http://wiki.mystcraft.xcompwiz.com/api.php?action=feedcontributions&user=Nawor3565&feedformat=atomMystcraft - User contributions [en]2024-03-29T12:46:00ZUser contributionsMediaWiki 1.27.1http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Book_Stand&diff=691v0.13:Book Stand2018-06-22T16:27:45Z<p>Nawor3565: </p>
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<div>{{av}}<br />
[[File:Book_stand_recipe.png|thumb|Crafting Recipe for the Book Stand.]]<br />
The Book Stand is a block used to hold [[Linking_Book|Linking Books]] and [[Descriptive_Book|Descriptive Books]] to keep them from degrading.<br />
<br />
Linking and Descriptive Books can be opened by right-clicking while holding one in the Player's hand. The [[Ages|Age]] the Book links to can be entered by clicking on the Linking Panel inside the book, however, the book will drop from the Player's inventory when they teleport. As a book lays on the ground, it will slowly accumulate damage that cannot be repaired. This can be avoided by placing the book inside a Book Stand. The Book Stand can be right-clicked with a book to place the book inside, and an occupied Book Stand can be right-clicked to open the book to click the Linking Panel.</div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Star_Fissure&diff=690v0.13:Star Fissure2018-06-22T16:26:47Z<p>Nawor3565: </p>
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<div>{{av}}<br />
[[File:star_fissure.png|thumb]]<br />
A '''Star Fissure''' is a rift in time and space in Mystcraft [[Ages]] which tears a hole from the surface of the world to a starry expanse at bedrock level. Any entity that touches the bottom of a Star Fissure will be linked to the Overworld spawn point.<br />
<br />
Star Fissures are the only non-cheating option for trapped players to return to the Overworld, though they are relatively rare. Only ages that have the Star Fissure symbol will contain them.<br />
<br />
== Location within an Age ==<br />
In any age that has one, the Star Fissure will show up near the age's spawn point. Using a minimap, fissures appear as transparent holes on the map, making locating a fissure very easy. However, since players often cannot see the stars at the bottom of a fissure from the surface, Star Fissures can be difficult to identify and find in Skylands ages.<br />
<br />
== Generating an Age with a Fissure ==<br />
A player who has lost access to the Overworld can attempt to write or randomly find an age that has a Star Fissure. One can generate random ages by finding Sugar Cane, wood, and Feathers somewhere in their current age in order to make another [[Descriptive Book]] in an attempt to move to an age that does have a Star Fissure. When doing this, it is generally a good idea to stock up on supplies before moving as some ages do not have these materials readily available. Using an age with resources as a hub and keeping linking books to it can greatly aid the search.</div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Star_fissure.png&diff=689File:Star fissure.png2018-06-22T16:26:02Z<p>Nawor3565: </p>
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<div></div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Book_Stand&diff=645v0.13:Book Stand2018-06-21T16:57:34Z<p>Nawor3565: </p>
<hr />
<div>{{av}}<br />
[[File:Book_stand_recipe.png|thumb|Crafting Recipe for the Book Stand.]]<br />
The Book Stand is a block used to hold [[Linking_Book|Linking Books]] and [[Descriptive_Book|Descriptive Books]] to keep them from degrading.<br />
<br />
Linking and Descriptive Books can be opened by right-clicking while holding one in the Player's hand. The [[Age]] the Book links to can be entered by clicking on the Linking Panel inside the book, however, the book will drop from the Player's inventory when they teleport. As a book lays on the ground, it will slowly accumulate damage that cannot be repaired. This can be avoided by placing the book inside a Book Stand. The Book Stand can be right-clicked with a book to place the book inside, and an occupied Book Stand can be right-clicked to open the book to click the Linking Panel.</div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Book_stand_recipe.png&diff=644File:Book stand recipe.png2018-06-21T16:56:57Z<p>Nawor3565: Nawor3565 uploaded a new version of File:Book stand recipe.png</p>
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<div></div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Book_stand_recipe.png&diff=643File:Book stand recipe.png2018-06-21T16:55:53Z<p>Nawor3565: </p>
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<div></div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Book_Stand&diff=642v0.13:Book Stand2018-06-21T16:55:33Z<p>Nawor3565: Created page with "{{av}} thumb The Book Stand is a block used to hold Linking Books and Descriptive Books to keep them from..."</p>
<hr />
<div>{{av}}<br />
[[File:Book_stand_recipe.png|thumb]]<br />
The Book Stand is a block used to hold [[Linking_Book|Linking Books]] and [[Descriptive_Book|Descriptive Books]] to keep them from degrading.<br />
<br />
Linking and Descriptive Books can be opened by right-clicking while holding one in the Player's hand. The [[Age]] the Book links to can be entered by clicking on the Linking Panel inside the book, however, the book will drop from the Player's inventory when they teleport. As a book lays on the ground, it will slowly accumulate damage that cannot be repaired. This can be avoided by placing the book inside a Book Stand. The Book Stand can be right-clicked with a book to place the book inside, and an occupied Book Stand can be right-clicked to open the book to click the Linking Panel.</div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Instability&diff=640v0.13:Instability2018-06-21T16:24:45Z<p>Nawor3565: </p>
<hr />
<div>{{av}}<br />
<br />
'''Instability''' refers to dangerous, destructive, or unpleasant features in an age. Instability can be caused by conflicts in an [[Writing|age's description]] or by an overabundance of rare resources—intentional or not.<br />
<br />
In [http://dni.wikia.com/wiki/Myst_(Game) Myst lore], the [http://dni.wikia.com/wiki/Art Art] of writing ages was primarily focused on avoiding [http://dni.wikia.com/wiki/Art#Restrictions contradictions that would cause instability]. Mystcraft builds on that by also making it a balance mechanic.<br />
<br />
== Levels of Instability ==<br />
Instability comes in several degrees of severity. The weakest form a world that is vaguely inhospitable to outsiders. These are worlds that inflict potion-style debuffs on you, or that give mobs in the world a benefit/positive buff. The weakest form of these only affect you when you are "outdoors" (exposed to the sky); stronger forms affect you when you are inside/underground.<br />
<br />
The middle severity form worlds that are generally dangerous. Worlds that are so close to the sun that you (and mobs in the world) take damage from the environment. Etc.<br />
<br />
The final severity are worlds that will be destroyed given enough time. This can range from meteors, to decay blocks, to runaway erosion.<br />
<br />
=== Severity Mechanics ===<br />
Internally, instability can be generated (or reduced) based on factors of writing. Some symbols, such as "lacking medium features", directly add; others, typically that duplicate an instability affect, directly reduce. Explicitly writing inconsistencies will add, as will using "clear modifiers" to remove dangling modifiers.<br />
Other factors include mod behavior (other mods can add or subtract instability) and general luck/variation as the world is explored (approximately every 100 chunks the instability level is recalculated based on what blocks the world contains).<br />
<br />
Each type of instability can be individually disabled in the config file; if the nausea effect (for example) is a problem, one can disable only that and leave the others. On a server, the server must disable the unwanted effects.<br />
<br />
