disarm|Disarm]] [[Items#Linking_Panels|Linking Panels]] can be created in the [[Ink Mixer]], whether intentionally or when attempting to gain other [[#Effects|Effects]].  Linking through a Disarm panel will cause all held items to be dropped on the ground, including Linking Books.&lt;br /&gt;
&lt;br /&gt;
When looking at a Linking Panel, it will have a tooltip showing its current Effects.  When looking at a book in world, a Disarm panel can be detected by waiting for a red lightning effect to appear over the Linking Panel.&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
&lt;br /&gt;
== Books ==&lt;br /&gt;
&lt;br /&gt;
Books are used to link to new Ages, as well as returning to already visited Ages.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
Pressing the Use button with a book in hand will open the book. When looking at an open book clicking the corners will turn pages.  Clicking on a [[Items#Linking_Panel|Linking Panel]] in the book will initiate a link, if possible.&lt;br /&gt;
&lt;br /&gt;
=== Dropping ===&lt;br /&gt;
&lt;br /&gt;
When linking from a book in the player's [https://minecraft.gamepedia.com/Inventory inventory], the book will fall to the floor and be left behind.  When laying on the floor the book can take [https://minecraft.gamepedia.com/Damage damage] and be destroyed like a normal [https://minecraft.gamepedia.com/Mob mob].  Books laying in [https://minecraft.gamepedia.com/Water Water] or caught in the [https://minecraft.gamepedia.com/Rain rain] will take additional damage.&lt;br /&gt;
&lt;br /&gt;
Using a dropped book will open the book, at which point it can be used or moved to the player's inventory.  [https://minecraft.gamepedia.com/Sneaking Sneaking] while pressing the Use button will move the book to the player's selected [https://minecraft.gamepedia.com/Heads-up_display#Hotbar hotbar] slot, if empty.&lt;br /&gt;
&lt;br /&gt;
=== Stands ===&lt;br /&gt;
&lt;br /&gt;
To display books and protect them from damage, put them in either a [[Items#Book_Stand|Book Stand]] or a [[Items#Lectern|Lectern]].&lt;br /&gt;
&lt;br /&gt;
== Crystal Portals ==&lt;br /&gt;
&lt;br /&gt;
[https://minecraft.gamepedia.com/Nether_portal Nether Portals]&lt;br /&gt;
&lt;br /&gt;
== Star Fissures ==&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
=== tpx ===&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=834</id>
		<title>v0.13:Linking</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=834"/>
				<updated>2018-07-06T16:16:58Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Add Minecraft Wiki link to Dimensions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
Linking is a form of teleportation between [https://minecraft.gamepedia.com/Dimensions dimensions].&lt;br /&gt;
&lt;br /&gt;
== Dangers ==&lt;br /&gt;
&lt;br /&gt;
=== Respawning ===&lt;br /&gt;
&lt;br /&gt;
Players respawn in the age they're currently in.  Meaning players who die with their only way out could be trapped in the age with no obvious way back to the [https://minecraft.gamepedia.com/The_Overworld Overworld].  The player will then need to start searching for a [[Star Fissure]] either in the current age or by [[writing]] links to new [[Ages]].&lt;br /&gt;
&lt;br /&gt;
=== One-Way ===&lt;br /&gt;
&lt;br /&gt;
All links are one way, taking players from one location to another with no way back.  This means players will need to ensure that they have a way back before using any form of link.  This should come as a combination of carrying a [[Items#Linking_Book|Linking Book]] as well as one or more books on [[http://wiki.mystcraft.xcompwiz.com/v0.13.4:Items#Book_Stand|Stands]] inside the age, especially around the spawn area.&lt;br /&gt;
&lt;br /&gt;
=== Book Fragility ===&lt;br /&gt;
&lt;br /&gt;
Books [[#Dropping|dropped]] after a link are vulnerable to [https://minecraft.gamepedia.com/Damage damage], including [https://minecraft.gamepedia.com/Water water] and [https://minecraft.gamepedia.com/Rain rain] damage.  [[http://wiki.mystcraft.xcompwiz.com/v0.13.4:Items#Book_Stand|Stands]] will protect from damage, but are still vulnerable to [https://minecraft.gamepedia.com/Explosion explosions].&lt;br /&gt;
&lt;br /&gt;
=== Disarm ===&lt;br /&gt;
&lt;br /&gt;
[[#Disarm|Disarm]] [[Items#Linking_Panels|Linking Panels]] can be created in the [[Ink Mixer]], whether intentionally or when attempting to gain other [[#Effects|Effects]].  Linking through a Disarm panel will cause all held items to be dropped on the ground, including Linking Books.&lt;br /&gt;
&lt;br /&gt;
When looking at a Linking Panel, it will have a tooltip showing its current Effects.  When looking at a book in world, a Disarm panel can be detected by waiting for a red lightning effect to appear over the Linking Panel.&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
&lt;br /&gt;
== Books ==&lt;br /&gt;
&lt;br /&gt;
Books are used to link to new Ages, as well as returning to already visited Ages.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
Pressing the Use button with a book in hand will open the book. When looking at an open book clicking the corners will turn pages.  Clicking on a [[Items#Linking_Panel|Linking Panel]] in the book will initiate a link, if possible.&lt;br /&gt;
&lt;br /&gt;
=== Dropping ===&lt;br /&gt;
&lt;br /&gt;
When linking from a book in the player's [https://minecraft.gamepedia.com/Inventory inventory], the book will fall to the floor and be left behind.  When laying on the floor the book can take [https://minecraft.gamepedia.com/Damage damage] and be destroyed like a normal [https://minecraft.gamepedia.com/Mob mob].  Books laying in [https://minecraft.gamepedia.com/Water Water] or caught in the [https://minecraft.gamepedia.com/Rain rain] will take additional damage.&lt;br /&gt;
&lt;br /&gt;
Using a dropped book will open the book, at which point it can be used or moved to the player's inventory.  [https://minecraft.gamepedia.com/Sneaking Sneaking] while pressing the Use button will move the book to the player's selected [https://minecraft.gamepedia.com/Heads-up_display#Hotbar hotbar] slot, if empty.&lt;br /&gt;
&lt;br /&gt;
=== Stands ===&lt;br /&gt;
&lt;br /&gt;
To display books and protect them from damage, put them in either a [[Items#Book_Stand|Book Stand]] or a [[Items#Lectern|Lectern]].&lt;br /&gt;
&lt;br /&gt;
== Crystal Portals ==&lt;br /&gt;
&lt;br /&gt;
[https://minecraft.gamepedia.com/Nether_portal Nether Portals]&lt;br /&gt;
&lt;br /&gt;
== Star Fissures ==&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
=== tpx ===&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=833</id>
		<title>v0.13:Linking</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=833"/>
				<updated>2018-07-06T16:06:41Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: /* Book Fragility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
Linking is a form of teleportation between dimensions.&lt;br /&gt;
&lt;br /&gt;
== Dangers ==&lt;br /&gt;
&lt;br /&gt;
=== Respawning ===&lt;br /&gt;
&lt;br /&gt;
Players respawn in the age they're currently in.  Meaning players who die with their only way out could be trapped in the age with no obvious way back to the [https://minecraft.gamepedia.com/The_Overworld Overworld].  The player will then need to start searching for a [[Star Fissure]] either in the current age or by [[writing]] links to new [[Ages]].&lt;br /&gt;
&lt;br /&gt;
=== One-Way ===&lt;br /&gt;
&lt;br /&gt;
All links are one way, taking players from one location to another with no way back.  This means players will need to ensure that they have a way back before using any form of link.  This should come as a combination of carrying a [[Items#Linking_Book|Linking Book]] as well as one or more books on [[http://wiki.mystcraft.xcompwiz.com/v0.13.4:Items#Book_Stand|Stands]] inside the age, especially around the spawn area.&lt;br /&gt;
&lt;br /&gt;
=== Book Fragility ===&lt;br /&gt;
&lt;br /&gt;
Books [[#Dropping|dropped]] after a link are vulnerable to [https://minecraft.gamepedia.com/Damage damage], including [https://minecraft.gamepedia.com/Water water] and [https://minecraft.gamepedia.com/Rain rain] damage.  [[http://wiki.mystcraft.xcompwiz.com/v0.13.4:Items#Book_Stand|Stands]] will protect from damage, but are still vulnerable to [https://minecraft.gamepedia.com/Explosion explosions].&lt;br /&gt;
&lt;br /&gt;
=== Disarm ===&lt;br /&gt;
&lt;br /&gt;
[[#Disarm|Disarm]] [[Items#Linking_Panels|Linking Panels]] can be created in the [[Ink Mixer]], whether intentionally or when attempting to gain other [[#Effects|Effects]].  Linking through a Disarm panel will cause all held items to be dropped on the ground, including Linking Books.&lt;br /&gt;
&lt;br /&gt;
When looking at a Linking Panel, it will have a tooltip showing its current Effects.  When looking at a book in world, a Disarm panel can be detected by waiting for a red lightning effect to appear over the Linking Panel.&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
&lt;br /&gt;
== Books ==&lt;br /&gt;
&lt;br /&gt;
Books are used to link to new Ages, as well as returning to already visited Ages.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
Pressing the Use button with a book in hand will open the book. When looking at an open book clicking the corners will turn pages.  Clicking on a [[Items#Linking_Panel|Linking Panel]] in the book will initiate a link, if possible.&lt;br /&gt;
&lt;br /&gt;
=== Dropping ===&lt;br /&gt;
&lt;br /&gt;
When linking from a book in the player's [https://minecraft.gamepedia.com/Inventory inventory], the book will fall to the floor and be left behind.  When laying on the floor the book can take [https://minecraft.gamepedia.com/Damage damage] and be destroyed like a normal [https://minecraft.gamepedia.com/Mob mob].  Books laying in [https://minecraft.gamepedia.com/Water Water] or caught in the [https://minecraft.gamepedia.com/Rain rain] will take additional damage.&lt;br /&gt;
&lt;br /&gt;
Using a dropped book will open the book, at which point it can be used or moved to the player's inventory.  [https://minecraft.gamepedia.com/Sneaking Sneaking] while pressing the Use button will move the book to the player's selected [https://minecraft.gamepedia.com/Heads-up_display#Hotbar hotbar] slot, if empty.&lt;br /&gt;
&lt;br /&gt;
=== Stands ===&lt;br /&gt;
&lt;br /&gt;
To display books and protect them from damage, put them in either a [[Items#Book_Stand|Book Stand]] or a [[Items#Lectern|Lectern]].&lt;br /&gt;
&lt;br /&gt;
== Crystal Portals ==&lt;br /&gt;
&lt;br /&gt;
[https://minecraft.gamepedia.com/Nether_portal Nether Portals]&lt;br /&gt;
&lt;br /&gt;
== Star Fissures ==&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
=== tpx ===&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=832</id>
		<title>v0.13:Linking</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=832"/>
				<updated>2018-07-06T16:05:52Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: /* Dangers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
Linking is a form of teleportation between dimensions.&lt;br /&gt;
&lt;br /&gt;
== Dangers ==&lt;br /&gt;
&lt;br /&gt;
=== Respawning ===&lt;br /&gt;
&lt;br /&gt;
Players respawn in the age they're currently in.  Meaning players who die with their only way out could be trapped in the age with no obvious way back to the [https://minecraft.gamepedia.com/The_Overworld Overworld].  The player will then need to start searching for a [[Star Fissure]] either in the current age or by [[writing]] links to new [[Ages]].&lt;br /&gt;
&lt;br /&gt;
=== One-Way ===&lt;br /&gt;
&lt;br /&gt;
All links are one way, taking players from one location to another with no way back.  This means players will need to ensure that they have a way back before using any form of link.  This should come as a combination of carrying a [[Items#Linking_Book|Linking Book]] as well as one or more books on [[http://wiki.mystcraft.xcompwiz.com/v0.13.4:Items#Book_Stand|Stands]] inside the age, especially around the spawn area.&lt;br /&gt;
&lt;br /&gt;
=== Book Fragility ===&lt;br /&gt;
&lt;br /&gt;
