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		<id>http://wiki.mystcraft.xcompwiz.com/index.php?action=history&amp;feed=atom&amp;title=v0.13%3AStar_Fissure</id>
		<title>v0.13:Star Fissure - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.mystcraft.xcompwiz.com/index.php?action=history&amp;feed=atom&amp;title=v0.13%3AStar_Fissure"/>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Star_Fissure&amp;action=history"/>
		<updated>2026-05-12T04:47:14Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.27.1</generator>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Star_Fissure&amp;diff=690&amp;oldid=prev</id>
		<title>Nawor3565 at 16:26, 22 June 2018</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Star_Fissure&amp;diff=690&amp;oldid=prev"/>
				<updated>2018-06-22T16:26:47Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:26, 22 June 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{av}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{av}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:star_fissure.png|thumb]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A '''Star Fissure''' is a rift in time and space in Mystcraft [[Ages]] which tears a hole from the surface of the world to a starry expanse at bedrock level.&amp;#160; Any entity that touches the bottom of a Star Fissure will be linked to the Overworld spawn point.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A '''Star Fissure''' is a rift in time and space in Mystcraft [[Ages]] which tears a hole from the surface of the world to a starry expanse at bedrock level.&amp;#160; Any entity that touches the bottom of a Star Fissure will be linked to the Overworld spawn point.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nawor3565</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Star_Fissure&amp;diff=672&amp;oldid=prev</id>
		<title>Veovis Muad'dib: Star Fissures don't drop you from the sky, though there was a mod to do so at one point.</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Star_Fissure&amp;diff=672&amp;oldid=prev"/>
				<updated>2018-06-22T03:58:54Z</updated>
		
		<summary type="html">&lt;p&gt;Star Fissures don&amp;#039;t drop you from the sky, though there was a mod to do so at one point.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:58, 22 June 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{av}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{av}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A '''Star Fissure''' is a rift in time and space in Mystcraft [[Ages]] which tears a hole from the surface of the world &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;through &lt;/del&gt;bedrock. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;At &lt;/del&gt;the bottom of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this rift is &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;starry expanse, and anything that passes through &lt;/del&gt;will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;end up on the surface of &lt;/del&gt;the Overworld.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A '''Star Fissure''' is a rift in time and space in Mystcraft [[Ages]] which tears a hole from the surface of the world &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to a starry expanse at &lt;/ins&gt;bedrock &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;level&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; Any entity that touches &lt;/ins&gt;the bottom of a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Star Fissure &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be linked to &lt;/ins&gt;the Overworld &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spawn point&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Star Fissures are the only non-cheating option for trapped players to return to the Overworld, though they are relatively rare. Only ages that have the Star Fissure symbol will contain them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Star Fissures are the only non-cheating option for trapped players to return to the Overworld, though they are relatively rare. Only ages that have the Star Fissure symbol will contain them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Location within an Age ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Location within an Age ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In any age that has one, the Star Fissure will show up near the age's spawn point. Using a minimap, fissures appear as transparent holes on the map, making locating a fissure very easy. However, since players often cannot see the stars at the bottom of a fissure from the surface, Star Fissures can be difficult to identify and find in Skylands ages.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In any age that has one, the Star Fissure will show up near the age's spawn point. Using a minimap, fissures appear as transparent holes on the map, making locating a fissure very easy. However, since players often cannot see the stars at the bottom of a fissure from the surface, Star Fissures can be difficult to identify and find in Skylands ages.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Mechanics ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Star Fissure will usually return the player to within a few hundred blocks of the Overworld spawn point. After falling through a Star Fissure, the player drops from the top of the world, often dying from the fall unless they fall into water, are capable of flying, or are otherwise protected from fall damage. On normal difficulty, this death should return the player to the nearby Overworld spawn point. If the difficulty setting is set to Peaceful then the Star Fissure will return the player to the Overworld spawn point without dropping the player from the top of the world.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Generating an Age with a Fissure ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Generating an Age with a Fissure ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A player who has lost access to the Overworld can attempt to write or randomly find an age that has a Star Fissure.&amp;#160; One can generate random ages by finding Sugar Cane, wood, and Feathers somewhere in their current age in order to make another [[Descriptive Book]] in an attempt to move to an age that does have a Star Fissure. When doing this, it is generally a good idea to stock up on supplies before moving as some ages do not have these materials readily available.&amp;#160; Using an age with resources as a hub and keeping linking books to it can greatly aid the search.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A player who has lost access to the Overworld can attempt to write or randomly find an age that has a Star Fissure.&amp;#160; One can generate random ages by finding Sugar Cane, wood, and Feathers somewhere in their current age in order to make another [[Descriptive Book]] in an attempt to move to an age that does have a Star Fissure. When doing this, it is generally a good idea to stock up on supplies before moving as some ages do not have these materials readily available.&amp;#160; Using an age with resources as a hub and keeping linking books to it can greatly aid the search.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Veovis Muad'dib</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Star_Fissure&amp;diff=534&amp;oldid=prev</id>