Because instability levels can change over time, the current version of Mystcraft does not put block-based instability into the chunks at world gen, but alters the chunk during play.<br />
<br />
Internally, there are 5 categories of instability levels. However, there is overlap at different levels of probability. World destruction is only found in the last 2 categories, for example, but different forms of world destruction are found at different probabilities in those 2 categories. Harmful environment can be found in the last 3 categories. Potion effects are found in at least the first 3 categories, can happen multiple times (will stack to a stronger potion effect level), and in later categories will affect you when you are not exposed to the sky (global/affecting the underground as well). These are managed internally using card deck mechanics.<br />
<br />
== Status Effects ==<br />
<br />
Instability can manifest as [https://minecraft.gamepedia.com/Status_effect status effects] on players and other [https://minecraft.gamepedia.com/Mob mobs] when inside an Age. Depending on how unstable the Age is, some effects may only show up on the surface of the Age, or they may be present regardless of location.<br />
<br />
Status effects may appear at any level of instability, Ages with only surface status effects can still be quite livable.<br />
<br />
=== Possible Statuses ===<br />
<br />
* [https://minecraft.gamepedia.com/Status_effect#Blindness Blindness]<br />
* [https://minecraft.gamepedia.com/Status_effect#Hunger Hunger]<br />
* [https://minecraft.gamepedia.com/Status_effect#Mining_Fatigue Mining Fatigue]<br />
* [https://minecraft.gamepedia.com/Status_effect#Nausea Nausea]<br />
* [https://minecraft.gamepedia.com/Status_effect#Poison Poison]<br />
* [https://minecraft.gamepedia.com/Status_effect#Regeneration Regeneration]†<br />
* [https://minecraft.gamepedia.com/Status_effect#Resistance Resistance]†<br />
* [https://minecraft.gamepedia.com/Status_effect#Slowness Slowness]<br />
* [https://minecraft.gamepedia.com/Status_effect#Weakness Weakness]<br />
* [https://minecraft.gamepedia.com/Status_effect#Wither Wither]<br />
<br />
† Only applied to hostile mobs. {{Verify}} -- in earlier versions, all mobs (including cows, etc.) would be affected.<br />
<br />
=== Notes ===<br />
<br />
Surface effects will apply when standing on any block exposed to the sky. Transparent blocks such as [https://minecraft.gamepedia.com/Glass Glass] do not prevent exposure. {{verify}}<br />
<br />
Some blocks from other mods may be transparent despite appearing solid; meaning they will not prevent exposure to surface level effects.<br />
<br />
== Harmful environment ==<br />
=== Random Explosions ===<br />
Explosions are created randomly. These explosions can light blocks on fire, deal damage to the player and knock the player off the world if it is a Void, End, or Skylands world, but they are generally incapable of destroying blocks such as Stone.<br />
<br />
=== Scorched Surface ===<br />
Mobs and players can be set on fire. The fire damage is done in short bursts at approximately 5 second intervals that tick for 4-5 points of damage to mobs, but less than half a heart damage to unarmoured players. {{Verify}}<br />
<br />
=== Charged ===<br />
Lightning strikes will occur at random in the world.<br />
All the normal effects of lightning will happen (creepers charge, trees catch on fire, etc.)<br />
<br />
== World Destroying ==<br />
Any of these will, unless countered by some sort of mod power, will ultimately result in the destruction of everything in the age, and potentially even leaving a void age in the case of meteors and black decay.<br />
<br />
=== Meteors ===<br />
<br />
[[File:Craters.jpg|thumb|Example of the craters left by meteors.]]<br />
Meteors will fall randomly from the sky and destroy large sections of the world. Meteors can destroy the entire world if given enough time. Meteors may leave some ores around the crater.<br />
<br />
=== Decay Blocks ===<br />
Several types of Colored Decay exist.<br />
<br />
==== Black Decay ====<br />
<br />
Time to break with diamond shovel: "fast" (Needs better testing.) {{verify}}<br /><br />
Speed: Low.<br /><br />
Unique feature: Causes ground to collapse.<br /><br />
<br /><br />
It only {{verify}} spreads to existing blocks, and it spreads faster up and down than it does to the sides{{verify}} (( this seems really wrong; in 1.4.7 my memory is that it would only spread down and sideways, not up, and would spread faster sideways. I have not seen black decay in modern Mystcraft )). It also has the unique trait when two blocks form on top of each other, they will merge into one block of decay and cause every block above it to fall, even blocks that are normally unaffected by gravity. It can be blown up with TNT.<br />
<br />
Black decay will spread through bedrock. If it reaches the bottom of the world, then the entire column of blocks above it will fall out of the world.<br />
<br />
Black decay collapsing will stop at air blocks; because of the presence of caves, or even a manually placed/carved airgap, black decay will leave scattered islands, at least temporarily. Because new decay blocks will be placed over time, eventually those platforms will go as well.<br />
<br />
When a column collapses, the 4 neighboring columns can have air gaps collapse if the collapsing column goes up to the top of the air.<br />
<br />
Any water on top of a collapsing column is deleted (replaced with air) {{verify}} the effect on other liquids such as lava.<br />
<br />
==== Blue Decay ====<br />
<br />
Time to break with diamond pick: aprox. 2 seconds. {{Verify}}<br /><br />
Speed: Medium.<br /><br />
Unique feature: Spreads based on mining hardness.<br /><br />
<br /><br />
Blue decay travels through blocks at a speed based on the mining hardness; blocks that are easier to mine will spread faster. It will not spread through bedrock.<br />
<br />
It can be blown up with TNT.<br />
<br />
==== Red Decay ====<br />
<br />
Time to break with diamond pick: aprox. 3 seconds. {{Verify}}<br /><br />
Speed: Medium.<br /><br />
Unique feature: Spreads based on TNT resistance.<br /><br />
<br /><br />
Blue decay travels through blocks at a speed based on the explosion resistance; blocks that are easier to blow up with TNT will spread faster. It will not spread through bedrock.<br />
<br />
It can be blown up with TNT.<br />
<br />
==== Purple Decay ====<br />
<br />
Time to break with diamond pick: aprox. 10 seconds.{{Verify}}<br /><br />
Speed: Medium.<br /><br />
Unique feature: Spreads through liquids, other decay blocks, and air.<br /><br />
<br /><br />
<br />
It breaks around as fast as obsidian {{verify}}. If you are in the air, it's even worse than the feared White Decay.{{verify}}<br />
It spreads rapidly through liquids, a little slower through other decay blocks, slower yet through air (but faster than red or blue spread through air), and very slow through ground blocks.<br />
<br />
It has an 85% chance to spawn in a Dense Ores World{{verify}}. It can NOT be blown up with TNT. {{verify}}<br />
<br />
Purple decay will not spread through bedrock.<br />
<br />
==== White Decay ====<br />
<br />
Time to break with diamond pick: aprox. 10 seconds.<br /><br />
Speed: fast.<br /><br />
Unique feature: Can damage player.<br /><br />
<br /><br />
[[File:White decay 20min.png|thumbnail|right|White decay after 20 minutes of instability, beginning to grow over meteor craters.]]<br />
White Decay acts like the other colored decays, but eats through everything much quicker. It will eat through other decay blocks (tested in 1.4.7; even a black decay heavy world was calmed down. {{verify}} for current Mystcraft), and slowly grows into the air. It is also the only decay that can physically harm the player. It deals an armor-penetrating half-heart of damage per second, but only if the player is moving. It can NOT be blown up with TNT.<br />
<br />
=== Crumble ===<br />
<br />