Books dropped after a link are vulnerable to [https://minecraft.gamepedia.com/Damage damage], including [https://minecraft.gamepedia.com/Water water] and [https://minecraft.gamepedia.com/Rain rain] damage.  [[http://wiki.mystcraft.xcompwiz.com/v0.13.4:Items#Book_Stand|Stands]] will protect from damage, but are still vulnerable to [https://minecraft.gamepedia.com/Explosion explosions].&lt;br /&gt;
&lt;br /&gt;
=== Disarm ===&lt;br /&gt;
&lt;br /&gt;
[[#Disarm|Disarm]] [[Items#Linking_Panels|Linking Panels]] can be created in the [[Ink Mixer]], whether intentionally or when attempting to gain other [[#Effects|Effects]].  Linking through a Disarm panel will cause all held items to be dropped on the ground, including Linking Books.&lt;br /&gt;
&lt;br /&gt;
When looking at a Linking Panel, it will have a tooltip showing its current Effects.  When looking at a book in world, a Disarm panel can be detected by waiting for a red lightning effect to appear over the Linking Panel.&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
&lt;br /&gt;
== Books ==&lt;br /&gt;
&lt;br /&gt;
Books are used to link to new Ages, as well as returning to already visited Ages.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
Pressing the Use button with a book in hand will open the book. When looking at an open book clicking the corners will turn pages.  Clicking on a [[Items#Linking_Panel|Linking Panel]] in the book will initiate a link, if possible.&lt;br /&gt;
&lt;br /&gt;
=== Dropping ===&lt;br /&gt;
&lt;br /&gt;
When linking from a book in the player's [https://minecraft.gamepedia.com/Inventory inventory], the book will fall to the floor and be left behind.  When laying on the floor the book can take [https://minecraft.gamepedia.com/Damage damage] and be destroyed like a normal [https://minecraft.gamepedia.com/Mob mob].  Books laying in [https://minecraft.gamepedia.com/Water Water] or caught in the [https://minecraft.gamepedia.com/Rain rain] will take additional damage.&lt;br /&gt;
&lt;br /&gt;
Using a dropped book will open the book, at which point it can be used or moved to the player's inventory.  [https://minecraft.gamepedia.com/Sneaking Sneaking] while pressing the Use button will move the book to the player's selected [https://minecraft.gamepedia.com/Heads-up_display#Hotbar hotbar] slot, if empty.&lt;br /&gt;
&lt;br /&gt;
=== Stands ===&lt;br /&gt;
&lt;br /&gt;
To display books and protect them from damage, put them in either a [[Items#Book_Stand|Book Stand]] or a [[Items#Lectern|Lectern]].&lt;br /&gt;
&lt;br /&gt;
== Crystal Portals ==&lt;br /&gt;
&lt;br /&gt;
[https://minecraft.gamepedia.com/Nether_portal Nether Portals]&lt;br /&gt;
&lt;br /&gt;
== Star Fissures ==&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
=== tpx ===&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=754</id>
		<title>v0.13:Linking</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=754"/>
				<updated>2018-06-24T20:20:54Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Fix link text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
Linking is a form of teleportation between dimensions.&lt;br /&gt;
&lt;br /&gt;
== Dangers ==&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
&lt;br /&gt;
== Books ==&lt;br /&gt;
&lt;br /&gt;
Books are used to link to new Ages, as well as returning to already visited Ages.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
Pressing the Use button with a book in hand will open the book. When looking at an open book clicking the corners will turn pages.  Clicking on a [[Items#Linking_Panel|Linking Panel]] in the book will initiate a link, if possible.&lt;br /&gt;
&lt;br /&gt;
=== Dropping ===&lt;br /&gt;
&lt;br /&gt;
When linking from a book in the player's [https://minecraft.gamepedia.com/Inventory inventory], the book will fall to the floor and be left behind.  When laying on the floor the book can take [https://minecraft.gamepedia.com/Damage damage] and be destroyed like a normal [https://minecraft.gamepedia.com/Mob mob].  Books laying in [https://minecraft.gamepedia.com/Water Water] or caught in the [https://minecraft.gamepedia.com/Rain rain] will take additional damage.&lt;br /&gt;
&lt;br /&gt;
Using a dropped book will open the book, at which point it can be used or moved to the player's inventory.  [https://minecraft.gamepedia.com/Sneaking Sneaking] while pressing the Use button will move the book to the player's selected [https://minecraft.gamepedia.com/Heads-up_display#Hotbar hotbar] slot, if empty.&lt;br /&gt;
&lt;br /&gt;
=== Stands ===&lt;br /&gt;
&lt;br /&gt;
To display books and protect them from damage, put them in either a [[Items#Book_Stand|Book Stand]] or a [[Items#Lectern|Lectern]].&lt;br /&gt;
&lt;br /&gt;
== Crystal Portals ==&lt;br /&gt;
&lt;br /&gt;
[https://minecraft.gamepedia.com/Nether_portal Nether Portals]&lt;br /&gt;
&lt;br /&gt;
== Star Fissures ==&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
=== tpx ===&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=753</id>
		<title>v0.13:Linking</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=753"/>
				<updated>2018-06-24T20:19:42Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Add information about linking with books&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
Linking is a form of teleportation between dimensions.&lt;br /&gt;
&lt;br /&gt;
== Dangers ==&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
&lt;br /&gt;
== Books ==&lt;br /&gt;
&lt;br /&gt;
Books are used to link to new Ages, as well as returning to already visited Ages.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
Pressing the Use button with a book in hand will open the book. When looking at an open book clicking the corners will turn pages.  Clicking on a [[Items#Linking_Panel|Linking Panel]] in the book will initiate a link, if possible.&lt;br /&gt;
&lt;br /&gt;
=== Dropping ===&lt;br /&gt;
&lt;br /&gt;
When linking from a book in the player's [https://minecraft.gamepedia.com/Inventory inventory], the book will fall to the floor and be left behind.  When laying on the floor the book can take [https://minecraft.gamepedia.com/Damage damage] and be destroyed like a normal [https://minecraft.gamepedia.com/Mob mob].  Books laying in [https://minecraft.gamepedia.com/Water Water] or caught in the [https://minecraft.gamepedia.com/Rain rain] will take additional damage.&lt;br /&gt;
&lt;br /&gt;
Using a dropped book will open the book, at which point it can be used or moved to the player's inventory.  [https://minecraft.gamepedia.com/Sneaking Sneaking] while pressing the Use button will move the book to the player's selected [https://minecraft.gamepedia.com/Heads-up_display#Hotbar hotbar] slot, if empty.&lt;br /&gt;
&lt;br /&gt;
=== Stands ===&lt;br /&gt;
&lt;br /&gt;
To display books and protect them from damage, put them in either a [[Items#Book_Stand]] or a [[Items#Lectern]].&lt;br /&gt;
&lt;br /&gt;
== Crystal Portals ==&lt;br /&gt;
&lt;br /&gt;
[https://minecraft.gamepedia.com/Nether_portal Nether Portals]&lt;br /&gt;
&lt;br /&gt;
== Star Fissures ==&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
=== tpx ===&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=752</id>
		<title>v0.13:Linking</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking&amp;diff=752"/>
				<updated>2018-06-24T19:51:18Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Skeleton&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
Linking is a form of teleportation between dimensions.&lt;br /&gt;
&lt;br /&gt;
== Dangers ==&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
&lt;br /&gt;
== Books ==&lt;br /&gt;
&lt;br /&gt;
== Crystal Portals ==&lt;br /&gt;
&lt;br /&gt;
[https://minecraft.gamepedia.com/Nether_portal Nether Portals]&lt;br /&gt;
&lt;br /&gt;
== Star Fissures ==&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
=== tpx ===&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Items&amp;diff=751</id>
		<title>v0.13:Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Items&amp;diff=751"/>
				<updated>2018-06-24T17:19:09Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Lower header levels&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mystcraft adds several [https://minecraft.gamepedia.com/Item Items], mostly related to [[Writing]] and [[Linking]] to [[Ages]].&lt;br /&gt;
&lt;br /&gt;
== Books ==&lt;br /&gt;
&lt;br /&gt;
=== Linking Book ===&lt;br /&gt;
&lt;br /&gt;
A Linking Book allows for transport across (and sometimes within) dimensions.  Like a [[#Descriptive_Book|Descriptive Book]], it takes damage if dropped on the ground, can be protected from this damage with a [[#Book_Stand|Book Stand]] or [[Lectern|Lectern]], and does not follow the user linking with it.&lt;br /&gt;
&lt;br /&gt;
It is created by holding an [[Unlinked Link Book]] in the hand and right-clicking with it.  The link created permanently captures both the link location and the direction the user is facing when the link is created.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Stands ==&lt;br /&gt;
&lt;br /&gt;
=== Book Stand ===&lt;br /&gt;
&lt;br /&gt;
[[File:Book_stand_recipe.png|thumb|Crafting Recipe for the Book Stand.]]&lt;br /&gt;
The Book Stand is a block used to hold [[#Linking_Book|Linking Books]] and [[#Descriptive_Book|Descriptive Books]] to display them and keep them from degrading.&lt;br /&gt;
&lt;br /&gt;
Linking and Descriptive Books can be opened by right-clicking while holding one in the Player's hand. The [[Ages|Age]] the book links to can be entered by clicking on the [[Linking#Linking_Panel|Linking Panel]] inside the book, however, the book will drop from the Player's inventory when they teleport. As a book lays on the ground, it will slowly accumulate damage that cannot be repaired. This can be avoided by placing the book inside a Book Stand. The Book Stand can be right-clicked with a book to place the book inside, and an occupied Book Stand can be right-clicked to open the book to click the Linking Panel.&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking_Book&amp;diff=750</id>
		<title>v0.13:Linking Book</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Linking_Book&amp;diff=750"/>
				<updated>2018-06-24T17:08:07Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Items#Linking_Book]]&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Book_Stand&amp;diff=749</id>
		<title>v0.13:Book Stand</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Book_Stand&amp;diff=749"/>
				<updated>2018-06-24T17:07:37Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Items#Book_Stand]]&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Items&amp;diff=748</id>
		<title>v0.13:Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Items&amp;diff=748"/>
				<updated>2018-06-24T17:07:23Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Move Linking Book and Book Stand into Items page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mystcraft adds several [https://minecraft.gamepedia.com/Item Items], mostly related to [[Writing]] and [[Linking]] to [[Ages]].&lt;br /&gt;
&lt;br /&gt;
= Books =&lt;br /&gt;
&lt;br /&gt;
== Linking Book ==&lt;br /&gt;
&lt;br /&gt;
A Linking Book allows for transport across (and sometimes within) dimensions.  Like a [[#Descriptive_Book|Descriptive Book]], it takes damage if dropped on the ground, can be protected from this damage with a [[#Book_Stand|Book Stand]] or [[Lectern|Lectern]], and does not follow the user linking with it.&lt;br /&gt;
&lt;br /&gt;
It is created by holding an [[Unlinked Link Book]] in the hand and right-clicking with it.  The link created permanently captures both the link location and the direction the user is facing when the link is created.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Stands =&lt;br /&gt;
&lt;br /&gt;
== Book Stand ==&lt;br /&gt;
&lt;br /&gt;
[[File:Book_stand_recipe.png|thumb|Crafting Recipe for the Book Stand.]]&lt;br /&gt;
The Book Stand is a block used to hold [[#Linking_Book|Linking Books]] and [[#Descriptive_Book|Descriptive Books]] to display them and keep them from degrading.&lt;br /&gt;
&lt;br /&gt;
