v0.13:Linking
v0.13 · Older This article is about the current version of Mystcraft. |
Linking is a form of teleportation between dimensions.
Contents
Dangers
Respawning
Players respawn in the age they're currently in. Meaning players who die with their only way out could be trapped in the age with no obvious way back to the Overworld. The player will then need to start searching for a Star Fissure either in the current age or by writing links to new Ages.
One-Way
All links are one way, taking players from one location to another with no way back. This means players will need to ensure that they have a way back before using any form of link. This should come as a combination of carrying a Linking Book as well as one or more books on Stands inside the age, especially around the spawn area.
Book Fragility
Books dropped after a link are vulnerable to damage, including water and rain damage. Stands will protect from damage, but are still vulnerable to explosions.
Disarm
Disarm Linking Panels can be created in the Ink Mixer, whether intentionally or when attempting to gain other Effects. Linking through a Disarm panel will cause all held items to be dropped on the ground, including Linking Books.
When looking at a Linking Panel, it will have a tooltip showing its current Effects. When looking at a book in world, a Disarm panel can be detected by waiting for a red lightning effect to appear over the Linking Panel.
Restrictions
Books
Books are used to link to new Ages, as well as returning to already visited Ages.
Usage
Pressing the Use button with a book in hand will open the book. When looking at an open book clicking the corners will turn pages. Clicking on a Linking Panel in the book will initiate a link, if possible.
Dropping
When linking from a book in the player's inventory, the book will fall to the floor and be left behind. When laying on the floor the book can take damage and be destroyed like a normal mob. Books laying in Water or caught in the rain will take additional damage.
Using a dropped book will open the book, at which point it can be used or moved to the player's inventory. Sneaking while pressing the Use button will move the book to the player's selected hotbar slot, if empty.
Stands
To display books and protect them from damage, put them in either a Book Stand or a Lectern.