An erosion effect; will cause blocks to break down. Diamond ore will turn into coal ore. Smooth stone will turn into cobblestone. Gravel will turn into sand. Logs into planks. Etc.<br />
<br />
Given enough time, this will result in a world that is entirely sand.<br />
<br />
In the most extreme form, bedrock will also erode, and the outcome will be a void world.<br />
<br />
== Configuration ==<br />
<br />
=== Disabling Effects ===<br />
<br />
Instability configuration can be found in your [https://minecraft.gamepedia.com/.minecraft .minecraft] folder, inside <code>config/mystcraft/instabilities.cfg</code>.<br />
<br />
Each instability effect can be disabled as desired by changing <code>true</code> to <code>false</code>.<br />
<br />
Lines containing a [[#Status Effect|Status Effect]] followed by <code>,g</code> (such as <code>B:"hunger,g.enabled"=true</code>) refer to the global version of that effect. All other lines containing a status effect refer to the surface-level version of that effect.<br />
<br />
=== Disabling All Instability ===<br />
<br />
A shortcut to disable all instability is to set the <code>global.enabled</code> flag to false in the <code>instability</code> section of <code>config/mystcraft/balance.cfg</code>.<br />
<br />
=== Profiling ===<br />
<br />
When starting a new world with Mystcraft installed, a profiling process will begin in the background. This process is used to determine the rarity of the various blocks and liquids in the game. If an Age contains a significant amount of rare materials, instability will be added to compensate for balance.<br />
<br />
If profiling degrades performance significantly and waiting for it to complete is not an option, it can be disabled in the configuration. See the comments in the <code>baselining</code> section of <code>config/mystcraft/core.cfg</code> for more details.<br />
<br />
Advanced users can provide their own values for each block instead of profiling, by filling out <code>config/mystcraft/balance.cfg</code> and fully disabling profiling.</div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=File:Craters.jpg&diff=639File:Craters.jpg2018-06-21T16:22:41Z<p>Nawor3565: </p>
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<div></div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Instability&diff=638v0.13:Instability2018-06-21T16:19:47Z<p>Nawor3565: Undo revision 637 by Nawor3565 (talk)</p>
<hr />
<div>{{av}}<br />
[[File:White decay.png|thumb|Example of some white decay.]]<br />
<br />
'''Instability''' refers to dangerous, destructive, or unpleasant features in an age. Instability can be caused by conflicts in an [[Writing|age's description]] or by an overabundance of rare resources—intentional or not.<br />
<br />
In [http://dni.wikia.com/wiki/Myst_(Game) Myst lore], the [http://dni.wikia.com/wiki/Art Art] of writing ages was primarily focused on avoiding [http://dni.wikia.com/wiki/Art#Restrictions contradictions that would cause instability]. Mystcraft builds on that by also making it a balance mechanic.<br />
<br />
== Levels of Instability ==<br />
Instability comes in several degrees of severity. The weakest form a world that is vaguely inhospitable to outsiders. These are worlds that inflict potion-style debuffs on you, or that give mobs in the world a benefit/positive buff. The weakest form of these only affect you when you are "outdoors" (exposed to the sky); stronger forms affect you when you are inside/underground.<br />
<br />
The middle severity form worlds that are generally dangerous. Worlds that are so close to the sun that you (and mobs in the world) take damage from the environment. Etc.<br />
<br />
The final severity are worlds that will be destroyed given enough time. This can range from meteors, to decay blocks, to runaway erosion.<br />
<br />
=== Severity Mechanics ===<br />
Internally, instability can be generated (or reduced) based on factors of writing. Some symbols, such as "lacking medium features", directly add; others, typically that duplicate an instability affect, directly reduce. Explicitly writing inconsistencies will add, as will using "clear modifiers" to remove dangling modifiers.<br />
Other factors include mod behavior (other mods can add or subtract instability) and general luck/variation as the world is explored (approximately every 100 chunks the instability level is recalculated based on what blocks the world contains).<br />
<br />
Each type of instability can be individually disabled in the config file; if the nausea effect (for example) is a problem, one can disable only that and leave the others. On a server, the server must disable the unwanted effects.<br />
<br />
Because instability levels can change over time, the current version of Mystcraft does not put block-based instability into the chunks at world gen, but alters the chunk during play.<br />
<br />
Internally, there are 5 categories of instability levels. However, there is overlap at different levels of probability. World destruction is only found in the last 2 categories, for example, but different forms of world destruction are found at different probabilities in those 2 categories. Harmful environment can be found in the last 3 categories. Potion effects are found in at least the first 3 categories, can happen multiple times (will stack to a stronger potion effect level), and in later categories will affect you when you are not exposed to the sky (global/affecting the underground as well). These are managed internally using card deck mechanics.<br />
<br />
== Status Effects ==<br />
<br />
Instability can manifest as [https://minecraft.gamepedia.com/Status_effect status effects] on players and other [https://minecraft.gamepedia.com/Mob mobs] when inside an Age. Depending on how unstable the Age is, some effects may only show up on the surface of the Age, or they may be present regardless of location.<br />
<br />
Status effects may appear at any level of instability, Ages with only surface status effects can still be quite livable.<br />
<br />
=== Possible Statuses ===<br />
<br />
* [https://minecraft.gamepedia.com/Status_effect#Blindness Blindness]<br />
* [https://minecraft.gamepedia.com/Status_effect#Hunger Hunger]<br />
* [https://minecraft.gamepedia.com/Status_effect#Mining_Fatigue Mining Fatigue]<br />
* [https://minecraft.gamepedia.com/Status_effect#Nausea Nausea]<br />
* [https://minecraft.gamepedia.com/Status_effect#Poison Poison]<br />
* [https://minecraft.gamepedia.com/Status_effect#Regeneration Regeneration]†<br />
* [https://minecraft.gamepedia.com/Status_effect#Resistance Resistance]†<br />
* [https://minecraft.gamepedia.com/Status_effect#Slowness Slowness]<br />
* [https://minecraft.gamepedia.com/Status_effect#Weakness Weakness]<br />
* [https://minecraft.gamepedia.com/Status_effect#Wither Wither]<br />
<br />
† Only applied to hostile mobs. {{Verify}} -- in earlier versions, all mobs (including cows, etc.) would be affected.<br />
<br />
=== Notes ===<br />
<br />
Surface effects will apply when standing on any block exposed to the sky. Transparent blocks such as [https://minecraft.gamepedia.com/Glass Glass] do not prevent exposure. {{verify}}<br />
<br />
Some blocks from other mods may be transparent despite appearing solid; meaning they will not prevent exposure to surface level effects.<br />
<br />
== Harmful environment ==<br />
=== Random Explosions ===<br />
Explosions are created randomly. These explosions can light blocks on fire, deal damage to the player and knock the player off the world if it is a Void, End, or Skylands world, but they are generally incapable of destroying blocks such as Stone.<br />
<br />
=== Scorched Surface ===<br />
Mobs and players can be set on fire. The fire damage is done in short bursts at approximately 5 second intervals that tick for 4-5 points of damage to mobs, but less than half a heart damage to unarmoured players. {{Verify}}<br />
<br />
=== Charged ===<br />
Lightning strikes will occur at random in the world.<br />
All the normal effects of lightning will happen (creepers charge, trees catch on fire, etc.)<br />