Linking and Descriptive Books can be opened by right-clicking while holding one in the Player's hand. The [[Ages|Age]] the book links to can be entered by clicking on the [[Linking#Linking_Panel|Linking Panel]] inside the book, however, the book will drop from the Player's inventory when they teleport. As a book lays on the ground, it will slowly accumulate damage that cannot be repaired. This can be avoided by placing the book inside a Book Stand. The Book Stand can be right-clicked with a book to place the book inside, and an occupied Book Stand can be right-clicked to open the book to click the Linking Panel.&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Instability&amp;diff=728</id>
		<title>v0.13:Instability</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Instability&amp;diff=728"/>
				<updated>2018-06-24T00:02:42Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Tweak wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Instability''' refers to dangerous, destructive, or unpleasant features in an age.  Instability can be caused by conflicts in an [[Writing|age's description]] or by an overabundance of rare resources—intentional or not.&lt;br /&gt;
&lt;br /&gt;
In [http://dni.wikia.com/wiki/Myst_(Game) Myst lore], the [http://dni.wikia.com/wiki/Art Art] of writing ages was primarily focused on avoiding [http://dni.wikia.com/wiki/Art#Restrictions contradictions that would cause instability].  Mystcraft builds on that by also making it a balance mechanic.&lt;br /&gt;
&lt;br /&gt;
== Levels of Instability ==&lt;br /&gt;
Instability comes in several degrees of severity. The weakest form a world that is vaguely inhospitable to outsiders. These are worlds that inflict potion-style debuffs on you, or that give mobs in the world a benefit/positive buff.  The weakest form of these only affect you when you are &amp;quot;outdoors&amp;quot; (exposed to the sky); stronger forms affect you when you are inside/underground.&lt;br /&gt;
&lt;br /&gt;
The middle severity form worlds that are generally dangerous. Worlds that are so close to the sun that you (and mobs in the world) take damage from the environment. Etc.&lt;br /&gt;
&lt;br /&gt;
The final severity are worlds that will be destroyed given enough time. This can range from meteors, to decay blocks, to runaway erosion.&lt;br /&gt;
&lt;br /&gt;
=== Severity Mechanics ===&lt;br /&gt;
Internally, instability can be generated (or reduced) based on factors of writing. Some symbols, such as &amp;quot;lacking medium features&amp;quot;, directly add; others, typically that duplicate an instability affect, directly reduce. Explicitly writing inconsistencies will add, as will using &amp;quot;clear modifiers&amp;quot; to remove dangling modifiers.&lt;br /&gt;
Other factors include mod behavior (other mods can add or subtract instability) and general luck/variation as the world is explored (approximately every 100 chunks the instability level is recalculated based on what blocks the world contains).&lt;br /&gt;
&lt;br /&gt;
Each type of instability can be individually disabled in the config file; if the nausea effect (for example) is a problem, one can disable only that and leave the others. On a server, the server must disable the unwanted effects.&lt;br /&gt;
&lt;br /&gt;
Because instability levels can change over time, the current version of Mystcraft does not put block-based instability into the chunks at world gen, but alters the chunk during play.&lt;br /&gt;
&lt;br /&gt;
Internally, there are 5 categories of instability levels. However, there is overlap at different levels of probability. World destruction is only found in the last 2 categories, for example, but different forms of world destruction are found at different probabilities in those 2 categories. Harmful environment can be found in the last 3 categories. Potion effects are found in at least the first 3 categories, can happen multiple times (will stack to a stronger potion effect level), and in later categories will affect you when you are not exposed to the sky (global/affecting the underground as well).  These are managed internally using card deck mechanics.&lt;br /&gt;
&lt;br /&gt;
== Status Effects ==&lt;br /&gt;
&lt;br /&gt;
Instability can manifest as [https://minecraft.gamepedia.com/Status_effect status effects] on players and other [https://minecraft.gamepedia.com/Mob mobs] when inside an Age.  Depending on how unstable the Age is, some effects may only show up on the surface of the Age, or they may be present regardless of location.&lt;br /&gt;
&lt;br /&gt;
Status effects may appear at any level of instability, Ages with only surface status effects can still be quite livable.&lt;br /&gt;
&lt;br /&gt;
=== Possible Statuses ===&lt;br /&gt;
&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Blindness Blindness]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Hunger Hunger]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Mining_Fatigue Mining Fatigue]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Nausea Nausea]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Poison Poison]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Regeneration Regeneration]†&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Resistance Resistance]†&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Slowness Slowness]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Weakness Weakness]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Wither Wither]&lt;br /&gt;
&lt;br /&gt;
† Applied to all mobs except players.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Surface effects will apply when standing on any block exposed to the sky.  Transparent blocks such as [https://minecraft.gamepedia.com/Glass Glass] do not prevent exposure. {{verify}}&lt;br /&gt;
&lt;br /&gt;
Some blocks from other mods may be transparent despite appearing solid, meaning they will not prevent exposure to surface level effects.&lt;br /&gt;
&lt;br /&gt;
==  Harmful environment ==&lt;br /&gt;
=== Random Explosions ===&lt;br /&gt;
Explosions are created randomly. These explosions can light blocks on fire, deal damage to the player and knock the player off the world if it is a Void, End, or Skylands world, but they are generally incapable of destroying blocks such as Stone.&lt;br /&gt;
&lt;br /&gt;
===  Scorched Surface ===&lt;br /&gt;
Mobs and players can be set on fire. The fire damage is done in short bursts at approximately 5 second intervals that tick for 4-5 points of damage to mobs, but less than half a heart damage to unarmoured players. {{Verify}}&lt;br /&gt;
&lt;br /&gt;
=== Charged ===&lt;br /&gt;
Lightning strikes will occur at random in the world.&lt;br /&gt;
All the normal effects of lightning will happen (creepers charge, trees catch on fire, etc.)&lt;br /&gt;
&lt;br /&gt;
== World Destroying ==&lt;br /&gt;
&lt;br /&gt;
Left unchecked, these will ultimately result in the destruction of everything in the Age.&lt;br /&gt;
&lt;br /&gt;
=== Meteors ===&lt;br /&gt;
&lt;br /&gt;
[[File:Craters.jpg|thumb|Example of the craters left by meteors.]]&lt;br /&gt;
Meteors will fall randomly from the sky and destroy large sections of the world. Meteors can destroy the entire world if given enough time. Meteors may leave some ores around the crater.&lt;br /&gt;
&lt;br /&gt;
=== Decay Blocks ===&lt;br /&gt;
Several types of Colored Decay exist.&lt;br /&gt;
&lt;br /&gt;
==== Black Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond shovel: &amp;quot;fast&amp;quot; (Needs better testing.) {{verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Low.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Causes ground to collapse.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
It only {{verify}} spreads to existing blocks, and it spreads faster up and down than it does to the sides{{verify}} (( this seems really wrong; in 1.4.7 my memory is that it would only spread down and sideways, not up, and would spread faster sideways. I have not seen black decay in modern Mystcraft )). It also has the unique trait when two blocks form on top of each other, they will merge into one block of decay and cause every block above it to fall, even blocks that are normally unaffected by gravity. It can be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
Black decay will spread through bedrock. If it reaches the bottom of the world, then the entire column of blocks above it will fall out of the world.&lt;br /&gt;
&lt;br /&gt;
Black decay collapsing will stop at air blocks; because of the presence of caves, or even a manually placed/carved airgap, black decay will leave scattered islands, at least temporarily. Because new decay blocks will be placed over time, eventually those platforms will go as well.&lt;br /&gt;
&lt;br /&gt;
When a column collapses, the 4 neighboring columns can have air gaps collapse  if the collapsing column goes up to the top of the air.&lt;br /&gt;
&lt;br /&gt;
Any water on top of a collapsing column is deleted (replaced with air)  {{verify}} the effect on other liquids such as lava.&lt;br /&gt;
&lt;br /&gt;
==== Blue Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond pick: aprox. 2 seconds. {{Verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Medium.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Spreads based on mining hardness.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue decay travels through blocks at a speed based on the mining hardness;  blocks that are easier to mine will spread faster. It will not spread through bedrock.&lt;br /&gt;
&lt;br /&gt;
It can be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
==== Red Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond pick: aprox. 3 seconds. {{Verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Medium.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Spreads based on TNT resistance.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue decay travels through blocks at a speed based on the  explosion resistance; blocks that are easier to blow up with TNT will spread faster. It will not spread through bedrock.&lt;br /&gt;
&lt;br /&gt;
It can be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
==== Purple Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond pick: aprox. 10 seconds.{{Verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Medium.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Spreads through liquids, other decay blocks, and air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It breaks around as fast as obsidian {{verify}}. If you are in the air, it's even worse than the feared White Decay.{{verify}}&lt;br /&gt;
It spreads rapidly through liquids, a little slower through other decay blocks, slower yet through air (but faster than red or blue spread through air), and very slow through ground blocks.&lt;br /&gt;
&lt;br /&gt;
It has an 85% chance to spawn in a Dense Ores World{{verify}}. It can NOT be blown up with TNT. {{verify}}&lt;br /&gt;
&lt;br /&gt;
Purple decay will not spread through bedrock.&lt;br /&gt;
&lt;br /&gt;
==== White Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond pick: aprox. 10 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: fast.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Can damage player.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:White decay 20min.png|thumbnail|right|White decay after 20 minutes of instability, beginning to grow over meteor craters.]]&lt;br /&gt;
White Decay acts like the other colored decays, but eats through everything much quicker. It will eat through other  decay blocks (tested in 1.4.7; even a black decay heavy world was calmed down. {{verify}} for current Mystcraft), and slowly grows into the air. It is also the only decay that can physically harm the player. It deals an armor-penetrating half-heart of damage per second, but only if the player is moving. It can NOT be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
=== Crumble ===&lt;br /&gt;
&lt;br /&gt;
An erosion effect; will cause blocks to break down. Diamond ore will turn into coal ore. Smooth stone will turn into cobblestone. Gravel will turn into sand. Logs into planks. Etc.&lt;br /&gt;