		<title>XCompWiz at 19:18, 18 June 2018</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Star_Fissure&amp;diff=534&amp;oldid=prev"/>
				<updated>2018-06-18T19:18:42Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:18, 18 June 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{av}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{av}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A '''Star Fissure''' is a rift in time and space in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;Mystcraft [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Age&lt;/del&gt;]] which tears a hole from the surface of the world through bedrock. At the bottom of this rift is a starry expanse, and anything that passes through will end up on the surface of the Overworld.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A '''Star Fissure''' is a rift in time and space in Mystcraft [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ages&lt;/ins&gt;]] which tears a hole from the surface of the world through bedrock. At the bottom of this rift is a starry expanse, and anything that passes through will end up on the surface of the Overworld.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Star Fissures are the only non-cheating option for trapped players to return to the Overworld, though they are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;quite &lt;/del&gt;rare. Only ages that have the Star Fissure symbol will contain them&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, and it will show up near the age's spawn point. Using a minimap, fissures appear as transparent holes on the map, making locating a fissure very easy. However, since players often cannot see the stars at the bottom of a fissure from the surface, Star Fissures can be difficult to identify and find in Skylands ages&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Star Fissures are the only non-cheating option for trapped players to return to the Overworld, though they are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;relatively &lt;/ins&gt;rare. Only ages that have the Star Fissure symbol will contain them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A &lt;/del&gt;Star Fissure will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;usually return the player to within a few hundred blocks of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Overworld &lt;/del&gt;spawn point. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;After falling through &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Star Fissure&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player drops from the top of the world&lt;/del&gt;, often &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dying from &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fall unless falling into water, capable &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;flying, or protected &lt;/del&gt;from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fall damage. This death should return the player to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Overworld spawn point. However&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if the difficulty setting is set to Peaceful mode, the &lt;/del&gt;Star &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fissure will return the player &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Overworld spawn point without dropping the player from the top of the world&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== Location within an Age ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In any age that has one, the &lt;/ins&gt;Star Fissure will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;show up near &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;age's &lt;/ins&gt;spawn point. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Using &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;minimap&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fissures appear as transparent holes on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;map, making locating a fissure very easy. However&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;since players &lt;/ins&gt;often &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cannot see the stars at &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bottom &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a fissure &lt;/ins&gt;from the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;surface&lt;/ins&gt;, Star &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fissures can be difficult &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;identify and find in Skylands ages&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Mechanics ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A Star Fissure will usually return the player to within a few hundred blocks of the Overworld spawn point. After falling through a Star Fissure, the player drops from the top of the world, often dying from the fall unless they fall into water, are capable of flying, or are otherwise protected from fall damage. On normal difficulty, this death should return the player to the nearby Overworld spawn point. If the difficulty setting is set to Peaceful then the Star Fissure will return the player to the Overworld spawn point without dropping the player from the top of the world.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Generating an Age with a Fissure ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A player who has lost access to the Overworld can attempt to write or randomly find an age that has a Star Fissure.&amp;#160; One can generate random ages by finding Sugar Cane, wood, and Feathers somewhere in their current age in order to make another [[Descriptive Book]] in an attempt to move to an age that does have a Star Fissure. When doing this, it is generally a good idea to stock up on supplies before moving as some ages do not have these materials readily available.