<br />
== World Destroying ==<br />
Any of these will, unless countered by some sort of mod power, will ultimately result in the destruction of everything in the age, and potentially even leaving a void age in the case of meteors and black decay.<br />
<br />
=== Meteors ===<br />
Meteors will fall randomly from the sky and destroy large sections of the world. Meteors can destroy the entire world if given enough time. Meteors may leave some ores around the crater.<br />
<br />
=== Decay Blocks ===<br />
Several types of Colored Decay exist.<br />
<br />
==== Black Decay ====<br />
<br />
Time to break with diamond shovel: "fast" (Needs better testing.) {{verify}}<br /><br />
Speed: Low.<br /><br />
Unique feature: Causes ground to collapse.<br /><br />
<br /><br />
It only {{verify}} spreads to existing blocks, and it spreads faster up and down than it does to the sides{{verify}} (( this seems really wrong; in 1.4.7 my memory is that it would only spread down and sideways, not up, and would spread faster sideways. I have not seen black decay in modern Mystcraft )). It also has the unique trait when two blocks form on top of each other, they will merge into one block of decay and cause every block above it to fall, even blocks that are normally unaffected by gravity. It can be blown up with TNT.<br />
<br />
Black decay will spread through bedrock. If it reaches the bottom of the world, then the entire column of blocks above it will fall out of the world.<br />
<br />
Black decay collapsing will stop at air blocks; because of the presence of caves, or even a manually placed/carved airgap, black decay will leave scattered islands, at least temporarily. Because new decay blocks will be placed over time, eventually those platforms will go as well.<br />
<br />
When a column collapses, the 4 neighboring columns can have air gaps collapse if the collapsing column goes up to the top of the air.<br />
<br />
Any water on top of a collapsing column is deleted (replaced with air) {{verify}} the effect on other liquids such as lava.<br />
<br />
==== Blue Decay ====<br />
<br />
[[File:Colored Decay.png|thumb|Example of some colored decay.]]<br />
Time to break with diamond pick: aprox. 2 seconds. {{Verify}}<br /><br />
Speed: Medium.<br /><br />
Unique feature: Spreads based on mining hardness.<br /><br />
<br /><br />
Blue decay travels through blocks at a speed based on the mining hardness; blocks that are easier to mine will spread faster. It will not spread through bedrock.<br />
<br />
It can be blown up with TNT.<br />
<br />
==== Red Decay ====<br />
<br />
Time to break with diamond pick: aprox. 3 seconds. {{Verify}}<br /><br />
Speed: Medium.<br /><br />
Unique feature: Spreads based on TNT resistance.<br /><br />
<br /><br />
Blue decay travels through blocks at a speed based on the explosion resistance; blocks that are easier to blow up with TNT will spread faster. It will not spread through bedrock.<br />
<br />
It can be blown up with TNT.<br />
<br />
==== Purple Decay ====<br />
<br />
Time to break with diamond pick: aprox. 10 seconds.{{Verify}}<br /><br />
Speed: Medium.<br /><br />
Unique feature: Spreads through liquids, other decay blocks, and air.<br /><br />
<br /><br />
<br />
It breaks around as fast as obsidian {{verify}}. If you are in the air, it's even worse than the feared White Decay.{{verify}}<br />
It spreads rapidly through liquids, a little slower through other decay blocks, slower yet through air (but faster than red or blue spread through air), and very slow through ground blocks.<br />
<br />
It has an 85% chance to spawn in a Dense Ores World{{verify}}. It can NOT be blown up with TNT. {{verify}}<br />
<br />
Purple decay will not spread through bedrock.<br />
<br />
==== White Decay ====<br />
<br />
Time to break with diamond pick: aprox. 10 seconds.<br /><br />
Speed: fast.<br /><br />
Unique feature: Can damage player.<br /><br />
<br /><br />
[[File:White decay 20min.png|thumbnail|right|White decay after 20 minutes of instability, beginning to grow over meteor craters.]]<br />
White Decay acts like the other colored decays, but eats through everything much quicker. It will eat through other decay blocks (tested in 1.4.7; even a black decay heavy world was calmed down. {{verify}} for current Mystcraft), and slowly grows into the air. It is also the only decay that can physically harm the player. It deals an armor-penetrating half-heart of damage per second, but only if the player is moving. It can NOT be blown up with TNT.<br />
<br />
=== Crumble ===<br />
<br />
An erosion effect; will cause blocks to break down. Diamond ore will turn into coal ore. Smooth stone will turn into cobblestone. Gravel will turn into sand. Logs into planks. Etc.<br />
<br />
Given enough time, this will result in a world that is entirely sand.<br />
<br />
In the most extreme form, bedrock will also erode, and the outcome will be a void world.<br />
<br />
== Configuration ==<br />
<br />
=== Disabling Effects ===<br />
<br />
Instability configuration can be found in your [https://minecraft.gamepedia.com/.minecraft .minecraft] folder, inside <code>config/mystcraft/instabilities.cfg</code>.<br />
<br />
Each instability effect can be disabled as desired by changing <code>true</code> to <code>false</code>.<br />
<br />
Lines containing a [[#Status Effect|Status Effect]] followed by <code>,g</code> (such as <code>B:"hunger,g.enabled"=true</code>) refer to the global version of that effect. All other lines containing a status effect refer to the surface-level version of that effect.<br />
<br />
=== Disabling All Instability ===<br />
<br />
A shortcut to disable all instability is to set the <code>global.enabled</code> flag to false in the <code>instability</code> section of <code>config/mystcraft/balance.cfg</code>.<br />
<br />
=== Profiling ===<br />
<br />
When starting a new world with Mystcraft installed, a profiling process will begin in the background. This process is used to determine the rarity of the various blocks and liquids in the game. If an Age contains a significant amount of rare materials, instability will be added to compensate for balance.<br />
<br />
If profiling degrades performance significantly and waiting for it to complete is not an option, it can be disabled in the configuration. See the comments in the <code>baselining</code> section of <code>config/mystcraft/core.cfg</code> for more details.<br />
<br />
Advanced users can provide their own values for each block instead of profiling, by filling out <code>config/mystcraft/balance.cfg</code> and fully disabling profiling.</div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Instability&diff=637v0.13:Instability2018-06-21T16:18:01Z<p>Nawor3565: </p>
<hr />
<div>{{av}}<br />
[[File:White decay.png|thumb|Example of some white decay.]]<br />
<br />
'''Instability''' refers to dangerous, destructive, or unpleasant features in an age. Instability can be caused by conflicts in an [[Writing|age's description]] or by an overabundance of rare resources—intentional or not.<br />
<br />
In [http://dni.wikia.com/wiki/Myst_(Game) Myst lore], the [http://dni.wikia.com/wiki/Art Art] of writing ages was primarily focused on avoiding [http://dni.wikia.com/wiki/Art#Restrictions contradictions that would cause instability]. Mystcraft builds on that by also making it a balance mechanic.<br />
<br />
== Levels of Instability ==<br />
Instability comes in several degrees of severity. The weakest form a world that is vaguely inhospitable to outsiders. These are worlds that inflict potion-style debuffs on you, or that give mobs in the world a benefit/positive buff. The weakest form of these only affect you when you are "outdoors" (exposed to the sky); stronger forms affect you when you are inside/underground.<br />
<br />
The middle severity form worlds that are generally dangerous. Worlds that are so close to the sun that you (and mobs in the world) take damage from the environment. Etc.<br />