&lt;br /&gt;
Given enough time, this will result in a world that is entirely sand.&lt;br /&gt;
&lt;br /&gt;
In the most extreme form, bedrock will also erode, and the outcome will be a void world.&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;br /&gt;
&lt;br /&gt;
=== Disabling Effects ===&lt;br /&gt;
&lt;br /&gt;
Instability configuration can be found in your [https://minecraft.gamepedia.com/.minecraft .minecraft] folder, inside &amp;lt;code&amp;gt;config/mystcraft/instabilities.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Each instability effect can be disabled as desired by changing &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Lines containing a [[#Status Effect|Status Effect]] followed by &amp;lt;code&amp;gt;,g&amp;lt;/code&amp;gt; (such as &amp;lt;code&amp;gt;B:&amp;quot;hunger,g.enabled&amp;quot;=true&amp;lt;/code&amp;gt;) refer to the global version of that effect.  All other lines containing a status effect refer to the surface-level version of that effect.&lt;br /&gt;
&lt;br /&gt;
=== Disabling All Instability ===&lt;br /&gt;
&lt;br /&gt;
A shortcut to disable all instability is to set the &amp;lt;code&amp;gt;global.enabled&amp;lt;/code&amp;gt; flag to false in the &amp;lt;code&amp;gt;instability&amp;lt;/code&amp;gt; section of &amp;lt;code&amp;gt;config/mystcraft/balance.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Profiling ===&lt;br /&gt;
&lt;br /&gt;
When starting a new world with Mystcraft installed, a profiling process will begin in the background.  This process is used to determine the rarity of the various blocks and liquids in the game.  If an Age contains a significant amount of rare materials, instability will be added to compensate for balance.&lt;br /&gt;
&lt;br /&gt;
If profiling degrades performance significantly and waiting for it to complete is not an option, it can be disabled in the configuration.  See the comments in the &amp;lt;code&amp;gt;baselining&amp;lt;/code&amp;gt; section of &amp;lt;code&amp;gt;config/mystcraft/core.cfg&amp;lt;/code&amp;gt; for more details.&lt;br /&gt;
&lt;br /&gt;
Advanced users can provide their own values for each block instead of profiling, by filling out &amp;lt;code&amp;gt;config/mystcraft/balance.cfg&amp;lt;/code&amp;gt; and fully disabling profiling.&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Instability&amp;diff=727</id>
		<title>v0.13:Instability</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Instability&amp;diff=727"/>
				<updated>2018-06-24T00:00:02Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Punctuation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Instability''' refers to dangerous, destructive, or unpleasant features in an age.  Instability can be caused by conflicts in an [[Writing|age's description]] or by an overabundance of rare resources—intentional or not.&lt;br /&gt;
&lt;br /&gt;
In [http://dni.wikia.com/wiki/Myst_(Game) Myst lore], the [http://dni.wikia.com/wiki/Art Art] of writing ages was primarily focused on avoiding [http://dni.wikia.com/wiki/Art#Restrictions contradictions that would cause instability].  Mystcraft builds on that by also making it a balance mechanic.&lt;br /&gt;
&lt;br /&gt;
== Levels of Instability ==&lt;br /&gt;
Instability comes in several degrees of severity. The weakest form a world that is vaguely inhospitable to outsiders. These are worlds that inflict potion-style debuffs on you, or that give mobs in the world a benefit/positive buff.  The weakest form of these only affect you when you are &amp;quot;outdoors&amp;quot; (exposed to the sky); stronger forms affect you when you are inside/underground.&lt;br /&gt;
&lt;br /&gt;
The middle severity form worlds that are generally dangerous. Worlds that are so close to the sun that you (and mobs in the world) take damage from the environment. Etc.&lt;br /&gt;
&lt;br /&gt;
The final severity are worlds that will be destroyed given enough time. This can range from meteors, to decay blocks, to runaway erosion.&lt;br /&gt;
&lt;br /&gt;
=== Severity Mechanics ===&lt;br /&gt;
Internally, instability can be generated (or reduced) based on factors of writing. Some symbols, such as &amp;quot;lacking medium features&amp;quot;, directly add; others, typically that duplicate an instability affect, directly reduce. Explicitly writing inconsistencies will add, as will using &amp;quot;clear modifiers&amp;quot; to remove dangling modifiers.&lt;br /&gt;
Other factors include mod behavior (other mods can add or subtract instability) and general luck/variation as the world is explored (approximately every 100 chunks the instability level is recalculated based on what blocks the world contains).&lt;br /&gt;
&lt;br /&gt;
Each type of instability can be individually disabled in the config file; if the nausea effect (for example) is a problem, one can disable only that and leave the others. On a server, the server must disable the unwanted effects.&lt;br /&gt;
&lt;br /&gt;
Because instability levels can change over time, the current version of Mystcraft does not put block-based instability into the chunks at world gen, but alters the chunk during play.&lt;br /&gt;
&lt;br /&gt;
Internally, there are 5 categories of instability levels. However, there is overlap at different levels of probability. World destruction is only found in the last 2 categories, for example, but different forms of world destruction are found at different probabilities in those 2 categories. Harmful environment can be found in the last 3 categories. Potion effects are found in at least the first 3 categories, can happen multiple times (will stack to a stronger potion effect level), and in later categories will affect you when you are not exposed to the sky (global/affecting the underground as well).  These are managed internally using card deck mechanics.&lt;br /&gt;
&lt;br /&gt;
== Status Effects ==&lt;br /&gt;
&lt;br /&gt;
Instability can manifest as [https://minecraft.gamepedia.com/Status_effect status effects] on players and other [https://minecraft.gamepedia.com/Mob mobs] when inside an Age.  Depending on how unstable the Age is, some effects may only show up on the surface of the Age, or they may be present regardless of location.&lt;br /&gt;
&lt;br /&gt;
Status effects may appear at any level of instability, Ages with only surface status effects can still be quite livable.&lt;br /&gt;
&lt;br /&gt;
=== Possible Statuses ===&lt;br /&gt;
&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Blindness Blindness]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Hunger Hunger]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Mining_Fatigue Mining Fatigue]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Nausea Nausea]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Poison Poison]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Regeneration Regeneration]†&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Resistance Resistance]†&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Slowness Slowness]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Weakness Weakness]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Wither Wither]&lt;br /&gt;
&lt;br /&gt;
† Applied to all mobs except players.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Surface effects will apply when standing on any block exposed to the sky.  Transparent blocks such as [https://minecraft.gamepedia.com/Glass Glass] do not prevent exposure. {{verify}}&lt;br /&gt;
&lt;br /&gt;
Some blocks from other mods may be transparent despite appearing solid, meaning they will not prevent exposure to surface level effects.&lt;br /&gt;
&lt;br /&gt;
==  Harmful environment ==&lt;br /&gt;
=== Random Explosions ===&lt;br /&gt;
Explosions are created randomly. These explosions can light blocks on fire, deal damage to the player and knock the player off the world if it is a Void, End, or Skylands world, but they are generally incapable of destroying blocks such as Stone.&lt;br /&gt;
&lt;br /&gt;
===  Scorched Surface ===&lt;br /&gt;
Mobs and players can be set on fire. The fire damage is done in short bursts at approximately 5 second intervals that tick for 4-5 points of damage to mobs, but less than half a heart damage to unarmoured players. {{Verify}}&lt;br /&gt;
&lt;br /&gt;
=== Charged ===&lt;br /&gt;
Lightning strikes will occur at random in the world.&lt;br /&gt;
All the normal effects of lightning will happen (creepers charge, trees catch on fire, etc.)&lt;br /&gt;
&lt;br /&gt;
== World Destroying ==&lt;br /&gt;
Any of these will, unless countered by some sort of mod power, will ultimately result in the destruction of everything in the age, and potentially even leaving a void age in the case of meteors and black decay.&lt;br /&gt;
&lt;br /&gt;
=== Meteors ===&lt;br /&gt;
&lt;br /&gt;
[[File:Craters.jpg|thumb|Example of the craters left by meteors.]]&lt;br /&gt;
Meteors will fall randomly from the sky and destroy large sections of the world. Meteors can destroy the entire world if given enough time. Meteors may leave some ores around the crater.&lt;br /&gt;
&lt;br /&gt;
=== Decay Blocks ===&lt;br /&gt;
Several types of Colored Decay exist.&lt;br /&gt;
&lt;br /&gt;
==== Black Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond shovel: &amp;quot;fast&amp;quot; (Needs better testing.) {{verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Low.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Causes ground to collapse.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
It only {{verify}} spreads to existing blocks, and it spreads faster up and down than it does to the sides{{verify}} (( this seems really wrong; in 1.4.7 my memory is that it would only spread down and sideways, not up, and would spread faster sideways. I have not seen black decay in modern Mystcraft )). It also has the unique trait when two blocks form on top of each other, they will merge into one block of decay and cause every block above it to fall, even blocks that are normally unaffected by gravity. It can be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
Black decay will spread through bedrock. If it reaches the bottom of the world, then the entire column of blocks above it will fall out of the world.&lt;br /&gt;
&lt;br /&gt;
Black decay collapsing will stop at air blocks; because of the presence of caves, or even a manually placed/carved airgap, black decay will leave scattered islands, at least temporarily. Because new decay blocks will be placed over time, eventually those platforms will go as well.&lt;br /&gt;
&lt;br /&gt;
When a column collapses, the 4 neighboring columns can have air gaps collapse  if the collapsing column goes up to the top of the air.&lt;br /&gt;
&lt;br /&gt;
Any water on top of a collapsing column is deleted (replaced with air)  {{verify}} the effect on other liquids such as lava.&lt;br /&gt;
&lt;br /&gt;
==== Blue Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond pick: aprox. 2 seconds. {{Verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Medium.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Spreads based on mining hardness.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue decay travels through blocks at a speed based on the mining hardness;  blocks that are easier to mine will spread faster. It will not spread through bedrock.&lt;br /&gt;
&lt;br /&gt;
It can be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
==== Red Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond pick: aprox. 3 seconds. {{Verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Medium.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Spreads based on TNT resistance.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue decay travels through blocks at a speed based on the  explosion resistance; blocks that are easier to blow up with TNT will spread faster. It will not spread through bedrock.&lt;br /&gt;
&lt;br /&gt;
It can be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
