v0.13:CardRank

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cardRank is a property used in Mystcraft to determine how a Page behaves in Minecraft's loot tables. In other words, it affects how likely it is for the player to find a specific Page in a chest in a dungeon, village, fortress, and so on. A cardRank can be 0 or any positive integer. The larger the integer, the less likely the Page will be generated as treasure. For example, a Page with a cardRank of 1 is slightly more likely to be found than a Page with a cardRank of 2, but both of them are much more likely to be found than a Page with a cardRank of 5.

Default cardRanks

Block Pages

Page cardRank
Dirt Block 2
Stone Block 2
Granite Block 2
Diorite Block 2
Andesite Block 2
Polished Granite Block 2
Polished Diorite Block 2
Polished Andesite Block 2
Sandstone Block 2
Netherrack Block 2
End Stone Block 3
Nether Brick Block 2
Oak Wood Block 2
Spruce Wood Block 2
Birch Wood Block 2
Jungle Wood Block 2
Acacia Wood Block 2
Dark Oak Wood Block 2
Diamond Ore Block 5
Gold Ore Block 4
Iron Ore Block 3
Coal Ore Block 3
Redstone Ore Block 4
Lapis Lazuli Ore Block 3
Emerald Ore Block 4
Ice Block 2
Packed Ice Block 2
Glass Block 2
Snow Block 2
Obsidian Block 3
Glowstone Block 3
Quartz Ore Block 3
Crystal Block 3
Water Block 2
Lava Block 3

Other Pages

Page cardRank
Cloud Color 1
Native Cloud Color 1
Fog Color 1
Native Fog Color 1
Foliage Color 1
Native Foliage Color 1
Grass Color 1
Native Grass Color 1
Sky Color 1
Native Sky Color 1
Night Sky Color 1
Water Color 1
Native Water Color 1
Rainbow 1
No Horizon 1
Dark Moon 1
Normal Moon 1
Dark Stars 1
End Stars 1
Normal Stars 1
Twinkling Stars 1
Dark Sun 1
Normal Sun 2
Grid Biome Distribution 3
Native Biome Distribution 3
Single Biome Distribution 3
Tiled Biome Distribution 3
Huge Biome Distribution 3
Large Biome Distribution 3
Medium Biome Distribution 3
Small Biome Distribution 3
Tiny Biome Distribution 3
No Sea 2
No PvP Creative Only
Accelerated 3
Explosions 3
Lightning 3
Meteors 3
Scorched Surface 3
Bright Lighting 3
Dark Lighting 3
Normal Lighting 2
North Direction 0
East Direction 0
South Direction 0
West Direction 0
Clear Modifiers 0
Gradient 1
Horizon Color 0
Zero Length 0
Half Length 0
Full Length 0
Double Length 0
Nadir Phase 0
Rising Phase 0
Zenith Phase 0
Setting Phase 0
Caves 2
Dungeons 2
Floating Islands 3
Lacking Large Features 4
Lacking Medium Features 4
Lacking Small Features 5
Huge Trees 2
Deep Lakes 3
Surface Lakes 3
Mineshafts 3
Fortresses 3
Obelisks 3
Ravines 2
Spheres 2
Spikes 3
Strongholds 3
Tendrils 3
Villages 3
Crystalline Formations 3
Skylands 3
Star Fissure 3
Dense Ores 5
Eternal Weather 3
Cloudy Weather 3
Fast Weather 3
Normal Weather 2
No Weather 3
Eternal Rain 3
Slow Weather 3
Eternal Snow 3
Amplified World 3
Island World 4
Flat World 3
Cave World 4
Standard World 2
Void World 4