<br />
The final severity are worlds that will be destroyed given enough time. This can range from meteors, to decay blocks, to runaway erosion.<br />
<br />
=== Severity Mechanics ===<br />
Internally, instability can be generated (or reduced) based on factors of writing. Some symbols, such as "lacking medium features", directly add; others, typically that duplicate an instability affect, directly reduce. Explicitly writing inconsistencies will add, as will using "clear modifiers" to remove dangling modifiers.<br />
Other factors include mod behavior (other mods can add or subtract instability) and general luck/variation as the world is explored (approximately every 100 chunks the instability level is recalculated based on what blocks the world contains).<br />
<br />
Each type of instability can be individually disabled in the config file; if the nausea effect (for example) is a problem, one can disable only that and leave the others. On a server, the server must disable the unwanted effects.<br />
<br />
Because instability levels can change over time, the current version of Mystcraft does not put block-based instability into the chunks at world gen, but alters the chunk during play.<br />
<br />
Internally, there are 5 categories of instability levels. However, there is overlap at different levels of probability. World destruction is only found in the last 2 categories, for example, but different forms of world destruction are found at different probabilities in those 2 categories. Harmful environment can be found in the last 3 categories. Potion effects are found in at least the first 3 categories, can happen multiple times (will stack to a stronger potion effect level), and in later categories will affect you when you are not exposed to the sky (global/affecting the underground as well). These are managed internally using card deck mechanics.<br />
<br />
== Status Effects ==<br />
<br />
Instability can manifest as [https://minecraft.gamepedia.com/Status_effect status effects] on players and other [https://minecraft.gamepedia.com/Mob mobs] when inside an Age. Depending on how unstable the Age is, some effects may only show up on the surface of the Age, or they may be present regardless of location.<br />
<br />
Status effects may appear at any level of instability, Ages with only surface status effects can still be quite livable.<br />
<br />
=== Possible Statuses ===<br />
<br />
* [https://minecraft.gamepedia.com/Status_effect#Blindness Blindness]<br />
* [https://minecraft.gamepedia.com/Status_effect#Hunger Hunger]<br />
* [https://minecraft.gamepedia.com/Status_effect#Mining_Fatigue Mining Fatigue]<br />
* [https://minecraft.gamepedia.com/Status_effect#Nausea Nausea]<br />
* [https://minecraft.gamepedia.com/Status_effect#Poison Poison]<br />
* [https://minecraft.gamepedia.com/Status_effect#Regeneration Regeneration]†<br />
* [https://minecraft.gamepedia.com/Status_effect#Resistance Resistance]†<br />
* [https://minecraft.gamepedia.com/Status_effect#Slowness Slowness]<br />
* [https://minecraft.gamepedia.com/Status_effect#Weakness Weakness]<br />
* [https://minecraft.gamepedia.com/Status_effect#Wither Wither]<br />
<br />
† Only applied to hostile mobs. {{Verify}} -- in earlier versions, all mobs (including cows, etc.) would be affected.<br />
<br />
=== Notes ===<br />
<br />
Surface effects will apply when standing on any block exposed to the sky. Transparent blocks such as [https://minecraft.gamepedia.com/Glass Glass] do not prevent exposure. {{verify}}<br />
<br />
Some blocks from other mods may be transparent despite appearing solid; meaning they will not prevent exposure to surface level effects.<br />
<br />
== Harmful environment ==<br />
=== Random Explosions ===<br />
Explosions are created randomly. These explosions can light blocks on fire, deal damage to the player and knock the player off the world if it is a Void, End, or Skylands world, but they are generally incapable of destroying blocks such as Stone.<br />
<br />
=== Scorched Surface ===<br />
Mobs and players can be set on fire. The fire damage is done in short bursts at approximately 5 second intervals that tick for 4-5 points of damage to mobs, but less than half a heart damage to unarmoured players. {{Verify}}<br />
<br />
=== Charged ===<br />
Lightning strikes will occur at random in the world.<br />
All the normal effects of lightning will happen (creepers charge, trees catch on fire, etc.)<br />
<br />
== World Destroying ==<br />
Any of these will, unless countered by some sort of mod power, will ultimately result in the destruction of everything in the age, and potentially even leaving a void age in the case of meteors and black decay.<br />
<br />
=== Meteors ===<br />
Meteors will fall randomly from the sky and destroy large sections of the world. Meteors can destroy the entire world if given enough time. Meteors may leave some ores around the crater.<br />
<br />
=== Decay Blocks ===<br />
[[File:White_decay_20min.png|thumb|White decay spreading over craters caused by meteors.]]<br />
Several types of Colored Decay exist.<br />
<br />
==== Black Decay ====<br />
<br />
Time to break with diamond shovel: "fast" (Needs better testing.) {{verify}}<br /><br />
Speed: Low.<br /><br />
Unique feature: Causes ground to collapse.<br /><br />
<br /><br />
It only {{verify}} spreads to existing blocks, and it spreads faster up and down than it does to the sides{{verify}} (( this seems really wrong; in 1.4.7 my memory is that it would only spread down and sideways, not up, and would spread faster sideways. I have not seen black decay in modern Mystcraft )). It also has the unique trait when two blocks form on top of each other, they will merge into one block of decay and cause every block above it to fall, even blocks that are normally unaffected by gravity. It can be blown up with TNT.<br />
<br />
Black decay will spread through bedrock. If it reaches the bottom of the world, then the entire column of blocks above it will fall out of the world.<br />
<br />
Black decay collapsing will stop at air blocks; because of the presence of caves, or even a manually placed/carved airgap, black decay will leave scattered islands, at least temporarily. Because new decay blocks will be placed over time, eventually those platforms will go as well.<br />
<br />
When a column collapses, the 4 neighboring columns can have air gaps collapse if the collapsing column goes up to the top of the air.<br />
<br />
Any water on top of a collapsing column is deleted (replaced with air) {{verify}} the effect on other liquids such as lava.<br />
<br />
==== Blue Decay ====<br />
<br />
[[File:Colored Decay.png|thumb|Example of some colored decay.]]<br />
Time to break with diamond pick: aprox. 2 seconds. {{Verify}}<br /><br />
Speed: Medium.<br /><br />
Unique feature: Spreads based on mining hardness.<br /><br />
<br /><br />
Blue decay travels through blocks at a speed based on the mining hardness; blocks that are easier to mine will spread faster. It will not spread through bedrock.<br />
<br />
It can be blown up with TNT.<br />
<br />
==== Red Decay ====<br />
<br />
Time to break with diamond pick: aprox. 3 seconds. {{Verify}}<br /><br />
Speed: Medium.<br /><br />
Unique feature: Spreads based on TNT resistance.<br /><br />
<br /><br />
Blue decay travels through blocks at a speed based on the explosion resistance; blocks that are easier to blow up with TNT will spread faster. It will not spread through bedrock.<br />
<br />
It can be blown up with TNT.<br />
<br />
==== Purple Decay ====<br />
<br />
Time to break with diamond pick: aprox. 10 seconds.{{Verify}}<br /><br />
Speed: Medium.<br /><br />
Unique feature: Spreads through liquids, other decay blocks, and air.<br /><br />
<br /><br />
<br />
It breaks around as fast as obsidian {{verify}}. If you are in the air, it's even worse than the feared White Decay.{{verify}}<br />