==== Purple Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond pick: aprox. 10 seconds.{{Verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Medium.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Spreads through liquids, other decay blocks, and air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It breaks around as fast as obsidian {{verify}}. If you are in the air, it's even worse than the feared White Decay.{{verify}}&lt;br /&gt;
It spreads rapidly through liquids, a little slower through other decay blocks, slower yet through air (but faster than red or blue spread through air), and very slow through ground blocks.&lt;br /&gt;
&lt;br /&gt;
It has an 85% chance to spawn in a Dense Ores World{{verify}}. It can NOT be blown up with TNT. {{verify}}&lt;br /&gt;
&lt;br /&gt;
Purple decay will not spread through bedrock.&lt;br /&gt;
&lt;br /&gt;
==== White Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond pick: aprox. 10 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: fast.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Can damage player.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:White decay 20min.png|thumbnail|right|White decay after 20 minutes of instability, beginning to grow over meteor craters.]]&lt;br /&gt;
White Decay acts like the other colored decays, but eats through everything much quicker. It will eat through other  decay blocks (tested in 1.4.7; even a black decay heavy world was calmed down. {{verify}} for current Mystcraft), and slowly grows into the air. It is also the only decay that can physically harm the player. It deals an armor-penetrating half-heart of damage per second, but only if the player is moving. It can NOT be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
=== Crumble ===&lt;br /&gt;
&lt;br /&gt;
An erosion effect; will cause blocks to break down. Diamond ore will turn into coal ore. Smooth stone will turn into cobblestone. Gravel will turn into sand. Logs into planks. Etc.&lt;br /&gt;
&lt;br /&gt;
Given enough time, this will result in a world that is entirely sand.&lt;br /&gt;
&lt;br /&gt;
In the most extreme form, bedrock will also erode, and the outcome will be a void world.&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;br /&gt;
&lt;br /&gt;
=== Disabling Effects ===&lt;br /&gt;
&lt;br /&gt;
Instability configuration can be found in your [https://minecraft.gamepedia.com/.minecraft .minecraft] folder, inside &amp;lt;code&amp;gt;config/mystcraft/instabilities.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Each instability effect can be disabled as desired by changing &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Lines containing a [[#Status Effect|Status Effect]] followed by &amp;lt;code&amp;gt;,g&amp;lt;/code&amp;gt; (such as &amp;lt;code&amp;gt;B:&amp;quot;hunger,g.enabled&amp;quot;=true&amp;lt;/code&amp;gt;) refer to the global version of that effect.  All other lines containing a status effect refer to the surface-level version of that effect.&lt;br /&gt;
&lt;br /&gt;
=== Disabling All Instability ===&lt;br /&gt;
&lt;br /&gt;
A shortcut to disable all instability is to set the &amp;lt;code&amp;gt;global.enabled&amp;lt;/code&amp;gt; flag to false in the &amp;lt;code&amp;gt;instability&amp;lt;/code&amp;gt; section of &amp;lt;code&amp;gt;config/mystcraft/balance.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Profiling ===&lt;br /&gt;
&lt;br /&gt;
When starting a new world with Mystcraft installed, a profiling process will begin in the background.  This process is used to determine the rarity of the various blocks and liquids in the game.  If an Age contains a significant amount of rare materials, instability will be added to compensate for balance.&lt;br /&gt;
&lt;br /&gt;
If profiling degrades performance significantly and waiting for it to complete is not an option, it can be disabled in the configuration.  See the comments in the &amp;lt;code&amp;gt;baselining&amp;lt;/code&amp;gt; section of &amp;lt;code&amp;gt;config/mystcraft/core.cfg&amp;lt;/code&amp;gt; for more details.&lt;br /&gt;
&lt;br /&gt;
Advanced users can provide their own values for each block instead of profiling, by filling out &amp;lt;code&amp;gt;config/mystcraft/balance.cfg&amp;lt;/code&amp;gt; and fully disabling profiling.&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Instability&amp;diff=726</id>
		<title>v0.13:Instability</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Instability&amp;diff=726"/>
				<updated>2018-06-23T23:59:14Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Fix non-player mob wording after verifying&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Instability''' refers to dangerous, destructive, or unpleasant features in an age.  Instability can be caused by conflicts in an [[Writing|age's description]] or by an overabundance of rare resources—intentional or not.&lt;br /&gt;
&lt;br /&gt;
In [http://dni.wikia.com/wiki/Myst_(Game) Myst lore], the [http://dni.wikia.com/wiki/Art Art] of writing ages was primarily focused on avoiding [http://dni.wikia.com/wiki/Art#Restrictions contradictions that would cause instability].  Mystcraft builds on that by also making it a balance mechanic.&lt;br /&gt;
&lt;br /&gt;
== Levels of Instability ==&lt;br /&gt;
Instability comes in several degrees of severity. The weakest form a world that is vaguely inhospitable to outsiders. These are worlds that inflict potion-style debuffs on you, or that give mobs in the world a benefit/positive buff.  The weakest form of these only affect you when you are &amp;quot;outdoors&amp;quot; (exposed to the sky); stronger forms affect you when you are inside/underground.&lt;br /&gt;
&lt;br /&gt;
The middle severity form worlds that are generally dangerous. Worlds that are so close to the sun that you (and mobs in the world) take damage from the environment. Etc.&lt;br /&gt;
&lt;br /&gt;
The final severity are worlds that will be destroyed given enough time. This can range from meteors, to decay blocks, to runaway erosion.&lt;br /&gt;
&lt;br /&gt;
=== Severity Mechanics ===&lt;br /&gt;
Internally, instability can be generated (or reduced) based on factors of writing. Some symbols, such as &amp;quot;lacking medium features&amp;quot;, directly add; others, typically that duplicate an instability affect, directly reduce. Explicitly writing inconsistencies will add, as will using &amp;quot;clear modifiers&amp;quot; to remove dangling modifiers.&lt;br /&gt;
Other factors include mod behavior (other mods can add or subtract instability) and general luck/variation as the world is explored (approximately every 100 chunks the instability level is recalculated based on what blocks the world contains).&lt;br /&gt;
&lt;br /&gt;
Each type of instability can be individually disabled in the config file; if the nausea effect (for example) is a problem, one can disable only that and leave the others. On a server, the server must disable the unwanted effects.&lt;br /&gt;
&lt;br /&gt;
Because instability levels can change over time, the current version of Mystcraft does not put block-based instability into the chunks at world gen, but alters the chunk during play.&lt;br /&gt;
&lt;br /&gt;
Internally, there are 5 categories of instability levels. However, there is overlap at different levels of probability. World destruction is only found in the last 2 categories, for example, but different forms of world destruction are found at different probabilities in those 2 categories. Harmful environment can be found in the last 3 categories. Potion effects are found in at least the first 3 categories, can happen multiple times (will stack to a stronger potion effect level), and in later categories will affect you when you are not exposed to the sky (global/affecting the underground as well).  These are managed internally using card deck mechanics.&lt;br /&gt;
&lt;br /&gt;
== Status Effects ==&lt;br /&gt;
&lt;br /&gt;
Instability can manifest as [https://minecraft.gamepedia.com/Status_effect status effects] on players and other [https://minecraft.gamepedia.com/Mob mobs] when inside an Age.  Depending on how unstable the Age is, some effects may only show up on the surface of the Age, or they may be present regardless of location.&lt;br /&gt;
&lt;br /&gt;
Status effects may appear at any level of instability, Ages with only surface status effects can still be quite livable.&lt;br /&gt;
&lt;br /&gt;
=== Possible Statuses ===&lt;br /&gt;
&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Blindness Blindness]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Hunger Hunger]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Mining_Fatigue Mining Fatigue]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Nausea Nausea]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Poison Poison]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Regeneration Regeneration]†&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Resistance Resistance]†&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Slowness Slowness]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Weakness Weakness]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Wither Wither]&lt;br /&gt;
&lt;br /&gt;
† Applied to all mobs except players.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Surface effects will apply when standing on any block exposed to the sky.  Transparent blocks such as [https://minecraft.gamepedia.com/Glass Glass] do not prevent exposure. {{verify}}&lt;br /&gt;
&lt;br /&gt;
Some blocks from other mods may be transparent despite appearing solid; meaning they will not prevent exposure to surface level effects.&lt;br /&gt;
&lt;br /&gt;
==  Harmful environment ==&lt;br /&gt;
=== Random Explosions ===&lt;br /&gt;
Explosions are created randomly. These explosions can light blocks on fire, deal damage to the player and knock the player off the world if it is a Void, End, or Skylands world, but they are generally incapable of destroying blocks such as Stone.&lt;br /&gt;
&lt;br /&gt;
===  Scorched Surface ===&lt;br /&gt;
Mobs and players can be set on fire. The fire damage is done in short bursts at approximately 5 second intervals that tick for 4-5 points of damage to mobs, but less than half a heart damage to unarmoured players. {{Verify}}&lt;br /&gt;
&lt;br /&gt;
=== Charged ===&lt;br /&gt;
Lightning strikes will occur at random in the world.&lt;br /&gt;
All the normal effects of lightning will happen (creepers charge, trees catch on fire, etc.)&lt;br /&gt;
&lt;br /&gt;
== World Destroying ==&lt;br /&gt;
Any of these will, unless countered by some sort of mod power, will ultimately result in the destruction of everything in the age, and potentially even leaving a void age in the case of meteors and black decay.&lt;br /&gt;
&lt;br /&gt;
=== Meteors ===&lt;br /&gt;
&lt;br /&gt;
[[File:Craters.jpg|thumb|Example of the craters left by meteors.]]&lt;br /&gt;
Meteors will fall randomly from the sky and destroy large sections of the world. Meteors can destroy the entire world if given enough time. Meteors may leave some ores around the crater.&lt;br /&gt;
&lt;br /&gt;
=== Decay Blocks ===&lt;br /&gt;
Several types of Colored Decay exist.&lt;br /&gt;
&lt;br /&gt;
==== Black Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond shovel: &amp;quot;fast&amp;quot; (Needs better testing.) {{verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Low.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Causes ground to collapse.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
It only {{verify}} spreads to existing blocks, and it spreads faster up and down than it does to the sides{{verify}} (( this seems really wrong; in 1.4.7 my memory is that it would only spread down and sideways, not up, and would spread faster sideways. I have not seen black decay in modern Mystcraft )). It also has the unique trait when two blocks form on top of each other, they will merge into one block of decay and cause every block above it to fall, even blocks that are normally unaffected by gravity. It can be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
Black decay will spread through bedrock. If it reaches the bottom of the world, then the entire column of blocks above it will fall out of the world.&lt;br /&gt;