&amp;#160; Using an age with resources as a hub and keeping linking books to it can greatly aid the search.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A player who has lost access to the Overworld can attempt to write or randomly find an age that has a Star Fissure.&amp;#160; One can generate random ages by finding Sugar Cane, wood, and Feathers somewhere in their current age in order to make another [[Descriptive Book]] in an attempt to move to an age that does have a Star Fissure. When doing this, it is generally a good idea to stock up on supplies before moving as some ages do not have these materials readily available.&amp;#160; Using an age with resources as a hub and keeping linking books to it can greatly aid the search.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>XCompWiz</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Star_Fissure&amp;diff=491&amp;oldid=prev</id>
		<title>XCompWiz at 17:47, 11 June 2018</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Star_Fissure&amp;diff=491&amp;oldid=prev"/>
				<updated>2018-06-11T17:47:06Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:47, 11 June 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Star Fissure will usually return the player to within a few hundred blocks of the Overworld spawn point. After falling through a Star Fissure, the player drops from the top of the world, often dying from the fall unless falling into water, capable of flying, or protected from fall damage. This death should return the player to the Overworld spawn point. However, if the difficulty setting is set to Peaceful mode, the Star Fissure will return the player to the Overworld spawn point without dropping the player from the top of the world.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Star Fissure will usually return the player to within a few hundred blocks of the Overworld spawn point. After falling through a Star Fissure, the player drops from the top of the world, often dying from the fall unless falling into water, capable of flying, or protected from fall damage. This death should return the player to the Overworld spawn point. However, if the difficulty setting is set to Peaceful mode, the Star Fissure will return the player to the Overworld spawn point without dropping the player from the top of the world.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;player is in &lt;/del&gt;an age that has &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;no &lt;/del&gt;Star Fissure&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, one method is to find &lt;/del&gt;Sugar &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Canes&lt;/del&gt;, wood, and Feathers somewhere in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the new &lt;/del&gt;age to make another [[Descriptive Book]] in an attempt to move to an age that does have a Star Fissure. When doing this, it is generally a good idea to stock up on supplies before moving as some ages do not have these materials readily available.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A player who has lost access to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Overworld can attempt to write or randomly find &lt;/ins&gt;an age that has &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;Star Fissure&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;#160; One can generate random ages by finding &lt;/ins&gt;Sugar &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cane&lt;/ins&gt;, wood, and Feathers somewhere in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their current &lt;/ins&gt;age &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in order &lt;/ins&gt;to make another [[Descriptive Book]] in an attempt to move to an age that does have a Star Fissure. When doing this, it is generally a good idea to stock up on supplies before moving as some ages do not have these materials readily available&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;#160; Using an age with resources as a hub and keeping linking books to it can greatly aid the search&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>XCompWiz</name></author>	</entry>

	<entry>
		<id>http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Star_Fissure&amp;diff=363&amp;oldid=prev</id>
		<title>Nawor3565: Initial edit.</title>
		<link rel="alternate" type="text/html" href="http://wiki.mystcraft.xcompwiz.com/index.php?title=v0.13:Star_Fissure&amp;diff=363&amp;oldid=prev"/>
				<updated>2018-06-05T19:08:41Z</updated>
		
		<summary type="html">&lt;p&gt;Initial edit.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{av}}&lt;br /&gt;
A '''Star Fissure''' is a rift in time and space in a Mystcraft [[Age]] which tears a hole from the surface of the world through bedrock. At the bottom of this rift is a starry expanse, and anything that passes through will end up on the surface of the Overworld.&lt;br /&gt;
&lt;br /&gt;
Star Fissures are the only non-cheating option for trapped players to return to the Overworld, though they are quite rare. Only ages that have the Star Fissure symbol will contain them, and it will show up near the age's spawn point. Using a minimap, fissures appear as transparent holes on the map, making locating a fissure very easy. However, since players often cannot see the stars at the bottom of a fissure from the surface, Star Fissures can be difficult to identify and find in Skylands ages.&lt;br /&gt;
&lt;br /&gt;
A Star Fissure will usually return the player to within a few hundred blocks of the Overworld spawn point. After falling through a Star Fissure, the player drops from the top of the world, often dying from the fall unless falling into water, capable of flying, or protected from fall damage. This death should return the player to the Overworld spawn point. However, if the difficulty setting is set to Peaceful mode, the Star Fissure will return the player to the Overworld spawn point without dropping the player from the top of the world.&lt;br /&gt;
&lt;br /&gt;
If the player is in an age that has no Star Fissure, one method is to find Sugar Canes, wood, and Feathers somewhere in the new age to make another [[Descriptive Book]] in an attempt to move to an age that does have a Star Fissure. When doing this, it is generally a good idea to stock up on supplies before moving as some ages do not have these materials readily available.&lt;/div&gt;</summary>
		<author><name>Nawor3565</name></author>	</entry>

	</feed>