It spreads rapidly through liquids, a little slower through other decay blocks, slower yet through air (but faster than red or blue spread through air), and very slow through ground blocks.<br />
<br />
It has an 85% chance to spawn in a Dense Ores World{{verify}}. It can NOT be blown up with TNT. {{verify}}<br />
<br />
Purple decay will not spread through bedrock.<br />
<br />
==== White Decay ====<br />
<br />
Time to break with diamond pick: aprox. 10 seconds.<br /><br />
Speed: fast.<br /><br />
Unique feature: Can damage player.<br /><br />
<br /><br />
[[File:White decay 20min.png|thumbnail|right|White decay after 20 minutes of instability, beginning to grow over meteor craters.]]<br />
White Decay acts like the other colored decays, but eats through everything much quicker. It will eat through other decay blocks (tested in 1.4.7; even a black decay heavy world was calmed down. {{verify}} for current Mystcraft), and slowly grows into the air. It is also the only decay that can physically harm the player. It deals an armor-penetrating half-heart of damage per second, but only if the player is moving. It can NOT be blown up with TNT.<br />
<br />
=== Crumble ===<br />
<br />
An erosion effect; will cause blocks to break down. Diamond ore will turn into coal ore. Smooth stone will turn into cobblestone. Gravel will turn into sand. Logs into planks. Etc.<br />
<br />
Given enough time, this will result in a world that is entirely sand.<br />
<br />
In the most extreme form, bedrock will also erode, and the outcome will be a void world.<br />
<br />
== Configuration ==<br />
<br />
=== Disabling Effects ===<br />
<br />
Instability configuration can be found in your [https://minecraft.gamepedia.com/.minecraft .minecraft] folder, inside <code>config/mystcraft/instabilities.cfg</code>.<br />
<br />
Each instability effect can be disabled as desired by changing <code>true</code> to <code>false</code>.<br />
<br />
Lines containing a [[#Status Effect|Status Effect]] followed by <code>,g</code> (such as <code>B:"hunger,g.enabled"=true</code>) refer to the global version of that effect. All other lines containing a status effect refer to the surface-level version of that effect.<br />
<br />
=== Disabling All Instability ===<br />
<br />
A shortcut to disable all instability is to set the <code>global.enabled</code> flag to false in the <code>instability</code> section of <code>config/mystcraft/balance.cfg</code>.<br />
<br />
=== Profiling ===<br />
<br />
When starting a new world with Mystcraft installed, a profiling process will begin in the background. This process is used to determine the rarity of the various blocks and liquids in the game. If an Age contains a significant amount of rare materials, instability will be added to compensate for balance.<br />
<br />
If profiling degrades performance significantly and waiting for it to complete is not an option, it can be disabled in the configuration. See the comments in the <code>baselining</code> section of <code>config/mystcraft/core.cfg</code> for more details.<br />
<br />
Advanced users can provide their own values for each block instead of profiling, by filling out <code>config/mystcraft/balance.cfg</code> and fully disabling profiling.</div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=File:White_decay_20min.png&diff=636File:White decay 20min.png2018-06-21T16:15:39Z<p>Nawor3565: White decay spreading over craters.</p>
<hr />
<div>White decay spreading over craters.</div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=User_talk:XCompWiz&diff=554User talk:XCompWiz2018-06-19T16:34:56Z<p>Nawor3565: </p>
<hr />
<div>Hi there! I have a request, is it possible for you to turn on image uploading for the wiki? It would be useful for crafting recipes and the such. --[[User:Nawor3565|Nawor3565]] ([[User talk:Nawor3565|talk]]) 12:54, 11 June 2018 (EDT)<br />
: Should be working now. :) Sorry for the delay. [[User:XCompWiz|XCompWiz]] ([[User talk:XCompWiz|talk]]) 15:02, 18 June 2018 (EDT)<br />
:: Thanks! Although it looks like only linking to images is enabled, it says that uploading them is restricted to administrators. When you have a chance, could you enable uploading images as well? :) --[[User:Nawor3565|Nawor3565]] ([[User talk:Nawor3565|talk]]) 12:34, 19 June 2018 (EDT)</div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=User_talk:XCompWiz&diff=490User talk:XCompWiz2018-06-11T16:54:29Z<p>Nawor3565: Created page with "Hi there! I have a request, is it possible for you to turn on image uploading for the wiki? It would be useful for crafting recipes and the such. --~~~~"</p>
<hr />
<div>Hi there! I have a request, is it possible for you to turn on image uploading for the wiki? It would be useful for crafting recipes and the such. --[[User:Nawor3565|Nawor3565]] ([[User talk:Nawor3565|talk]]) 12:54, 11 June 2018 (EDT)</div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13_talk:Instability&diff=372v0.13 talk:Instability2018-06-05T19:44:45Z<p>Nawor3565: </p>
<hr />
<div>Credit for this page in its current state goes to FTBWiki.org, under the [https://creativecommons.org/licenses/by-nc-sa/3.0/ CC BY-NC-SA 3.0] license. I modified parts of the page to make it relevant only to the mod and not FTB as a whole. --[[User:Nawor3565|Nawor3565]] ([[User talk:Nawor3565|talk]]) 15:44, 5 June 2018 (EDT)</div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13_talk:Instability&diff=371v0.13 talk:Instability2018-06-05T19:44:13Z<p>Nawor3565: Created page with "Credit for this page in its current state goes to the FTB Wiki on Gamepedia, under the [https://creativecommons.org/licenses/by-nc-sa/3.0/ CC BY-NC-SA 3.0] license. I modified..."</p>
<hr />
<div>Credit for this page in its current state goes to the FTB Wiki on Gamepedia, under the [https://creativecommons.org/licenses/by-nc-sa/3.0/ CC BY-NC-SA 3.0] license. I modified parts of the page to make it relevant only to the mod and not FTB as a whole. --[[User:Nawor3565|Nawor3565]] ([[User talk:Nawor3565|talk]]) 15:44, 5 June 2018 (EDT)</div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Instability&diff=370v0.13:Instability2018-06-05T19:43:07Z<p>Nawor3565: </p>
<hr />
<div>{{av}}<br />
[[File:White decay.png|thumb|Example of some white decay.]]<br />
<br />
<br />
'''Decay''' is what occurs when a Mystcraft Age is very unstable. It will eventually end the Age, depending on how severe the instability is. There are several forms of decay that an age can experience. However, Decay will most often not begin until and unless the world is <br/>A) very badly written, such as having major contradictions. If either the Dense Ores symbol or the Accelerated symbol are added, the resulting Age will always have decay.<br />
<br />
== Meteors ==<br />
Meteors will fall randomly from the sky and destroy large sections of the world either when the world is very unstable or when the meteors are specified to do so with a Meteors page. Meteors can destroy the entire world if given enough time, and if one is too close to a meteor when it lands, the game may freeze and/or crash. Meteors may leave some ores around the crater.<br />
<br />
== Decay Blocks ==<br />
Several types of Decay exist, depending on the level of corruption of a world:<br />
<br />
=== Black Decay ===<br />
----<br />
<br />
Time to break with diamond pick: aprox. 1.5 seconds.<br /><br />
Speed: Low.<br /><br />
Unique feature: Causes ground to collapse.<br /><br />
<br /><br />
Possibly the most benign form of Decay, especially to Skylands or Void worlds. It mostly spreads to existing blocks, and it spreads faster up and down than it does to the sides. It also has the unique trait when two blocks form on top of each other, they will merge into one block of decay and cause every block above it to fall, even blocks that are normally unaffected by gravity. It can be blown up with TNT.<br />
<br />
=== Blue Decay ===<br />
----<br />
<br />
[[File:Colored Decay.png|thumb|Example of some colored decay.]]<br />
Time to break with diamond pick: aprox. 2 seconds.<br /><br />
Speed: Medium.<br /><br />
Unique feature: None.<br /><br />