&lt;br /&gt;
Black decay collapsing will stop at air blocks; because of the presence of caves, or even a manually placed/carved airgap, black decay will leave scattered islands, at least temporarily. Because new decay blocks will be placed over time, eventually those platforms will go as well.&lt;br /&gt;
&lt;br /&gt;
When a column collapses, the 4 neighboring columns can have air gaps collapse  if the collapsing column goes up to the top of the air.&lt;br /&gt;
&lt;br /&gt;
Any water on top of a collapsing column is deleted (replaced with air)  {{verify}} the effect on other liquids such as lava.&lt;br /&gt;
&lt;br /&gt;
==== Blue Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond pick: aprox. 2 seconds. {{Verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Medium.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Spreads based on mining hardness.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue decay travels through blocks at a speed based on the mining hardness;  blocks that are easier to mine will spread faster. It will not spread through bedrock.&lt;br /&gt;
&lt;br /&gt;
It can be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
==== Red Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond pick: aprox. 3 seconds. {{Verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Medium.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Spreads based on TNT resistance.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue decay travels through blocks at a speed based on the  explosion resistance; blocks that are easier to blow up with TNT will spread faster. It will not spread through bedrock.&lt;br /&gt;
&lt;br /&gt;
It can be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
==== Purple Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond pick: aprox. 10 seconds.{{Verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Medium.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Spreads through liquids, other decay blocks, and air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It breaks around as fast as obsidian {{verify}}. If you are in the air, it's even worse than the feared White Decay.{{verify}}&lt;br /&gt;
It spreads rapidly through liquids, a little slower through other decay blocks, slower yet through air (but faster than red or blue spread through air), and very slow through ground blocks.&lt;br /&gt;
&lt;br /&gt;
It has an 85% chance to spawn in a Dense Ores World{{verify}}. It can NOT be blown up with TNT. {{verify}}&lt;br /&gt;
&lt;br /&gt;
Purple decay will not spread through bedrock.&lt;br /&gt;
&lt;br /&gt;
==== White Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond pick: aprox. 10 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: fast.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Can damage player.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:White decay 20min.png|thumbnail|right|White decay after 20 minutes of instability, beginning to grow over meteor craters.]]&lt;br /&gt;
White Decay acts like the other colored decays, but eats through everything much quicker. It will eat through other  decay blocks (tested in 1.4.7; even a black decay heavy world was calmed down. {{verify}} for current Mystcraft), and slowly grows into the air. It is also the only decay that can physically harm the player. It deals an armor-penetrating half-heart of damage per second, but only if the player is moving. It can NOT be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
=== Crumble ===&lt;br /&gt;
&lt;br /&gt;
An erosion effect; will cause blocks to break down. Diamond ore will turn into coal ore. Smooth stone will turn into cobblestone. Gravel will turn into sand. Logs into planks. Etc.&lt;br /&gt;
&lt;br /&gt;
Given enough time, this will result in a world that is entirely sand.&lt;br /&gt;
&lt;br /&gt;
In the most extreme form, bedrock will also erode, and the outcome will be a void world.&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;br /&gt;
&lt;br /&gt;
=== Disabling Effects ===&lt;br /&gt;
&lt;br /&gt;
Instability configuration can be found in your [https://minecraft.gamepedia.com/.minecraft .minecraft] folder, inside &amp;lt;code&amp;gt;config/mystcraft/instabilities.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Each instability effect can be disabled as desired by changing &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Lines containing a [[#Status Effect|Status Effect]] followed by &amp;lt;code&amp;gt;,g&amp;lt;/code&amp;gt; (such as &amp;lt;code&amp;gt;B:&amp;quot;hunger,g.enabled&amp;quot;=true&amp;lt;/code&amp;gt;) refer to the global version of that effect.  All other lines containing a status effect refer to the surface-level version of that effect.&lt;br /&gt;
&lt;br /&gt;
=== Disabling All Instability ===&lt;br /&gt;
&lt;br /&gt;
A shortcut to disable all instability is to set the &amp;lt;code&amp;gt;global.enabled&amp;lt;/code&amp;gt; flag to false in the &amp;lt;code&amp;gt;instability&amp;lt;/code&amp;gt; section of &amp;lt;code&amp;gt;config/mystcraft/balance.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Profiling ===&lt;br /&gt;
&lt;br /&gt;
When starting a new world with Mystcraft installed, a profiling process will begin in the background.  This process is used to determine the rarity of the various blocks and liquids in the game.  If an Age contains a significant amount of rare materials, instability will be added to compensate for balance.&lt;br /&gt;
&lt;br /&gt;
If profiling degrades performance significantly and waiting for it to complete is not an option, it can be disabled in the configuration.  See the comments in the &amp;lt;code&amp;gt;baselining&amp;lt;/code&amp;gt; section of &amp;lt;code&amp;gt;config/mystcraft/core.cfg&amp;lt;/code&amp;gt; for more details.&lt;br /&gt;
&lt;br /&gt;
Advanced users can provide their own values for each block instead of profiling, by filling out &amp;lt;code&amp;gt;config/mystcraft/balance.cfg&amp;lt;/code&amp;gt; and fully disabling profiling.&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Star_Fissure&amp;diff=672</id>
		<title>v0.13:Star Fissure</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Star_Fissure&amp;diff=672"/>
				<updated>2018-06-22T03:58:54Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Star Fissures don't drop you from the sky, though there was a mod to do so at one point.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
A '''Star Fissure''' is a rift in time and space in Mystcraft [[Ages]] which tears a hole from the surface of the world to a starry expanse at bedrock level.  Any entity that touches the bottom of a Star Fissure will be linked to the Overworld spawn point.&lt;br /&gt;
&lt;br /&gt;
Star Fissures are the only non-cheating option for trapped players to return to the Overworld, though they are relatively rare. Only ages that have the Star Fissure symbol will contain them.&lt;br /&gt;
&lt;br /&gt;
== Location within an Age ==&lt;br /&gt;
In any age that has one, the Star Fissure will show up near the age's spawn point. Using a minimap, fissures appear as transparent holes on the map, making locating a fissure very easy. However, since players often cannot see the stars at the bottom of a fissure from the surface, Star Fissures can be difficult to identify and find in Skylands ages.&lt;br /&gt;
&lt;br /&gt;
== Generating an Age with a Fissure ==&lt;br /&gt;
A player who has lost access to the Overworld can attempt to write or randomly find an age that has a Star Fissure.  One can generate random ages by finding Sugar Cane, wood, and Feathers somewhere in their current age in order to make another [[Descriptive Book]] in an attempt to move to an age that does have a Star Fissure. When doing this, it is generally a good idea to stock up on supplies before moving as some ages do not have these materials readily available.  Using an age with resources as a hub and keeping linking books to it can greatly aid the search.&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Instability&amp;diff=611</id>
		<title>v0.13:Instability</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Instability&amp;diff=611"/>
				<updated>2018-06-20T20:50:48Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Alphabetize&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
[[File:White decay.png|thumb|Example of some white decay.]]&lt;br /&gt;
&lt;br /&gt;
'''Instability''' refers to dangerous, destructive, or unpleasant features in an age.  Instability can be caused by conflicts in an [[Writing|age's description]] or by an overabundance of rare resources—intentional or not.&lt;br /&gt;
&lt;br /&gt;
In [http://dni.wikia.com/wiki/Myst_(Game) Myst lore], the [http://dni.wikia.com/wiki/Art Art] of writing ages was primarily focused on avoiding [http://dni.wikia.com/wiki/Art#Restrictions contradictions that would cause instability].  Mystcraft builds on that by also making it a balance mechanic.&lt;br /&gt;
&lt;br /&gt;
== Levels of Instability ==&lt;br /&gt;
Instability comes in several degrees of severity. The weakest form a world that is vaguely inhospitable to outsiders. These are worlds that inflict potion-style debuffs on you, or that give mobs in the world a benefit/positive buff.  The weakest form of these only affect you when you are &amp;quot;outdoors&amp;quot; (exposed to the sky); stronger forms affect you when you are inside/underground.&lt;br /&gt;
&lt;br /&gt;
The middle severity form worlds that are generally dangerous. Worlds that are so close to the sun that you (and mobs in the world) take damage from the environment. Etc.&lt;br /&gt;
&lt;br /&gt;
The final severity are worlds that will be destroyed given enough time. This can range from meteors, to decay blocks, to runaway erosion.&lt;br /&gt;
&lt;br /&gt;
=== Severity Mechanics ===&lt;br /&gt;
Internally, instability can be generated (or reduced) based on factors of writing. Some symbols, such as &amp;quot;lacking medium features&amp;quot;, directly add; others, typically that duplicate an instability affect, directly reduce. Explicitly writing inconsistencies will add, as will using &amp;quot;clear modifiers&amp;quot; to remove dangling modifiers.&lt;br /&gt;
Other factors include mod behavior (other mods can add or subtract instability) and general luck/variation as the world is explored (approximately every 100 chunks the instability level is recalculated based on what blocks the world contains).&lt;br /&gt;
&lt;br /&gt;
Each type of instability can be individually disabled in the config file; if the nausea effect (for example) is a problem, one can disable only that and leave the others. On a server, the server must disable the unwanted effects.&lt;br /&gt;
&lt;br /&gt;
Because instability levels can change over time, the current version of Mystcraft does not put block-based instability into the chunks at world gen, but alters the chunk during play.&lt;br /&gt;
&lt;br /&gt;
Internally, there are 5 categories of instability levels. However, there is overlap at different levels of probability. World destruction is only found in the last 2 categories, for example, but different forms of world destruction are found at different probabilities in those 2 categories. Harmful environment can be found in the last 3 categories. Potion effects are found in at least the first 3 categories, can happen multiple times (will stack to a stronger potion effect level), and in later categories will affect you when you are not exposed to the sky (global/affecting the underground as well).  These are managed internally using card deck mechanics.&lt;br /&gt;
&lt;br /&gt;
== Status Effects ==&lt;br /&gt;
&lt;br /&gt;
Instability can manifest as [https://minecraft.gamepedia.com/Status_effect status effects] on players and other [https://minecraft.gamepedia.com/Mob mobs] when inside an Age.  Depending on how unstable the Age is, some effects may only show up on the surface of the Age, or they may be present regardless of location.&lt;br /&gt;
&lt;br /&gt;
Status effects may appear at any level of instability, Ages with only surface status effects can still be quite livable.&lt;br /&gt;
&lt;br /&gt;
=== Possible Statuses ===&lt;br /&gt;
&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Blindness Blindness]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Hunger Hunger]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Mining_Fatigue Mining Fatigue]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Nausea Nausea]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Poison Poison]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Regeneration Regeneration]†&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Resistance Resistance]†&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Slowness Slowness]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Weakness Weakness]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Wither Wither]&lt;br /&gt;
&lt;br /&gt;
† Only applied to hostile mobs. {{Verify}} -- in earlier versions, all mobs  (including cows, etc.) would be affected.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Surface effects will apply when standing on any block exposed to the sky.  Transparent blocks such as [https://minecraft.gamepedia.com/Glass Glass] do not prevent exposure. {{verify}}&lt;br /&gt;
&lt;br /&gt;
Some blocks from other mods may be transparent despite appearing solid; meaning they will not prevent exposure to surface level effects.&lt;br /&gt;
&lt;br /&gt;
==  Harmful environment ==&lt;br /&gt;
=== Random Explosions ===&lt;br /&gt;
Explosions are created randomly. These explosions can light blocks on fire, deal damage to the player and knock the player off the world if it is a Void, End, or Skylands world, but they are generally incapable of destroying blocks such as Stone.&lt;br /&gt;
&lt;br /&gt;
===  Scorched Surface ===&lt;br /&gt;
Mobs and players can be set on fire. The fire damage is done in short bursts at approximately 5 second intervals that tick for 4-5 points of damage to mobs, but less than half a heart damage to unarmoured players. {{Verify}}&lt;br /&gt;
&lt;br /&gt;
=== Charged ===&lt;br /&gt;
Lightning strikes will occur at random in the world.&lt;br /&gt;
All the normal effects of lightning will happen (creepers charge, trees catch on fire, etc.)&lt;br /&gt;
&lt;br /&gt;
== World Destroying ==&lt;br /&gt;
Any of these will, unless countered by some sort of mod power, will ultimately result in the destruction of everything in the age, and potentially even leaving a void age in the case of meteors and black decay.&lt;br /&gt;
&lt;br /&gt;
=== Meteors ===&lt;br /&gt;
Meteors will fall randomly from the sky and destroy large sections of the world. Meteors can destroy the entire world if given enough time. Meteors may leave some ores around the crater.&lt;br /&gt;
&lt;br /&gt;
=== Decay Blocks ===&lt;br /&gt;
Several types of Colored Decay exist.&lt;br /&gt;
&lt;br /&gt;
==== Black Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond shovel: &amp;quot;fast&amp;quot; (Needs better testing.) {{verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Low.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Causes ground to collapse.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
It only {{verify}} spreads to existing blocks, and it spreads faster up and down than it does to the sides{{verify}} (( this seems really wrong; in 1.4.7 my memory is that it would only spread down and sideways, not up, and would spread faster sideways. I have not seen black decay in modern Mystcraft )). It also has the unique trait when two blocks form on top of each other, they will merge into one block of decay and cause every block above it to fall, even blocks that are normally unaffected by gravity. It can be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
Black decay will spread through bedrock. If it reaches the bottom of the world, then the entire column of blocks above it will fall out of the world.&lt;br /&gt;
&lt;br /&gt;
Black decay collapsing will stop at air blocks; because of the presence of caves, or even a manually placed/carved airgap, black decay will leave scattered islands, at least temporarily. Because new decay blocks will be placed over time, eventually those platforms will go as well.&lt;br /&gt;
&lt;br /&gt;
When a column collapses, the 4 neighboring columns can have air gaps collapse  if the collapsing column goes up to the top of the air.&lt;br /&gt;
&lt;br /&gt;
Any water on top of a collapsing column is deleted (replaced with air)  {{verify}} the effect on other liquids such as lava.&lt;br /&gt;
&lt;br /&gt;
==== Blue Decay ====&lt;br /&gt;
&lt;br /&gt;
[[File:Colored Decay.png|thumb|Example of some colored decay.]]&lt;br /&gt;
Time to break with diamond pick: aprox. 2 seconds. {{Verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Medium.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Spreads based on mining hardness.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue decay travels through blocks at a speed based on the mining hardness;  blocks that are easier to mine will spread faster. It will not spread through bedrock.&lt;br /&gt;
&lt;br /&gt;
It can be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
==== Red Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond pick: aprox. 3 seconds. {{Verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Medium.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Spreads based on TNT resistance.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue decay travels through blocks at a speed based on the  explosion resistance; blocks that are easier to blow up with TNT will spread faster. It will not spread through bedrock.&lt;br /&gt;
&lt;br /&gt;
It can be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
==== Purple Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond pick: aprox. 10 seconds.{{Verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Medium.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Spreads through liquids, other decay blocks, and air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It breaks around as fast as obsidian {{verify}}. If you are in the air, it's even worse than the feared White Decay.{{verify}}&lt;br /&gt;
It spreads rapidly through liquids, a little slower through other decay blocks, slower yet through air (but faster than red or blue spread through air), and very slow through ground blocks.&lt;br /&gt;
&lt;br /&gt;
It has an 85% chance to spawn in a Dense Ores World{{verify}}. It can NOT be blown up with TNT. {{verify}}&lt;br /&gt;
&lt;br /&gt;
Purple decay will not spread through bedrock.&lt;br /&gt;
&lt;br /&gt;
==== White Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond pick: aprox. 10 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: fast.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Can damage player.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:White decay 20min.png|thumbnail|right|White decay after 20 minutes of instability, beginning to grow over meteor craters.]]&lt;br /&gt;
White Decay acts like the other colored decays, but eats through everything much quicker. It will eat through other  decay blocks (tested in 1.4.7; even a black decay heavy world was calmed down. {{verify}} for current Mystcraft), and slowly grows into the air. It is also the only decay that can physically harm the player. It deals an armor-penetrating half-heart of damage per second, but only if the player is moving. It can NOT be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
=== Crumble ===&lt;br /&gt;
&lt;br /&gt;
An erosion effect; will cause blocks to break down. Diamond ore will turn into coal ore. Smooth stone will turn into cobblestone. Gravel will turn into sand. Logs into planks. Etc.&lt;br /&gt;
&lt;br /&gt;
Given enough time, this will result in a world that is entirely sand.&lt;br /&gt;
&lt;br /&gt;
In the most extreme form, bedrock will also erode, and the outcome will be a void world.&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;br /&gt;
&lt;br /&gt;
=== Disabling Effects ===&lt;br /&gt;
&lt;br /&gt;
Instability configuration can be found in your [https://minecraft.gamepedia.com/.minecraft .minecraft] folder, inside &amp;lt;code&amp;gt;config/mystcraft/instabilities.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Each instability effect can be disabled as desired by changing &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Lines containing a [[#Status Effect|Status Effect]] followed by &amp;lt;code&amp;gt;,g&amp;lt;/code&amp;gt; (such as &amp;lt;code&amp;gt;B:&amp;quot;hunger,g.enabled&amp;quot;=true&amp;lt;/code&amp;gt;) refer to the global version of that effect.  All other lines containing a status effect refer to the surface-level version of that effect.&lt;br /&gt;
&lt;br /&gt;
=== Disabling All Instability ===&lt;br /&gt;
&lt;br /&gt;
A shortcut to disable all instability is to set the &amp;lt;code&amp;gt;global.enabled&amp;lt;/code&amp;gt; flag to false in the &amp;lt;code&amp;gt;instability&amp;lt;/code&amp;gt; section of &amp;lt;code&amp;gt;config/mystcraft/balance.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Profiling ===&lt;br /&gt;
&lt;br /&gt;
When starting a new world with Mystcraft installed, a profiling process will begin in the background.  This process is used to determine the rarity of the various blocks and liquids in the game.  If an Age contains a significant amount of rare materials, instability will be added to compensate for balance.&lt;br /&gt;
&lt;br /&gt;
If profiling degrades performance significantly and waiting for it to complete is not an option, it can be disabled in the configuration.  See the comments in the &amp;lt;code&amp;gt;baselining&amp;lt;/code&amp;gt; section of &amp;lt;code&amp;gt;config/mystcraft/core.cfg&amp;lt;/code&amp;gt; for more details.&lt;br /&gt;
&lt;br /&gt;
Advanced users can provide their own values for each block instead of profiling, by filling out &amp;lt;code&amp;gt;config/mystcraft/balance.cfg&amp;lt;/code&amp;gt; and fully disabling profiling.&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Instability&amp;diff=610</id>
		<title>v0.13:Instability</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Instability&amp;diff=610"/>
				<updated>2018-06-20T20:49:47Z</updated>
		
		<summary type="html">&lt;p&gt;Veovis Muad'dib: Add wither effect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
[[File:White decay.png|thumb|Example of some white decay.]]&lt;br /&gt;
&lt;br /&gt;
'''Instability''' refers to dangerous, destructive, or unpleasant features in an age.  Instability can be caused by conflicts in an [[Writing|age's description]] or by an overabundance of rare resources—intentional or not.&lt;br /&gt;
&lt;br /&gt;
In [http://dni.wikia.com/wiki/Myst_(Game) Myst lore], the [http://dni.wikia.com/wiki/Art Art] of writing ages was primarily focused on avoiding [http://dni.wikia.com/wiki/Art#Restrictions contradictions that would cause instability].  Mystcraft builds on that by also making it a balance mechanic.&lt;br /&gt;
&lt;br /&gt;
== Levels of Instability ==&lt;br /&gt;
Instability comes in several degrees of severity. The weakest form a world that is vaguely inhospitable to outsiders. These are worlds that inflict potion-style debuffs on you, or that give mobs in the world a benefit/positive buff.  The weakest form of these only affect you when you are &amp;quot;outdoors&amp;quot; (exposed to the sky); stronger forms affect you when you are inside/underground.&lt;br /&gt;
&lt;br /&gt;
The middle severity form worlds that are generally dangerous. Worlds that are so close to the sun that you (and mobs in the world) take damage from the environment. Etc.&lt;br /&gt;
&lt;br /&gt;
The final severity are worlds that will be destroyed given enough time. This can range from meteors, to decay blocks, to runaway erosion.&lt;br /&gt;
&lt;br /&gt;
=== Severity Mechanics ===&lt;br /&gt;
Internally, instability can be generated (or reduced) based on factors of writing. Some symbols, such as &amp;quot;lacking medium features&amp;quot;, directly add; others, typically that duplicate an instability affect, directly reduce. Explicitly writing inconsistencies will add, as will using &amp;quot;clear modifiers&amp;quot; to remove dangling modifiers.&lt;br /&gt;