<br /><br />
Blue decay travels moderately fast in all directions. It can travel through air, but moves around 5X slower than through existing blocks.<br />
It can be blown up with TNT.<br />
<br />
=== Red Decay ===<br />
----<br />
<br />
Time to break with diamond pick: aprox. 3 seconds.<br /><br />
Speed: Medium.<br /><br />
Unique feature: None.<br /><br />
<br /><br />
Similar to blue decay, but harder to clean up. It can be blown up with TNT.<br />
<br />
=== Purple Decay ===<br />
----<br />
<br />
Time to break with diamond pick: aprox. 10 seconds.<br /><br />
Speed: Medium.<br /><br />
Unique feature: Spreads through air just as fast as the ground.<br /><br />
<br /><br />
It breaks around as fast as obsidian, and behaves similarly to Blue and Red Decay, but without the speed penalty while traveling through air. It's nothing special if you are on the ground, but if you are in the air, it's even worse than the feared White Decay.<br />
It has an 85% chance to spawn in a Dense Ores World. It can NOT be blown up with TNT.<br />
<br />
=== White Decay ===<br />
----<br />
<br />
Time to break with diamond pick: aprox. 10 seconds.<br /><br />
Speed: fast.<br /><br />
Unique feature: Can damage player.<br /><br />
<br /><br />
[[File:White decay 20min.png|thumbnail|right|White decay after 20 minutes of instability, beginning to grow over meteor craters.]]<br />
White Decay is a death sentence for an Age. It acts like red and blue decay, but eats through the ground much quicker, it also eats through other forms of decay as other blocks, and slowly grows into the air. It is also the only decay that can physically harm the player. It deals an armor-penetrating half-heart of damage per second, but only if the player is moving. It can NOT be blown up with TNT.<br />
<br />
== Other Negative Effects ==<br />
Random Explosions is an effect which sometimes results from unstable ages. Explosions are created randomly. These explosions can light blocks on fire, deal damage to the player and knock the player off the world if it is a Void, End or Skylands world, but they are seemingly incapable of destroying blocks such as Stone.<br />
<br />
Negative potion effects sometimes occur in a Mystcraft Age. These can either be ambient, where they are unchanging, or due to sky exposure, where they can be counteracted by simply going underground (Note: To count as being underground, there simply needs to be at least 1 solid block separating you and the sky). Known potion effects caused by instability and their causes are listed here:<br />
<br />
* Mining Fatigue II-IV, ambient<br />
* Slowness II-IV, sky exposure/ambient (?)<br />
* Poison III, sky exposure<br />
* Nausea II-III, sky exposure<br />
* Hunger III, sky exposure<br />
* Blindness I, ambient<br />
* Weakness I, sky exposure<br />
<br />
-note that glass block doesnt count as a block that separating you from the sky<br />
<br />
A slightly unstable Mystcraft Age can also sometimes apply a fire status to mobs and players when exposed to the sky. The fire damage is done in short bursts at approximately 5 second intervals that tick for 4-5 points of damage to mobs, but less than half a heart damage to unarmoured players. (?)<br />
<br />
=== Bugs ===<br />
Some modded blocks seem to not count as "solid" blocks, even though they are, and do not block Sky Exposure effects</div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Instability&diff=369v0.13:Instability2018-06-05T19:42:54Z<p>Nawor3565: Initial edit.</p>
<hr />
<div>{{av}}<br />
[[File:White decay.png|thumb|Example of some white decay.]]<br />
<br />
<br />
'''Decay''' is what occurs when a Mystcraft Age is very unstable. It will eventually end the Age, depending on how severe the instability is. There are several forms of decay that an age can experience. However, Decay will most often not begin until and unless the world is <br/>A) very badly written, such as having major contradictions. If either the Dense Ores symbol or the Accelerated symbol are added, the resulting Age will always have decay.<br />
{{clr}}<br />
<br />
== Meteors ==<br />
Meteors will fall randomly from the sky and destroy large sections of the world either when the world is very unstable or when the meteors are specified to do so with a Meteors page. Meteors can destroy the entire world if given enough time, and if one is too close to a meteor when it lands, the game may freeze and/or crash. Meteors may leave some ores around the crater.<br />
<br />
== Decay Blocks ==<br />
Several types of Decay exist, depending on the level of corruption of a world:<br />
<br />
=== Black Decay ===<br />
----<br />
<br />
Time to break with diamond pick: aprox. 1.5 seconds.<br /><br />
Speed: Low.<br /><br />
Unique feature: Causes ground to collapse.<br /><br />
<br /><br />
Possibly the most benign form of Decay, especially to Skylands or Void worlds. It mostly spreads to existing blocks, and it spreads faster up and down than it does to the sides. It also has the unique trait when two blocks form on top of each other, they will merge into one block of decay and cause every block above it to fall, even blocks that are normally unaffected by gravity. It can be blown up with TNT.<br />
<br />
=== Blue Decay ===<br />
----<br />
<br />
[[File:Colored Decay.png|thumb|Example of some colored decay.]]<br />
Time to break with diamond pick: aprox. 2 seconds.<br /><br />
Speed: Medium.<br /><br />
Unique feature: None.<br /><br />
<br /><br />
Blue decay travels moderately fast in all directions. It can travel through air, but moves around 5X slower than through existing blocks.<br />
It can be blown up with TNT.<br />
<br />
=== Red Decay ===<br />
----<br />
<br />
Time to break with diamond pick: aprox. 3 seconds.<br /><br />
Speed: Medium.<br /><br />
Unique feature: None.<br /><br />
<br /><br />
Similar to blue decay, but harder to clean up. It can be blown up with TNT.<br />
<br />
=== Purple Decay ===<br />
----<br />
<br />
Time to break with diamond pick: aprox. 10 seconds.<br /><br />
Speed: Medium.<br /><br />
Unique feature: Spreads through air just as fast as the ground.<br /><br />
<br /><br />
It breaks around as fast as obsidian, and behaves similarly to Blue and Red Decay, but without the speed penalty while traveling through air. It's nothing special if you are on the ground, but if you are in the air, it's even worse than the feared White Decay.<br />
It has an 85% chance to spawn in a Dense Ores World. It can NOT be blown up with TNT.<br />
<br />
=== White Decay ===<br />
----<br />
<br />
Time to break with diamond pick: aprox. 10 seconds.<br /><br />
Speed: fast.<br /><br />
Unique feature: Can damage player.<br /><br />
<br /><br />
[[File:White decay 20min.png|thumbnail|right|White decay after 20 minutes of instability, beginning to grow over meteor craters.]]<br />
White Decay is a death sentence for an Age. It acts like red and blue decay, but eats through the ground much quicker, it also eats through other forms of decay as other blocks, and slowly grows into the air. It is also the only decay that can physically harm the player. It deals an armor-penetrating half-heart of damage per second, but only if the player is moving. It can NOT be blown up with TNT.<br />
<br />
== Other Negative Effects ==<br />
Random Explosions is an effect which sometimes results from unstable ages. Explosions are created randomly. These explosions can light blocks on fire, deal damage to the player and knock the player off the world if it is a Void, End or Skylands world, but they are seemingly incapable of destroying blocks such as Stone.<br />
<br />
Negative potion effects sometimes occur in a Mystcraft Age. These can either be ambient, where they are unchanging, or due to sky exposure, where they can be counteracted by simply going underground (Note: To count as being underground, there simply needs to be at least 1 solid block separating you and the sky). Known potion effects caused by instability and their causes are listed here:<br />