Other factors include mod behavior (other mods can add or subtract instability) and general luck/variation as the world is explored (approximately every 100 chunks the instability level is recalculated based on what blocks the world contains).&lt;br /&gt;
&lt;br /&gt;
Each type of instability can be individually disabled in the config file; if the nausea effect (for example) is a problem, one can disable only that and leave the others. On a server, the server must disable the unwanted effects.&lt;br /&gt;
&lt;br /&gt;
Because instability levels can change over time, the current version of Mystcraft does not put block-based instability into the chunks at world gen, but alters the chunk during play.&lt;br /&gt;
&lt;br /&gt;
Internally, there are 5 categories of instability levels. However, there is overlap at different levels of probability. World destruction is only found in the last 2 categories, for example, but different forms of world destruction are found at different probabilities in those 2 categories. Harmful environment can be found in the last 3 categories. Potion effects are found in at least the first 3 categories, can happen multiple times (will stack to a stronger potion effect level), and in later categories will affect you when you are not exposed to the sky (global/affecting the underground as well).  These are managed internally using card deck mechanics.&lt;br /&gt;
&lt;br /&gt;
== Status Effects ==&lt;br /&gt;
&lt;br /&gt;
Instability can manifest as [https://minecraft.gamepedia.com/Status_effect status effects] on players and other [https://minecraft.gamepedia.com/Mob mobs] when inside an Age.  Depending on how unstable the Age is, some effects may only show up on the surface of the Age, or they may be present regardless of location.&lt;br /&gt;
&lt;br /&gt;
Status effects may appear at any level of instability, Ages with only surface status effects can still be quite livable.&lt;br /&gt;
&lt;br /&gt;
=== Possible Statuses ===&lt;br /&gt;
&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Mining_Fatigue Mining Fatigue]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Slowness Slowness]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Poison Poison]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Nausea Nausea]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Hunger Hunger]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Blindness Blindness]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Weakness Weakness]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Wither Wither]&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Regeneration Regeneration]†&lt;br /&gt;
* [https://minecraft.gamepedia.com/Status_effect#Resistance Resistance]†&lt;br /&gt;
&lt;br /&gt;
† Only applied to hostile mobs. {{Verify}} -- in earlier versions, all mobs  (including cows, etc.) would be affected.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Surface effects will apply when standing on any block exposed to the sky.  Transparent blocks such as [https://minecraft.gamepedia.com/Glass Glass] do not prevent exposure. {{verify}}&lt;br /&gt;
&lt;br /&gt;
Some blocks from other mods may be transparent despite appearing solid; meaning they will not prevent exposure to surface level effects.&lt;br /&gt;
&lt;br /&gt;
==  Harmful environment ==&lt;br /&gt;
=== Random Explosions ===&lt;br /&gt;
Explosions are created randomly. These explosions can light blocks on fire, deal damage to the player and knock the player off the world if it is a Void, End, or Skylands world, but they are generally incapable of destroying blocks such as Stone.&lt;br /&gt;
&lt;br /&gt;
===  Scorched Surface ===&lt;br /&gt;
Mobs and players can be set on fire. The fire damage is done in short bursts at approximately 5 second intervals that tick for 4-5 points of damage to mobs, but less than half a heart damage to unarmoured players. {{Verify}}&lt;br /&gt;
&lt;br /&gt;
=== Charged ===&lt;br /&gt;
Lightning strikes will occur at random in the world.&lt;br /&gt;
All the normal effects of lightning will happen (creepers charge, trees catch on fire, etc.)&lt;br /&gt;
&lt;br /&gt;
== World Destroying ==&lt;br /&gt;
Any of these will, unless countered by some sort of mod power, will ultimately result in the destruction of everything in the age, and potentially even leaving a void age in the case of meteors and black decay.&lt;br /&gt;
&lt;br /&gt;
=== Meteors ===&lt;br /&gt;
Meteors will fall randomly from the sky and destroy large sections of the world. Meteors can destroy the entire world if given enough time. Meteors may leave some ores around the crater.&lt;br /&gt;
&lt;br /&gt;
=== Decay Blocks ===&lt;br /&gt;
Several types of Colored Decay exist.&lt;br /&gt;
&lt;br /&gt;
==== Black Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond shovel: &amp;quot;fast&amp;quot; (Needs better testing.) {{verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Low.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Causes ground to collapse.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
It only {{verify}} spreads to existing blocks, and it spreads faster up and down than it does to the sides{{verify}} (( this seems really wrong; in 1.4.7 my memory is that it would only spread down and sideways, not up, and would spread faster sideways. I have not seen black decay in modern Mystcraft )). It also has the unique trait when two blocks form on top of each other, they will merge into one block of decay and cause every block above it to fall, even blocks that are normally unaffected by gravity. It can be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
Black decay will spread through bedrock. If it reaches the bottom of the world, then the entire column of blocks above it will fall out of the world.&lt;br /&gt;
&lt;br /&gt;
Black decay collapsing will stop at air blocks; because of the presence of caves, or even a manually placed/carved airgap, black decay will leave scattered islands, at least temporarily. Because new decay blocks will be placed over time, eventually those platforms will go as well.&lt;br /&gt;
&lt;br /&gt;
When a column collapses, the 4 neighboring columns can have air gaps collapse  if the collapsing column goes up to the top of the air.&lt;br /&gt;
&lt;br /&gt;
Any water on top of a collapsing column is deleted (replaced with air)  {{verify}} the effect on other liquids such as lava.&lt;br /&gt;
&lt;br /&gt;
==== Blue Decay ====&lt;br /&gt;
&lt;br /&gt;
[[File:Colored Decay.png|thumb|Example of some colored decay.]]&lt;br /&gt;
Time to break with diamond pick: aprox. 2 seconds. {{Verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Medium.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Spreads based on mining hardness.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue decay travels through blocks at a speed based on the mining hardness;  blocks that are easier to mine will spread faster. It will not spread through bedrock.&lt;br /&gt;
&lt;br /&gt;
It can be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
==== Red Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond pick: aprox. 3 seconds. {{Verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Medium.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Spreads based on TNT resistance.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue decay travels through blocks at a speed based on the  explosion resistance; blocks that are easier to blow up with TNT will spread faster. It will not spread through bedrock.&lt;br /&gt;
&lt;br /&gt;
It can be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
==== Purple Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond pick: aprox. 10 seconds.{{Verify}}&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: Medium.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Spreads through liquids, other decay blocks, and air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It breaks around as fast as obsidian {{verify}}. If you are in the air, it's even worse than the feared White Decay.{{verify}}&lt;br /&gt;
It spreads rapidly through liquids, a little slower through other decay blocks, slower yet through air (but faster than red or blue spread through air), and very slow through ground blocks.&lt;br /&gt;
&lt;br /&gt;
It has an 85% chance to spawn in a Dense Ores World{{verify}}. It can NOT be blown up with TNT. {{verify}}&lt;br /&gt;
&lt;br /&gt;
Purple decay will not spread through bedrock.&lt;br /&gt;
&lt;br /&gt;
==== White Decay ====&lt;br /&gt;
&lt;br /&gt;
Time to break with diamond pick: aprox. 10 seconds.&amp;lt;br /&amp;gt;&lt;br /&gt;
Speed: fast.&amp;lt;br /&amp;gt;&lt;br /&gt;
Unique feature: Can damage player.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:White decay 20min.png|thumbnail|right|White decay after 20 minutes of instability, beginning to grow over meteor craters.]]&lt;br /&gt;
White Decay acts like the other colored decays, but eats through everything much quicker. It will eat through other  decay blocks (tested in 1.4.7; even a black decay heavy world was calmed down. {{verify}} for current Mystcraft), and slowly grows into the air. It is also the only decay that can physically harm the player. It deals an armor-penetrating half-heart of damage per second, but only if the player is moving. It can NOT be blown up with TNT.&lt;br /&gt;
&lt;br /&gt;
=== Crumble ===&lt;br /&gt;
&lt;br /&gt;
An erosion effect; will cause blocks to break down. Diamond ore will turn into coal ore. Smooth stone will turn into cobblestone. Gravel will turn into sand. Logs into planks. Etc.&lt;br /&gt;
&lt;br /&gt;
Given enough time, this will result in a world that is entirely sand.&lt;br /&gt;
&lt;br /&gt;
In the most extreme form, bedrock will also erode, and the outcome will be a void world.&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;br /&gt;
&lt;br /&gt;
=== Disabling Effects ===&lt;br /&gt;
&lt;br /&gt;
Instability configuration can be found in your [https://minecraft.gamepedia.com/.minecraft .minecraft] folder, inside &amp;lt;code&amp;gt;config/mystcraft/instabilities.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Each instability effect can be disabled as desired by changing &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Lines containing a [[#Status Effect|Status Effect]] followed by &amp;lt;code&amp;gt;,g&amp;lt;/code&amp;gt; (such as &amp;lt;code&amp;gt;B:&amp;quot;hunger,g.enabled&amp;quot;=true&amp;lt;/code&amp;gt;) refer to the global version of that effect.  All other lines containing a status effect refer to the surface-level version of that effect.&lt;br /&gt;
&lt;br /&gt;
=== Disabling All Instability ===&lt;br /&gt;
&lt;br /&gt;
A shortcut to disable all instability is to set the &amp;lt;code&amp;gt;global.enabled&amp;lt;/code&amp;gt; flag to false in the &amp;lt;code&amp;gt;instability&amp;lt;/code&amp;gt; section of &amp;lt;code&amp;gt;config/mystcraft/balance.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Profiling ===&lt;br /&gt;
&lt;br /&gt;
When starting a new world with Mystcraft installed, a profiling process will begin in the background.  This process is used to determine the rarity of the various blocks and liquids in the game.  If an Age contains a significant amount of rare materials, instability will be added to compensate for balance.&lt;br /&gt;
&lt;br /&gt;
If profiling degrades performance significantly and waiting for it to complete is not an option, it can be disabled in the configuration.  See the comments in the &amp;lt;code&amp;gt;baselining&amp;lt;/code&amp;gt; section of &amp;lt;code&amp;gt;config/mystcraft/core.cfg&amp;lt;/code&amp;gt; for more details.&lt;br /&gt;
&lt;br /&gt;
Advanced users can provide their own values for each block instead of profiling, by filling out &amp;lt;code&amp;gt;config/mystcraft/balance.cfg&amp;lt;/code&amp;gt; and fully disabling profiling.&lt;/div&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	</feed>