<br />
* Mining Fatigue II-IV, ambient<br />
* Slowness II-IV, sky exposure/ambient (?)<br />
* Poison III, sky exposure<br />
* Nausea II-III, sky exposure<br />
* Hunger III, sky exposure<br />
* Blindness I, ambient<br />
* Weakness I, sky exposure<br />
<br />
-note that glass block doesnt count as a block that separating you from the sky<br />
<br />
A slightly unstable Mystcraft Age can also sometimes apply a fire status to mobs and players when exposed to the sky. The fire damage is done in short bursts at approximately 5 second intervals that tick for 4-5 points of damage to mobs, but less than half a heart damage to unarmoured players. (?)<br />
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=== Bugs ===<br />
Some modded blocks seem to not count as "solid" blocks, even though they are, and do not block Sky Exposure effects</div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13_talk:Star_Fissure&diff=368v0.13 talk:Star Fissure2018-06-05T19:25:37Z<p>Nawor3565: Created page with "Credit for this page in its current state goes to the FTB Wiki on Gamepedia, under the [https://creativecommons.org/licenses/by-nc-sa/3.0/ CC BY-NC-SA 3.0] license. I modified..."</p>
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<div>Credit for this page in its current state goes to the FTB Wiki on Gamepedia, under the [https://creativecommons.org/licenses/by-nc-sa/3.0/ CC BY-NC-SA 3.0] license. I modified parts of the page to make it relevant only to the mod and not FTB as a whole. --[[User:Nawor3565|Nawor3565]] ([[User talk:Nawor3565|talk]]) 15:25, 5 June 2018 (EDT)</div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Descriptive_Book&diff=367v0.13:Descriptive Book2018-06-05T19:18:57Z<p>Nawor3565: Linking to non-redirect page</p>
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<div>{{av}}<br />
The '''descriptive book''' is an object crafted in the [[Book Binder]]. It creates and allows travel to a new custom dimension, known as an "Age." The Ages can be random, or crafted carefully by [[Writing|writing]] a description of the desired Age with [[Symbols|symbol pages]].<br />
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==Use==<br />
The safest way to use a descriptive book is to place it on a [[Lectern|lectern]] or [[Book Stand|book stand]] first. To use a book displayed in this way, right click to open the book to the first page, then left-click the linking panel to travel to the Age described.<br />
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The same process is used with a book held in the hand, but at the risk of damaging or destroying the book itself (see Warnings:Dropped Books, below).<br />
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With books that have been written with symbols, opening the book and then clicking on the folded page corners allow you to turn the pages and review which symbols were used, and in what order. This is useful to learn about the grammar of writing, or to figure out why an Age is not what you expected.<br />
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A book on the ground is picked up by sneak-right-clicking with an empty hand.<br />
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==Warnings==<br />
===One Way Trip===<br />
All links to new Ages are one-way. It is highly recommended that you carry one or more [[Linking Book|linking books]] with you. Without a return linking book, you may become trapped in the new Age if there is not a [[Star Fissure|star fissure]] to jump into. Otherwise, hope that the materials necessary to create ink, paper, and other supplies are available on this Age in order to write new Ages in search of a star fissure.<br />
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===Dropped Books===<br />
A descriptive book used to link to an Age does not follow the user. If protected by a lectern or book stand, it remains safe. However, if the book was held in the user's hand when they linked, it will drop to the ground and begin taking damage which cannot be repaired. The rate of damage is faster when exposed to liquid, such as during rain or if dropped into a lake or other body of water. Books dropped into lava are almost instantly destroyed.<br />
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===Instability===<br />
Sometimes Ages are written poorly. Common writing problems include an insufficiently specific description, greed (an Age made entirely of diamond ore, for example), including contradictory elements, or simply not following the grammar used by the special form of the D'ni language known as "The Skill" or "The Art." When writing errors are made, Ages can exhibit features known collectively as ''[[Instability|instability]].'' <br />
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Instability can manifest subtle ways, such as the occasional unexpected onset of undesirable potion effects, or in more spectacular and highly hazardous ways, such as a rain of destructive meteors. A particularly insidious form of instability is [[Decay]], which as its name suggests, causes the very substance of the Age itself to decay, eventually leading to its complete destruction over time. Being trapped in a decaying Age is problematic.<br />
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==Crafting==<br />
In a [[Book Binder|book binder]], put leather in the square slot on the left side of the interface and a [[Linking Panel Page|link panel page]] plus, optionally, any desired symbol pages in the wide dark field underneath. Right-clicking on the dark field with a [[Collation Folder|collation folder]] will empty the contents of the folder, in order, into the book binder for ease of composition and binding. <br />
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Name the Age in the text box at the top, and the bound descriptive book will appear in the square box at the right of the interface.</div>Nawor3565http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Star_Fissure&diff=363v0.13:Star Fissure2018-06-05T19:08:41Z<p>Nawor3565: Initial edit.</p>
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<div>{{av}}<br />
A '''Star Fissure''' is a rift in time and space in a Mystcraft [[Age]] which tears a hole from the surface of the world through bedrock. At the bottom of this rift is a starry expanse, and anything that passes through will end up on the surface of the Overworld.<br />
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Star Fissures are the only non-cheating option for trapped players to return to the Overworld, though they are quite rare. Only ages that have the Star Fissure symbol will contain them, and it will show up near the age's spawn point. Using a minimap, fissures appear as transparent holes on the map, making locating a fissure very easy. However, since players often cannot see the stars at the bottom of a fissure from the surface, Star Fissures can be difficult to identify and find in Skylands ages.<br />
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A Star Fissure will usually return the player to within a few hundred blocks of the Overworld spawn point. After falling through a Star Fissure, the player drops from the top of the world, often dying from the fall unless falling into water, capable of flying, or protected from fall damage. This death should return the player to the Overworld spawn point. However, if the difficulty setting is set to Peaceful mode, the Star Fissure will return the player to the Overworld spawn point without dropping the player from the top of the world.<br />
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If the player is in an age that has no Star Fissure, one method is to find Sugar Canes, wood, and Feathers somewhere in the new age to make another [[Descriptive Book]] in an attempt to move to an age that does have a Star Fissure. When doing this, it is generally a good idea to stock up on supplies before moving as some ages do not have these materials readily available.</div>Nawor3565